Phaedra is a Zero-G/Xfonic Kontakt Player 2 based virtual instrument featuring over 4 gigabytes of sounds, 21,000 samples and over 800 patches.
Unhappy with the lack of raw sonic power in virtual emulations of VSTi analog synths, producer Sam Spacey set out on a three year journey to make the ultimate synth.
Constructed with the same attention to detail as a huge orchestral sample library, each of the 21,000 samples has been edited and looped by hand, with loops being very long so as to extract that lovely random analog magic. Nearly every single preset has each separate note sampled so as to eliminate aliasing within the instrument's range. With Kontakt 2's engine being fully exploited the library is a full synthesizer in its own right.
This library is based on no particular Electronic genre and would lend itself well to any style.
Synths used in the making of Phaedra:
Plus the only thing digital to get used:
Programming Notes:
The categories are:
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