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GPU Audio to present Immersive Workshop at the Audio Developer Conference

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GPU Audio

GPU Audio will bring their technology and demos to this year's Audio Developer Conference.

Here's what they say:

ADC is the largest Audio Developer event dedicated exclusively to celebrating all audio development technologies. GPU Audio is proud to be delivering three notable events that can't be missed, happening November 14th through 16th in London and Online. Over 70 talks and workshops at ADC will cover topics from embedded systems and game audio - with GPU Audio offering talks and a hands-on workshop. GPU Audio at ADC will be an epic event that is not to be missed.

Off the back of their workshops at the NVIDIA Deep Learning Institute, GPU Audio will be showcasing their patented next-generation software to ADC attendees in a 3 hour hands-on 'Training Lab', offering a look behind the technology which puts the tech at the cutting edge of DSP. They'll also be offering two talks during the show; with a technical talk from Andrés Ezequiel Viso and Rumen Angelov (two key developers of the tech), and insight into the company's vision for the future from its CEO, Sasha Talashov and CBDO, Jonathan Rowden.

GPU Audio has garnered significant attention from (and official partnerships with) some of the biggest tech giants in the world including AMD, NVIDIA and Apple - with their software being developed in collaboration with their respective technical teams. GPU Audio have since rolled out support for a wealth of NVIDIA graphics cards as well as AMD GPUs which Illustrate the ability to deliver incredibly low latency results on a host of architectures - subsequently leading them to collaborate with Apple, for their long-awaited Mac OS support, coming in November 2022.

ADC is thrilled to partner with GPU Audio and the NVidia Deep Learning Institute to provide a unique training lab for this year's Audio Developer Conference. I can only imagine that the audio developer community will be eager to hear about GPU Audio's advances in parallel processing for audio on GPU cores.

Bobby Lombardi, ADC General Chair

The first milestone for the company this year was the release of the free FIR Convolution Reverb which came out in March and demonstrated GPU Audio's intention to usher in a paradigm-shifting new wave of audio technology for everyone with a graphics card. Their presence at the NAMM show in LA demonstrated this plugin and their desire to develop further plugins using the technology.

GPU Audio have announced an SDK is also in development and will be released before the end of the year, allowing 3rd party software developers to access their patented technology. They've signed multiple contracts for plugin developers already and have announced the first collaboration with Mach1, a Spatial Audio specialist.

In early October, GPU Audio unveiled the first instalment of a Beta Suite of plugins with the Modulation Bundle. This collection of plugins features a Chorus, a Flanger, and a Phaser, and initiates their Beta-Suite collection of audio plugins, all powered by your GPU. Look out for more bundles soon.

ADC is the largest gathering of Audio Developers and is aimed at showcasing academic research and facilitating collaborations between research and industry. ADC celebrates all audio development technologies, from music applications and game audio to audio processing and embedded systems. ADC's mission is to help attendees acquire and develop new skills, and build a network that will support their career development.

This year's hybrid conference will take place in-person in London, and also virtually, November 14-16. GPU's Workshop will be available both online and in-person.

For more information on how you can get an exclusive spot, either in-person or online, at the GPU Workshop visit audio.dev for ticket information.

Come and join us at ADC to be one of the first people to see behind the scenes of their technology first-hand and discover the monumental plans they have for the audio industry. If you can't be there live with GPU Audio at ADC, make sure you are there with us on our YouTube channel or social media.

GPU Audio
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