Reviewed By Milkman [all]
December 31st, 2023
Version reviewed: 1.6.0 on Windows
I have been stretching, warping, manipulating samples for a long time, at least 26 years now, but I am always looking for the best creative stretch algorithm and I just havent found exactly what Im looking for in all that time. Mind you I have not purchased any of the more expensive time/tone bundles or tools, and I dont own any of the cinematic voice effect tools. I have always looked for affordable or free time/tone tools, and Im always left wanting just a little more creative freedom.......
Then I found PaulXStretch, and my life has been altered lol. Quite seriously, I found this tool last night and have spent almost 12 hours straight making gorgeous drone and ambient music using multiple instances of PaulX on my workstations's desktop. I havent even opened my DAW in 12 hours, and this is weird. I have generated 100s of new drone samples for my projects, and I feel like I have a new workflow that will be with me for many years to come.
The stretch quality of this free (GNU) software is on par with paid products, native DAW tools (such as bitwig or cubase's algorithms), serato, etc, but goes WELL BEYOND any of these tools in terms of creative freedom. I can turn a 5 second sample into a 20 minute long drone masterpiece if I pick the right source file, and I can run 4-5 PaulX instances at the same time, creating a never-ending drone and ambient environment. I can stretch vocal samples to a point where other other stretch engines will lose most of the original sound character and vowel shapes, but paulX allows extreme stretching while still preserving that character.
This is an insanely fun, totally free creative tool and I cant recommend it more. I plan to donate to the dev because they deserve it.
Read Revieware there presets anywhere? thank you for this.
Hey this is great! Using it in Reason 10 atm and it's just unlocked an entire universe of sound design for me (beyond using the standalone program!). One question for the developer if they read this; is it possible to manually set the playhead? Currently it seems it's just free running regardless of the transport mode. It'd be nice if it reset to the start position on sequencer play, or otherwise would allow me to just click anywhere on the sample to begin playback there. Otherwise great job so far!.
Hey this is great! Using it in Reason 10 atm and it's just unlocked an entire universe of sound design for me (beyond using the standalone program!). One question for the developer if they read this; is it possible to manually set the playhead? Currently it seems it's just free running regardless of the transport mode. It'd be nice if it reset to the start position on sequencer play, or otherwise would allow me to just click anywhere on the sample to begin playback there. Otherwise great job so far!.
**Edit: just found it. Ctrl + click to set playhead! Its responsiveness is greatly depending on the stretch factor and FFT size though so it appears that at 10x stretch, it takes almost 10 seconds to register the change in playback position.
THIS POST HAS BEEN REMOVED
THIS POST HAS BEEN REMOVED
THIS POST HAS BEEN REMOVED
THIS POST HAS BEEN REMOVED
THIS POST HAS BEEN REMOVED
Please log in to join the discussion
Submit: News, Plugins, Hosts & Apps | Advertise @ KVR | Developer Account | About KVR / Contact Us | Privacy Statement
© KVR Audio, Inc. 2000-2024