Tips:
Break the sound at least into two parts using a cross-over filter or just think of the sound having at least two parts: the bottom and the treble.
Find a sample that has a good bottom and a sample that has good treble.
Mix them together so that they sound like they're the same sound.
Using an eq, you can further tune the punch or whatever.
Using a compressor you can make the punch (bottom usually) part hit more by making the compressor attenuate after the punch.
Usually getting the "DA!" right is about getting the right sound at around 60-120Hz and at around 300-500Hz. In addition you want a nice harmonic treble from around 2.5kHz onwards. Most other frequencies are not the main meat. Sometimes around 1kHz may have something interesting.
Remember that you usually cannot polish turd. So start with high-quality samples.
DnB snare sound
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- KVRian
- 1167 posts since 28 May, 2010 from Finland
- KVRist
- 42 posts since 23 Oct, 2023 from Toronto
You can layer some samples to create something unique, or just use Splice, or a good DnB sample pack... no need to over complicate it
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In seconds, create contrast in your builds and transitions by automating low end, high end, gain, width, and washout.
In seconds, create contrast in your builds and transitions by automating low end, high end, gain, width, and washout.