This is crashing in the Arturia.Analog-Lab-V.vst3 thread, so I don't think this is a RapidComposer bug. In addition they call OpenGL functions not from the main thread, which is not a good idea.
Code: Select all
Thread 32 Crashed:: Pool
0 libsystem_platform.dylib 0x00007fff74ae3470 _platform_memmove$VARIANT$Nehalem + 112
1 libGLImage.dylib 0x00007fff56151b45 glgCopyRowsWithMemCopy(GLGOperationRec const*, unsigned long, GLDPixelModeRec const*) + 104
2 libGLImage.dylib 0x00007fff56150d53 glgProcessPixelsWithProcessor + 2307
3 GLEngine 0x00007fff56df6f73 gleTextureImagePut + 1129
4 GLEngine 0x00007fff56cd1eb4 glTexImage2D_Exec + 1511
5 libGL.dylib 0x00007fff5614063f glTexImage2D + 59
6 com.Arturia.Analog-Lab-V.vst3 0x000000012221cbe4 0x120803000 + 27368420
7 com.Arturia.Analog-Lab-V.vst3 0x000000012221d2dc 0x120803000 + 27370204