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Sound Trajectory

Sound Trajectory
Sound Trajectory
What is it?
Format(s)
UtilityStand-alone utility / application
Operating System Availability
Operating System Latest Version
 1.7 
System Requirements
Windows 10 – 64-bits
8 GB RAM
1280 x 800 display
Open-GL video card
Internet connection for installation
1GB free disk space
Audio sound card
 1.7 
System Requirements
Mac OS X 10.12 (or later)
8 GB RAM
1280 x 800 display
Internet connection for installation
1GB free disk space
Audio sound card
License & Installation Method
No License Required
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Sound Trajectory

Tripinlab's "Sound Trajectory" gives one, the necessary tools for create content 3D audio for multi channel speaker, Dolby ATMOS or VR / AR project.

"Sound Trajectory" works in parallel with all common DAW and their offers a powerful 3D audio capacity for studio or stage.

The semi-modular design of this software makes it easy for any user to adapt it to a 3D audio projects for create soundspace artwork for music studio, live concerts, cinema, Fulldome and VR.

Sound Trajectory Modules and Features:

  • Trajectories Manage the positions of your sound sources by drawing their path in a 3D space.
  • Sampler The sampler plays the audio samples along the trajectories, with 32 polyphonic voices.
  • Mixing 32 tracks with trajectories. Each track can support up to 16 input sources.
  • Motion Listener The listener (head) can be set to track a defined trajectory path, a custom path set via user applied coordinates, or be moved freely in the virtual space during live use/performance.
  • From mono to Dolby Atmos 9.1.
  • Video monitor inside 3d virtual space.
  • Use OSC protocol I/O to control Sound Trajectory from another software or to control other software remotely.
  • Use MIDI protocol with 14 bit pitch-bend to control the trajectories motion.
  • A session can have as many scenes as you want. Each scene allows you to instantly store and recall all the parameters that you have edited or modified.
  • Use VST plugins with the Ambisonic auxiliary output following modes: FUMA, N3D or SN3D (ambiX).

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