You have already spent far more time arguing about it than it takes to make a preset and save it or even save it as the Polymer default.
Bitwig 5.2 BETA available
- KVRAF
- 3251 posts since 3 Jul, 2022
Man you are agitated...Trancit wrote: ↑Sat May 18, 2024 3:21 pmReally???
Perhaps you have a different Polymer version than me or you are using the wrong measurement tools...
I guess you meant to put an oscilloscope behind... and this is to broad to see if a sine is "pure"...
A spectrum meter is the better choice...
This is the default Serum just set to Basic Shapes and played a "C2":
Serum.jpg
.
This is how a pure sine wave looks like... just the fundamental without any overtones!
I now put a default Polymer onto the track... changed the Union Osc to a Sine, disabled the filter, set the Sub Osc to -inf and disabled the HP filter as far as possible...
This is the default result:
Polymer.jpg
.
This is a pure sine wave??? Are you kidding me??
This is a huge mess of dirt and absolutely BS to deliver this as default behaviour in a synth...
What shall I think about a bunch of developers who think this would be the best possible default solution they can offer??
And it´s not just Serum delivers such a clean result as it should be... Sylenth1, Avenger, Phase Plant, Rapid, Vital, you name it... they all show the same identical default behaviour: a single clean fundamental at the played frequency... so all must be wrong, right??
Anyway... all of you will no tell anyway that they are perfectly fine with it and it doesn´t matter at all and the Bitwig´s are they greatest... so I am out again...
Thank you very much for taking the time for a long answer.
But if you were in front of me, I would have first proposed you to sit down, drink a glass of water, breath into a paper bag...
It is ok man... Nobody wants to hurt you.
So... About what you said.
I finally put my hands out of my ass and remembered that I do have a proper spectrum as I have Pro Q3.
So yes, I have the same polymer than you.
Yes, I do finally find the overtones you are talking about.
Yes, it is not a normal behaviour and certainly a bug.
but...
is a bit like hummm exaggerated ....This is a huge mess of dirt and absolutely BS to deliver this as default behaviour in a synth...
I guess it is part of your "agitated" nature, as when you were answering my question by putting multiple question marks at almost each of your sentences...
Maybe as an honest feedback, you should consider the fact that expressing things with more measure will make you actually more convincing...
And definitely, rejecting a full DAW and the company creating it as "total BS" because of a bug in on of their synth seems a bit... exaggerated. Just write to the support, report it as a bug and end of the story.
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- KVRAF
- 4517 posts since 27 Jul, 2004
No, it´s not a bug... it´s a decision they made to turn on the clipping option on the audio out of the grid...
If you convert this Polymer into a grid patch and turn off the clipping from the audio out module you are back to a normal sine wave again...
And this was what vroteg was simply refering to... they simply make silly decisions...
It´s not that they aren´t able to deliver a good result... it´s bad decisions which by the way run through the whole programm which makes Bitwig sometimes annoying to use... let it be the silly by default oversampling if you need it or not or in this case turning on clipping on the audio out by default which more often hurts than doing any good...
As it isn´t a bug it will not change as long as not enough users are nerving them like with the latency EQ+ "bug" ... another very good example for those silly decisions I mentioned...And definitely, rejecting a full DAW and the company creating it as "total BS" because of a bug in on of their synth seems a bit... exaggerated. Just write to the support, report it as a bug and end of the story.
I never said though to "reject the full DAW" because of this...(at least I cannot remember... old brain you know...)
I just got in again because everybody was bashing vroteg despite the fact that he is 100% correct with what he was saying... without workarounds Polymer isn´t able to spit out the easiest thing on the world for a synth: a clean pure sine wave... if this isn´t ridiculous , I don´t know what is... and if you like it or not... he´s 100% right.
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- KVRist
- 57 posts since 6 Mar, 2016
The thing with pure sine waves in substractive synth design is, that they are the least interesting sound source and every design I know tweaks them to more pleasant results. So I don‘t get the whole discussion from a sound design perspective… What do you use them for that makes them in purer form so important?Trancit wrote: ↑Sat May 18, 2024 4:36 pm I just got in again because everybody was bashing vroteg despite the fact that he is 100% correct with what he was saying... without workarounds Polymer isn´t able to spit out the easiest thing on the world for a synth: a clean pure sine wave... if this isn´t ridiculous , I don´t know what is... and if you like it or not... he´s 100% right.
- KVRAF
- 3251 posts since 3 Jul, 2022
Well it isn't a technical bug but a functional bug then no ?Trancit wrote: ↑Sat May 18, 2024 4:36 pmNo, it´s not a bug... it´s a decision they made to turn on the clipping option on the audio out of the grid...
If you convert this Polymer into a grid patch and turn off the clipping from the audio out module you are back to a normal sine wave again...
And this was what vroteg was simply refering to... they simply make silly decisions...
It´s not that they aren´t able to deliver a good result... it´s bad decisions which by the way run through the whole programm which makes Bitwig sometimes annoying to use... let it be the silly by default oversampling if you need it or not or in this case turning on clipping on the audio out by default which more often hurts than doing any good...
As it isn´t a bug it will not change as long as not enough users are nerving them like with the latency EQ+ "bug" ... another very good example for those silly decisions I mentioned...And definitely, rejecting a full DAW and the company creating it as "total BS" because of a bug in on of their synth seems a bit... exaggerated. Just write to the support, report it as a bug and end of the story.
I never said though to "reject the full DAW" because of this...(at least I cannot remember... old brain you know...)
I just got in again because everybody was bashing vroteg despite the fact that he is 100% correct with what he was saying... without workarounds Polymer isn´t able to spit out the easiest thing on the world for a synth: a clean pure sine wave... if this isn´t ridiculous , I don´t know what is... and if you like it or not... he´s 100% right.
Anyway, clearly you are right on saying that it is a bad decision and therefor you were right also to defend Vortex also as he was right also .
As per if I like it or not, well I would have preferred being right :-p but really it doesn't matter much.
As per the 2 other cases you mention, I stand by what I think I told you last time we discussed, if the biggest problem of Bitwig is not proposing oversampling selector on some of their devices, they must be very proud...
To me it feels like somebody going to a gorgeous dream hotel and complaining because of few wrinkle in a bedsheet...
At the end of the day, I prefer concentrate on the 99% full glass and discuss in this forum how to better drink it than steering bitterness over the upsetting 1% empty glass.
I think this is a question of personality and nothing wrong about thinking differently. But as it was previously mentioned, maybe it is good to create specific threads for the specific issues and stick to discussing Beta 2 new features in the Beta 2 thread.
Last edited by Jac459 on Sat May 18, 2024 4:56 pm, edited 1 time in total.
- KVRAF
- 3251 posts since 3 Jul, 2022
Well, with 512 instances of polymer, you can do additive synthesis .Bjørnson wrote: ↑Sat May 18, 2024 4:46 pmThe thing with pure sine waves in substractive synth design is, that they are the least interesting sound source and every design I know tweaks them to more pleasant results. So I don‘t get the whole discussion from a sound design perspective… What do you use them for that makes them in purer form so important?Trancit wrote: ↑Sat May 18, 2024 4:36 pm I just got in again because everybody was bashing vroteg despite the fact that he is 100% correct with what he was saying... without workarounds Polymer isn´t able to spit out the easiest thing on the world for a synth: a clean pure sine wave... if this isn´t ridiculous , I don´t know what is... and if you like it or not... he´s 100% right.
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- KVRAF
- 2405 posts since 28 Sep, 2012
The bad vibes that surround a Bitwig beta. Damn.
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- KVRist
- 57 posts since 6 Mar, 2016
- KVRAF
- 3251 posts since 3 Jul, 2022
I am sure that with a few of those, a few good modulations, you can do quite nice synthesis already...Bjørnson wrote: ↑Sat May 18, 2024 5:16 pmAlso test tone is your friend for pure sines
https://www.youtube.com/watch?v=gZfH8WKgd_c
- KVRAF
- 3251 posts since 3 Jul, 2022
In particular when you factor the fact that it is weekend. We should all be happy.
- KVRAF
- 25629 posts since 3 Feb, 2005 from in the wilds
- KVRAF
- 25629 posts since 3 Feb, 2005 from in the wilds
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- KVRAF
- 4517 posts since 27 Jul, 2004
Out of curiosity... what are your steps to get a clean sine out of the default Polymer??
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- KVRAF
- 4517 posts since 27 Jul, 2004