You probably need to split that particular track into multiple sections. I wouldn't be surprised if that song changes tempo in more than one place.
Tempo matching isn't magic, and can't work if a song changes tempo.
You probably need to split that particular track into multiple sections. I wouldn't be surprised if that song changes tempo in more than one place.
Hmmm let's pick one little thing and use it as to smear a whole product.
But to be clear, polymer DOES have a pure unclipped sine... That is total BS..._leras wrote: ↑Sat May 18, 2024 7:18 amHmmm let's pick one little thing and use it as to smear a whole product.
It doesn't matter what you say. Bitwig is easily the most productive and creative DAW I've used. I can just flow with Bitwig better than any of cubase, ableton, fruity or reaper.
The integration of everything, and the seamless grouping and channel mapping make it so easy to work with.
It is the Best for me by far.
In case I had any doubts I had to do a remix in Ableton this week, and the process sucked in comparison.
btw, which DAW company are you shilling for while here to knock Bitwig
I don't follow you Trancit. I don't use polymer very often but if you disable the filter and put an oscillator or waveform behind your signal path, you will see that you get a perfect sine.Trancit wrote: ↑Sat May 18, 2024 4:34 amThis is BS!!Funk Dracula wrote: ↑Fri May 17, 2024 4:21 pm I see. The DAW is highly inadequate because you don't understand how the filters work in Bitwig?
The different filters clip as a matter of emulation/saturation by default. They can be adjusted not to clip, but you knew this of course, because you RTFM right?
Fun Fact: Bitwig is so inadequate they put an entire interactive manual inside the DAW by selecting any device and hitting F1.
Fun fact... the Bitwigs do it so well that you don´t understand anything!
Another fun fact: They did it so well that you cannot access the inspector parameter you are refering to in Polymer itself so again you have to convert it into a Grid patch...
It makes much sense to post screenshots for features not available in the synth itself...
But anyway...You can turn off the filter in Polymer and still get a clipped Sine wave by default...
It´s clipped because the OSCs are running much too hot for clipping being activated by default on the Audio Out and you are just able to change it by turning it into a grid patch and turn clipping off in there...
The only possibility in Polymer itself you´ve got is to lower the Voice level to about -11db which results into a mix level of nearly -14db!!
vroteg is completely right that this is a nonsense decision of the developers which is more than questionable ... doesn´t happen on any other synth I know ...
I know... all other synth developers are wrong... just the Bitwig´s do it right...
I really wonder who composes music and thinks: "Oh no – the OSC sine is not coming out perfectly." I have to stop my session, hate my DAW and write to Bitwig users that the whole vision of the devs is going nowhere!11!!1
Mmm. If I may politely disagree, I think that this is "one of the funniest" but not the funniest...Bjørnson wrote: ↑Sat May 18, 2024 9:34 amI really wonder who composes music and thinks: "Oh no – the OSC sine is not coming out perfectly." I have to stop my session, hate my DAW and write to Bitwig users that the whole vision of the devs is going nowhere!11!!1
This is the funniest tantrum topic I have ever witnessed here
Please never stop.
If we call these kind of post "noise".
Or you can lower the level which goes into the audio out module, and then there is no clipping anyway. I checked yesterday when this came up and the result was a sine in Polymer that was 90dB above any other signal.Funk Dracula wrote: ↑Sat May 18, 2024 6:37 am I thought you were yapping about a clean sounding sine because the filters saturate audibly as par for the course. The Polymer is just a grid container/UI. It IS the Grid, dude. Convert it to a Grid and turn off the clipping if the two tiny harmonics are driving you crazy.
That or just play a test tone device via keyscale modulation if your so paranoid about the purity of your sine sound.
Thx for the hint... didn´t know this!!
But only with workarounds like lowering the voice level which results in a far too quite synth output and has to be brought up manually afterwards...And yes, you can get a clean sine without converting to a Grid patch... like -90dB
Really???Jac459 wrote: ↑Sat May 18, 2024 7:32 am I don't follow you Trancit. I don't use polymer very often but if you disable the filter and put an oscillator or waveform behind your signalhttps://www.kvraudio.com/forum/posting.php?mode=edit&p=8906388# path, you will see that you get a perfect sine.
Where is the clipping you are talking about ?
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