Superb! Thanks for taking the initiative Now for gathering the presetsSoundGoddess wrote:Great news! Just heard back from Bulent @KV331. He said he'll encode the bank for us and upload it to the SynthMaster site so everyone who uses the player can download it
One Synth Challenge #73 special: Synthmaster (Jasinski wins!)
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- KVRAF
- 4800 posts since 2 Oct, 2008
Last edited by Touch The Universe on Wed Mar 04, 2015 7:50 pm, edited 1 time in total.
High Quality Soundsets for Lush-101 | Hive | Electra 2 | Diversion | Halion | Largo | Rapid | Dune II | Thorn | and more.
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Touch The Universe Touch The Universe https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=190615
- KVRAF
- 4800 posts since 2 Oct, 2008
That's the way Looking forward to them! CheersSoundGoddess wrote:Sounds good to mewagtunes wrote:I can work on a bank of maybe 10 or 20 patches tomorrow and Friday and have it sent to whoever is handling this first thing Saturday morning if that's soon enough.
High Quality Soundsets for Lush-101 | Hive | Electra 2 | Diversion | Halion | Largo | Rapid | Dune II | Thorn | and more.
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- KVRian
- 532 posts since 18 Sep, 2013 from Mesa, AZ
Here's a rough draft of my entry...I mostly just hit record on the clip arranger and fiddled around too much with the mod wheel, so it still needs a lot of fine-tuning. But I've been banging on the idea for at least the last 8 hours...probably time to shelve it for today and revisit it later. My eyes need a break from the computer
https://clyp.it/1yogrpoh
https://clyp.it/1yogrpoh
~ good luck ~
~ re~member to do good in a spirit of love, unity, compassion, and kindness ~
~ re~member to do good in a spirit of love, unity, compassion, and kindness ~
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- KVRAF
- 2187 posts since 7 Mar, 2014
[With PLAYER]z.prime wrote:Yep, that's the big sticking point, I think... only drums included in the player are off limits because they use samples.
You can get some quite good and interesting approximations by finding those patches which allow a lot of filtering etc from a good starting point. Mainly in the FX section ...
Do the usual thing and layer up 3 or 4 elements and it works for kick. snare and "electronic" cymbals. Could not get decent Toms though.
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- KVRist
- 182 posts since 23 Nov, 2007 from New York
You could save them as a Reaper track template.mehum wrote:Using just the free player I have managed to make something resembling drums. I'm not sure if it's possible to save them as standard VST patches from Reaper and load them into other VST hosts. Since they're made by layering a bunch of different patches it might be hard to recreate just from single patches anyway.
I could however share a Reaper project featuring them if anyone's interested.
That's how I transferred my "easy edited" patches from MAC to Windows.
- KVRist
- 280 posts since 29 Nov, 2014 from Germany
Yipiiiiiiiiiiiiiiiiiiiie!!!!SoundGoddess wrote:Great news! Just heard back from Bulent @KV331. He said he'll encode the bank for us and upload it to the SynthMaster site so everyone who uses the player can download it
Cool Thanks to Bulent and most of all thank you for your huge effort
Okay, let`s make patches I also try to make as many as possible until Saturday morning. Then you could upload the first bank I guess.
Simplicity without a name, is free from all external aim. With no desire, at rest and still,
all things go right as of their will.
Daodejing verse 37
all things go right as of their will.
Daodejing verse 37
- KVRist
- 276 posts since 12 Apr, 2010 from Bologna, Italy
Guys, you're great.
I was trying with FX presets, attack and release set to 0, playing 3/96 long notes to get some decent click and hiss but if you can make drums you'll have my eternal gratitude.
If you can (i dunno how it works) and if it is not asking too much, pls make that the player tweakable parameters can change something (tone of snares, or some sort of "gate", or whatever). I repeat, i don't know if what i'm asking means something or is trivial or hard.
Anyway, thanks again for your efforts and generosity.
I was trying with FX presets, attack and release set to 0, playing 3/96 long notes to get some decent click and hiss but if you can make drums you'll have my eternal gratitude.
If you can (i dunno how it works) and if it is not asking too much, pls make that the player tweakable parameters can change something (tone of snares, or some sort of "gate", or whatever). I repeat, i don't know if what i'm asking means something or is trivial or hard.
Anyway, thanks again for your efforts and generosity.
Ensoniq SQ1, Korg Wavestation A/D
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- KVRian
- 800 posts since 20 Oct, 2003 from Seattle
I've started building some drums. Will upload soon.Tjgoa wrote: P.S. Jasinski, I'll be keeping a lookout for you were you by any chance planning to release some more of your famous patches. Cheers
Try using the full version of SM in demo mode and then just freeze the track (assuming your DAW can do this) before the 15 min limit.
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- KVRAF
- 2187 posts since 7 Mar, 2014
So cool we canget some better drums/perc for us lowly PLAYER only people
Here's my approximation with a little part of my working for this OSC. (I did have a more ambient one almost ready to go, but there's not enough finesse in the PLAYER version to get the sounds I would like!).
The toms are just LAME halfway through - they really need to PUNCH, so I need great toms which can be tuned as well - please, please.
https://soundcloud.com/doctorbob/playerdrums
dB
Here's my approximation with a little part of my working for this OSC. (I did have a more ambient one almost ready to go, but there's not enough finesse in the PLAYER version to get the sounds I would like!).
The toms are just LAME halfway through - they really need to PUNCH, so I need great toms which can be tuned as well - please, please.
https://soundcloud.com/doctorbob/playerdrums
dB
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- KVRian
- 809 posts since 27 May, 2008
Will be interesting to test and tryout the new user created presets.
All good stuff
All good stuff
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- KVRian
- 800 posts since 20 Oct, 2003 from Seattle
Here's a quick preview of some drums I'm making. Help your self. More to come probably.
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- KVRian
- 532 posts since 18 Sep, 2013 from Mesa, AZ
Thanks, those sound good so far
I added them to the ongoing collection, so far we have 12 presets!
I added them to the ongoing collection, so far we have 12 presets!
You do not have the required permissions to view the files attached to this post.
~ good luck ~
~ re~member to do good in a spirit of love, unity, compassion, and kindness ~
~ re~member to do good in a spirit of love, unity, compassion, and kindness ~
- KVRAF
- 2142 posts since 29 Sep, 2011
I'm also making some drum presets and setting up a bunch of controls on the easy knobs... does anyone know if that's what we need to do for the player to be able to easily tweak the sounds? Or should I be setting this up on the X/Y pads or something else?
- KVRian
- 532 posts since 18 Sep, 2013 from Mesa, AZ
The player has the easy knobs and the x/y pads. It probably supports mod wheel, velocity, and aftertouch too.
~ good luck ~
~ re~member to do good in a spirit of love, unity, compassion, and kindness ~
~ re~member to do good in a spirit of love, unity, compassion, and kindness ~
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- KVRAF
- Topic Starter
- 2689 posts since 19 Dec, 2010 from North America
That's fascinating, any update?bibz1st wrote:I was messing around with SM Player Free within Mulab and it seems that all the parameters show up within the host so it could be possible to create more complex patches than we think, via automation, hmmm must have a play.
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