GPU Audio announce free NVIDIA DLI Training Labs: Solving GPU Audio Processing Challenges
GPU Audio has announced a series of workshops with NVIDIA for their Deep learning Institute. The series entitled, 'Solving GPU Audio Processing Challenges: Parallelizing DSP Algorithms and Executing for Real-Time and Offline Rendering' will allow for a hands-on experience for what GPU Audio processing solves, and what it can mean for your software and the future of audio.
The first session is on Wednesday, September 21st, 2022, at 3:00 PM - 5:00 PM BST.
These DLI Training Labs are a taste of the soon to be released GPU Audio SDK, which will give 3rd party developers the opportunity to access GPU-powered technology.
Developers will have the opportunity to learn about the fundamental problems solved by the new GPU Audio standard, go deeper into GPU Audio's core technology, and learn how to incorporate Real-Time/low latency DSP algorithms into projects.
Prerequisites:
- Proficient in CUDA C++ programming.
- Knowledge of CUDA Driver API and PTX to some degree.
- Familiarity with DSP algorithms and designs.
- Familiarity with modern SWE tools (IDEs, Git, CI/CD).
Included, is participation in a deep-dive hands-on tutorial in building a simple processor, implementing an IIR processor, measuring performance and playback, and "take home" the code to build an FIR processor; all made possible by the GPU Audio Scheduler.