I can't help but think we've been troll free for two pages, top of page four please read. Ignore my idealism, I am wrong in thinking.ZenPunkHippy wrote:And FWIW, it reminds me of the misplaced consumer rage some people have against companies like Native Instruments / U-he / Camel Audio / etc. because they have a nice looking website and sell products that cost more than 100 bucks.
Misguided thoughts, I've apologised profusely on many different pages and posts, just seems like you're trolling this thread now. Especially after the two pages of decent progressive dialogue where an answer has been found for my problem. There's literally no reason for your post. Next time you post ask yourself "am I on topic"? I think I really have to spell this one out for you: "is my post about an open source synth, or how to build one"? If not then go talk road rage somewhere else.
No it makes so much sense, and the potential scope of the project is much larger if you have a whole computer. Seems a perfect way to do a mixed media art installation, with audio/video, and some sensors gathering data to allow audience participation/feedback. Great way to allow that and not be limited by a just a micro processor.whyterabbyt wrote:Yeah, that's exactly where I found them. There might be other options out there, but that price point kinda screams out for a mention.b&t wrote:Actually hands down you are the absolute boss. Thank you so damn much. £63: http://www.scan.co.uk/products/gigabyte ... ata-ii-3gb
Keep your eye on the Intel NUC systems as well. A bit more expensive, but more compact still and running all the way up to modern i5 spec. Still cheaper than an iPad though.
Glad it makes sense to you. Ive got no specific aversion to DSP routes, FWIW, I just think that because regular old 'consumer' systems get produced in such vast quantities that they compete incredibly well on price, they evolve (get more powerful) faster, and they also leverage the largest preexisting body of code and information around. I kinda think Arduinos have been so successful in their space for exactly the same reason...You just made me so happy happy! Swear they've even got dev written subtly (or not so) in the title, D3V mini!! Brilliant, that is cheaper than those boards and just about ever damn thing you mentioned just really makes sense, standard I/O's and preexisting toolkits etc. FLIP you could run max or whatever. Best route thank you soooo much.
Also consider the way its going with something like the new Roland System-1 and its Plug-out feature. You can run direct from the hardware via a plugin in your DAW, like some other existing hardware. But you can also run it as a plugin, entirely separately. And then you can 'send' it from the plugin to the hardware and take the hardware away.
That sort of thing's going to be possible for a lot more people to implement if both systems are running the same engine code on the same basic underlying platform.
Plus if you look at that Neuron, it was running on a PC motherboard with 256kb of ram and gentoo linux! Also with a big ass PC exhaust fan too, so the PC based route for DSP has been done before even for commercial projects!! That D3V mini is a bonus as it's fanless as well, so really great choice.
And PC's are just all around easier to develop for, especially after stubbornly trying to use Xcode and obj C for the last year, it'll be breath of fresh air!
"compete incredibly well on price, they evolve (get more powerful) faster, and they also leverage the largest preexisting body of code and information around. "
Damn right about that about that £63, mind boggling! And I saw the one just below it, around £55 or something! It did go down to around £38: http://www.scan.co.uk/products/msi-j180 ... i-mini-itx
But not sure if that's just a big ass heat sink or fan in the middle! Half looks like a microphone from the 60's!
A Military grade motherboard would probably be enough for any standalone glitch machine!