Unreal Engine 5 Metasound as a modular synth: Simple generative beat [2 min tutorial]

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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Another tut, this time an overview for a patch generating a very basic DNB loop:
https://www.youtube.com/watch?v=9HSAitL2304
Some music with visuals and mixed tutorials related to game dev and sound design: https://www.youtube.com/@MetasideOfficial

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Some more tutorials, this time making a simple beat from scratch with explanations for beginners:

https://www.youtube.com/watch?v=_8pZRA- ... 6MDq5eDaxA
Some music with visuals and mixed tutorials related to game dev and sound design: https://www.youtube.com/@MetasideOfficial

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Here's another tut, this time on simple and more sophisticated step sequencers in Metasounds, including simple repeaters, array-based sequencers, ghost notes, note randomization, LFO speed modulation and staged wobble-type stuff:
https://www.youtube.com/watch?v=e3P6-i_Unhw
Some music with visuals and mixed tutorials related to game dev and sound design: https://www.youtube.com/@MetasideOfficial

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Made some more short videos on Metasounds, including very basic sound effects, a pseudo-granular looper, a delay-based reverb with EQ and a basic car engine:

https://www.youtube.com/watch?v=DixP1AqlJ_o

https://www.youtube.com/watch?v=mbfw43tmb_k

https://www.youtube.com/watch?v=I1Szgw4cw3Y

https://www.youtube.com/watch?v=O1kaWQHnrTo
Some music with visuals and mixed tutorials related to game dev and sound design: https://www.youtube.com/@MetasideOfficial

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