Available now: Tone2 Icarus2.5 - Wavetable Workstation

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Product page:
https://www.tone2.com/icarus.html

Download link (free demo & update):
https://www.tone2.com/download.html

Video with the new features:
https://youtu.be/zPaRMezvHxE

The update is a major update that is available for free for all Icarus2 users.

New features:
  • 150 additional patches created by professional designers.
  • Reworked patch browser with 6 different sizes (small/normal/big + with/without keys).
  • Native M1 Silicon support on the Mac.
  • A spectrum analyser displays the frequency-response in the patch browser.
  • Tooltips with descriptions and hints are shown when you hover over a control.
  • Help->'Show version info' displays the mode in which the plugin is running (ARM/Intel).
  • When samples are played back a red sample preview window is shown.
  • A vertical line shows the current sample playback position.
  • A double-click resets a knob to default.
  • Free Soundset demos.
  • Extended skin support for 3 sizes.
  • The shape of AHDSR envelopes can now be edited by drawing in the display.
  • Timing info is shown in the AHDSR windows.
  • AHDSR envelopes are animated when Midi CCs are routed to them.
  • Tradtitional sample import with Tools->Load/Save->'Load Sample'.
  • Added feature desciptions to many menus of the wavetable editor.
  • You can load traditional samples in .wav format with drag&drop to the oscillator's waveform display.
  • Samples can be tuned automatically on import.
  • The mousewheel can be used to switch through wavetables.
  • Tooltips can be hidden or shown in the Config section.
  • It is possible to record automation with the effect sliders.
  • The mouse arrow changes over controls that can be edited by drawing in the display.
Enhanced sound:
  • Higher sound-quality in 44 kHz, 48 kHz and 88 kHz sample-rate.
  • More precise timing.
  • New microtuning algorithm that detects and enhances a wide range of chords.
  • Enhanced sound of Reverb. It has a more smooth rolloff and less detuning.
  • Enhanced sound and default settings of the Vocoder.
  • Enhanced sound of Ensemble effect. It has a more subtle modulation and is in-tune.
  • Enhanced sound of Hypersaw 10x Stereo.
  • Enhanced sound of Delay, Delay Wide, Delay Diffuse, Delay Band and Delay Dual.
  • Enhanced sound of Multitap and PingPong. They have a more subtle modulation.
  • Enhanced sound of Reverb Dark. It is calculated with higher precision.
  • Fine-tuned the default values for some effects.
Enhancements:
  • More smart detection of the VST2 path.
  • The native M1 support results in 20% lower CPU use compared to Rosetta2 Mode.
  • More responsive GUI on M1 Macs.
  • The ideal GUI size is detected automatically.
  • Better workflow and more intuitive use of the interface.
  • Enhanced many graphics.
  • Higher performance.
  • The slider in the wavetable editor is more easy to handle.
  • The interface has more contrast.
  • Random Button with extended feature set (3 oscillators, creates new wavetables, etc).
  • Many small enhancements for the wavetable editor.
  • Much faster loading and saving.
  • Further optimisation to prevent denormalisation.
  • Importing .wav files with drag&drop to the oscillator displays gives much better results.
  • Fine-tuned the coordinates of some GUI elements.
  • The resynthesis with single oscillators gives much better results.
  • More efficient compression for image resources.
  • The resynthesis menus have been cleaned up and are more straightforward to use.
  • The OSC Tool menu has been cleaned up. Redundant items have been removed.
  • Graphics performance in wavetable editor is faster.
  • The envelopes in the drum sequencer have a blue color.
  • The Vocoder has higher default volume and is more easy to play.
  • Added descriptions to the Resynthesis menu.
  • Added descriptions to the Vocoder menu.
  • Many small enhancements.
  • The scrollbar in the patch-browser has more contrast.
Fixes:
  • Tooltips did not work with Dark Mode with Big Sur.
  • Workaround for the 'unusual' designed audio architecture of FL Studio. It is not longer necessary to enable 'Use fixed size buffers' to avoid crackles.
  • Workaround for a bug of Big Sur where new AudioUnits are only detected after a reboot.
  • Several small compatibility fixes for MacOS 11 and MacOS 12.
  • The coordiantes of the context-menu for knobs were not always correct.
  • Fixed a rarely appearing crash in the wavetable editor.
  • A drag&drop line is not longer shown when the wavetable editor is open.
  • The coordinates of the scrollbar-handle in the patch-browser could have an wrong offset.
  • A double-click to a knob of an envelope now correctly redraws the display.
  • Tooltips were not properly readable in some DAWs under BugSur with Dark Mode.
Changes:
  • AudioUnit is now an AUv2 plugin.
  • AudioUnit and VSTi are now a Universal Binary for 64bit Intel and M1.
  • Apple's development tools are unable to build 32bit Intel binaries when you support M1. Sadly we had to drop support for it.
  • Apple's Notarisation and the M1 support requires a MacOS version higher or equal than 10.11. If you still use an older version you must stick with Icarus 2.0.
  • The name of 'Reverb Trance' is now 'Revereb Swirl'.
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What is Icarus2?

https://youtu.be/awXJrWb31Wc

Icarus2 is a powerful synthesizer-workstation. The audio-engine provides a huge sonic range, offers true high-end sound-quality and creates a wide range of sounds impossible with other synths. Icarus2 ships with 1600 hand-picked patches created by professionals.
Icarus2 offers 54 different synthesis methods. The audio engine is not only able to create all classic synthesizer sounds. It can produce a vast range of fresh sounds, which are impossible with other products. The innovative '3D wavetable synthesis', which is exclusive to Icarus, creates a new dimension of sounds with dynamic expression and acoustic movement. Besides that many other unique synthesis-methods are available that can be combined freely.
Icarus comes with the largest collection of filters available within a synthesizer. The audio-engine offers many powerful features like a drum-sequencer, a built-in vocoder, re-synthesis, a glitch-sequencer, the most advanced wavetable-editor available, an extremely mighty oscillator section, MSEGs, ...
However, the synth still remains very easy to use. A comfortable interface with drag & drop support gives you instant help, visual feedback and immediate acoustic results.
The audio engine offers high-end sound quality and extreme flexibility with low demands on the CPU.

Product page:
https://www.tone2.com/icarus.html

Download links for the free demo (you are allowed to give these links to the public):
https://www.tone2.com/update/Tone2_Icarus2_PC_32bit.zip
https://www.tone2.com/update/Tone2_Icarus2_PC_64bit.zip
https://www.tone2.com/update/Tone2_Icarus2_Mac.pkg

Factory-sounds video:
https://youtu.be/J0eG-gormy8

Screenshot:
https://www.tone2.com/files/Tone2_Icaru ... enshot.jpg

Synthesis

The powerful audio-engine is able to create all important synthesizer sounds in high-end quality. Icarus can do a massive amount of synthesis-methods: 3D wavetables, classic wavetables, resynthesis of samples, vocoder, additive, substractive, analog, FM with up to 6 operators, formant synthesis, waveshaping, PWM, sync, ringmod, AM, noise, physical-modeling, phase-distortion, granular, time-stretching, pitch-shifting, samples, harmonic-morphing, FFT-filtering, lofi, import of custom waveforms and wavetables and many other innovative modes, exclusive to Icarus.


3D-Wavetables

The'3D Wavetable Synthesis' can produce sounds impossible with other synths and reveals a new level of dynamic expression. Tone2 has extended the classic wavetable-synthesis, which can cross-blend waveforms, with an additional morph-dimension. You can use 54 morph-modes to further shape and modulate the sound. The morph-modes are not limited to traditional waveshaping-methods. There is also a vast range of innovative and exclusive synthesis-methods included, which are not available from other companies. This results in a wide range of unique sounds that cannot be generated by other synthesizers. Get inspired by unheared signature-sounds and give your productions an unique character!


Oscillators & Hypersaw

Icarus offers three oscillator-blocks with true stereo-architecture. Each oscillator-block itself again can contain up to 10 detuned hypersaw-oscillators. Tone2 has expanded the popular hypersaw concept with a stereo-processing, precise phase-control, punch and the ability to make single oscillators play chords. 37 different modes are available, including, hypersaw, supersaw, stereo hypersaw, unison, stacking, chords and flanging. The hypersaw-modes can be combined with any kind of wavetable, waveform or synthesis-method.


Filters

Icarus2 comes with the most powerful filter-section available on the market. The synthesizer-flagship offers 63 exciting filter types. Many filter-types are exclusive and not available from other companies, which results in a wide range of unique sounds. All filters are musical useful and have really different sonic characteristics. There are no similar sounding types included.
There are two modular filter-blocks available. Each one is equipped with true stereo-architecture, flexible routing and multi-mode filters. Two stereo-distortion-sections, each with 9 different modes, allow you to further shape the sound.
An animated display shows the frequency-response and gives you immediate visual feedback. This makes it very easy to understand and tweak the filter-behaviour.


Arpeggiator

The arpeggiator supports many advanced features such as glide, swing, shuffle, split, smart note-sorting, matrix-integration and gives precise control over play-direction and velocity. Comfortable playing aids like auto-chord speed up the production process. It is also possible to load and save patterns.


Drums

Icarus2 has been extended with a drum-sequencer. It is an easy-to-use, but powerful X0X-style sequencer-module. It comes with a wide variety of drum-sounds, noises and waveforms. You can also import your own samples and save your own templates. A collection of 100 drum-patterns created by professional designers is included. The drum-sequencer supports swing, shuffle, loop-length, effect-send, key-split, roll, mono-samples, stereo-samples, looped samples and looped waveforms. Your sounds can be passed through punchy, BPM-synced envelopes, which allow you to create impressive 'gated-drum-sounds' easily. You can stretch wav-files with drum-loops or any other rhythmic content so that they automatically sync to BPM. Furthermore, the drum-sequencer is not only limited to playing drum sounds. It is also a small multi-timbral synthesizer that is able to play looped samples or waveforms with or without pitch-tracking. It does also come with a smart auto-accompaniment which automatically resolves the chord that you are currently playing and plays a bass-line that 'fits'.


Effects

Icarus comes with a flexible effects-section. 54 different effects, feedback and a limiter can be combined in modular slots in order to build new and exciting results. You can create your own custom effects which can be saved and loaded separately.
The innovative ducking-module can make the mix sound more transparent and lush. It dynamically adjusts the volume of the effect-mix and prevents delays clashing with the original signal.


Microtuning

Icarus offers 21 different microtuning-modes. The engine can slightly detune certain voices to make your chords sound fatter, harmonically rich and warm. Tone2 also developed several innovative algorithms that are not longer limited to the usage of a certain tonality. Icarus is able to analyze what you are playing in real-time and can enhance your chords automatically.


Glitch-sequencer

Icarus2 has been extended with a grid-based glitch-sequencer. You can chop your sounds and create modern glitchy, pitchstop, trancegate or stuttering effects. 'The Glitch' works similar to a multi-effect sequencer. The incoming audio is passed through 10 different effect-modules. Each effect is controlled by up to 16 segments to adjust the parameter of the effect. Furthermore, it is possible to adjust the speed, groove, routing, mix, smoothness and loop-length. Random-buttons allow you to create new sequences quicky. It is also possible to load and save your own templates.


Equalizer

Optionally an equalizer with dynamic bass-boost and psychoacoustic-processing is provided to make your sound sit right in the mix. The EQ is easy to tweak since a display visualizes the frequency-response in real-time.


Interface

Icarus still remains easy to use. Animated displays give you visual feedback. You can instantly see and hear the results of your actions.
Context sensitive tool-tips explain the function of the control that you're currently tweaking. The user-friendly and accessible interface makes tweaking easy for anyone, regardless of skill level or experience.
The GUI can be displayed with 12 different sizes and three scales: Small, normal or huge. It is also possible to hide parts of the interface, like the keyboard, when you don't need it. The customize-able interface allows you to select your favorite color from 26 schemes.


Patch-browser

The patch-browser gives you instant access to a great and inspiring library with production-ready sounds. Icarus2 comes with a collection of 1600 hand-picked patches. Each sound has been carefully built by a professional sound-designer and has been crafted with a lot of love and great attention to detail. The patches are very easy-to-mix, because they've been carefully EQed, pre-mastered and are in perfect sync to your track tempo.
Since all patches have been sorted into categories you can find quickly what you need. You can tag your favourites with a ranking-system.
An on-screen keyboard allows you to audition to the sounds.


Modulation

You can use drag & drop or the modulation matrix to connect dozens of sources to all important sound parameters. It is possible to modulate almost any parameter with audio-rate speed, from internal modulation sources like LFOs, punchy envelopes, step sequencers, and a wide variety of MIDI signals.


Multistage-envelope-generators

Two MSEGs are available as additional modulation-sources. The MSEGs can be operated as LFO or envelope and allow you to create custom shapes. The MSEGs offer highest precision and support frequencies up into the audio-range.
The MSEGs can be synced to BPM, sync with the arpeggiator or run freely. Triads or dotted rhythms are also supported. You can define loop-points and start points. You can delay or fade the MSEGs. You can move, add or delete points with your mouse. You can bend lines upwards or downwards to change their shape or even create precise rectangular curves. The MSEGs can be edited completely freely or you can snap points to a grid of a select-able size. It is also possible to draw triangles, bars or ramps.


MIDI

Icarus2 supports MPE (Midi Polyphonic Expression), which can add several additional dimensions of dynamic expression to the sounds.
MIDI-learn is also supported. It is possible to assign CC's with a right-mouse-click.


Wavetable-editor

Icarus comes with the most advanced wavetable-editor available on the market. You can use it to create your own waveforms and wavetables or to edit the ones that are included to Icarus. A random-generator allows you to create an infinite number of new and musically useful wavetables with a single mouse-click. The spectral editor turns Icarus into an additive synthesizer, giving you detailed control over the partials and phase. You can also draw your own waveforms using the mouse.
Icarus' flexible, compact and open file format allows sound-designers and artists to easily create their own soundsets, waveforms and wavetables. Many common file-formats are supported. It is even possible to import and export wavetables or waveforms from-and-to other synthesizers.
In Icarus all wavetables are stored within your patches and songs automatically, so you don't have to worry about managing any additional files on your hard-disc.
The comfortable editor includes over 100 professional tools to tweak wavetables. You get basic features like, cutting, mixing and filtering, as well as advanced tools such as de-noising, enhancing, re-synthesis, vocoder, spectral modification and phase manipulation.


Resynthesis

With Icarus anyone can build sounds quickly and easily. Traditional resynthesis methods require a deep knowledge of sample-editing in order to achieve good results. It needs time-consuming pre-processing with a sample-editor and precisely tuned samples.
Tone2 has taken care of these problems and has developed new algorithms. Icarus' innovative wavetable-resynthesis can rebuild sounds with a single mouse-click. It works with nearly any kind of audio-material and produces good results. You click the resynthesis-button, select a wav file and Icarus will automatically create a patch, which sounds like the original. Optionally, you can further shape your sound with morphing, BPM-synchronization, time-stretching, the filters, the effects or any other module.
Traditional sample-import, auto-tuning, beat-slicing, pitch-shifting, noise-reduction and granular playback is also supported.
All waveforms, wavetables and samples are automatically stored within your patches or songs. This means you don't have to worry about any files missing on your hard drive or broken song-projects.


Vocoder

Icarus is able to sing chants. You can pick one of the vocoder patches and play a melody. The vocalic chants are never out-of-tune and can automatically synchronize to your song's BPM-rate.
With the built-in vocoder you can also create your own phrases. The top-quality vocoder module has 1024 bands and is very easy to use: Simply click on 'Vocoder' and select a wav file containing speech. Icarus will analyze it and automatically create a patch. Optionally, you can further shape your sound with morphing, the filters, the effects or any other module. Playing the sound forwards, backwards, formant shifting, BPM-sync, time-stretching and looping is also possible.


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Technical data


Summary

Icarus2 is a powerful synthesizer-workstation
Icarus2 is also the most advanced wavetable-synthesizer on the market, but not limited to wavetable-synthesis
The audio-engine can do 54 different synthesis modes and is able to produce all important synthesizer sounds
The 3D-wavetable-synthesis allows a new dimension of dynamic expression
High-end sound-quality with low CPU-requirement
Easy-to-use interface with animated displays and context-sensitive help
Huge sonic range
Over 1600 presets by professional designers
GUI with 12 sizes, 3 zoom-levels and 26 color-schemes
Drag & drop modulation
Drum-sequencer with 100 drum-patterns
Powerful arpeggiator with autochord-support, shuffle and swing
3 x 53 effects, vocoder
Glitch-sequencer
10x stereo hypersaw, unison, stacks, chords
Polyphonic, monophonic, several legato modes
The most powerful filter-section available on the market: Dual multi-mode filters with 62 filter-types and 8 distortion-types
Customizable user-interface
Expandability, modular


Features

Sound engine with true stereo-architecture
3D-wavetable-synthesis: Waves can be morphed in 3 dimensions
Multicore-processor support
MSEGs with BPM sync (multistage envelope generators)
Very flexible mod-matrix with precise modulation up to the audio-range
Efficient patch-browser
The most powerful wavetable-editor available on the market
Spectrum-editor for editing single harmonics
The re-synthesis allows you to rebuild any sound with a mouse-click
A random-buttom allows you to create new sounds with a mouse-click
Sample-import and automatic tuning
54 different synthesis-modes that can be combined
Dual multi-mode filters with 2 x 62 filter types
2 x 8 distortion types
3 x 53 effects, vocoder, trancegate
10x stereo Hypersaw, unison, stacks
Polyphonic, monophonic, legato
Up to 256 waveforms per wavetable
Unlimited number of wavetables and waveforms
Random-generator for wavetables
Midi-learn
MPE-support (Midi polyphonic expression)
Context sensitive help
Drag & drop modulation
Punchy envelopes and very fast LFOs
Expandability
Customizable user interface
Can import and export samples, waveforms or wavetables in wav format
Standalone version for PC
Flexible preset-management
Microtuning for enhanced chords
Equalizer with dynamic bass-boost and psychoacoustic processing.
Free support and updates


Modulators (all can be used simunaniously)

2 MSEGs (loop support, BPM-sync)
4 AHDSR envelopes
14 Decay envelopes
2 Hold envelopes
16 LFOs with sine waveform
3 LFOs with 45 morphable waveforms and BPM-sync
Step-LFO / gate with custom-waveform
Arpeggiator
Various Midi CCs
4 Noise sources
Key-split


Synthesis methods (can be combined)

3D wavetables / classic wavetables
Resynthesis of samples
Vocoder
Hypersaw / stereo hypersaw / supersaw / unison
Stacks / chords / autochord
Additive
Substractive / analog
FM with up to 6 operators
Speech-synthesis
Formant-synthesis
Wave-shaping
PWM
Sync
Ringmod, AM
Noise
Physical-modeling
Phase-distortion
Granular
Time-stretching
Pitch-shifting
Samples
Harmonic-morphing
FFT-filtering
Lofi
Import of waveforms and wavetables
Many other innovative modes, exclusive to Icarus


Effect types (can be combined for new effects)

Reverb Medium, Reverb Big, Reverb Plate, Reverb Glass, Reverb Dark, Reverb Infinite, Reverb Feedback, Reverb Spring, Reverb Trance, Reverb Cheap, Reflections
Delay, Pingpong, Multitap, Delay Fat, Delay Dual, Delay Diffuse, Delay Band, Tape Delay, Echo
Chorus, Smart Unison, Ensemble
Phaser, Phaser Stereo
Flanger, Flanger Stereo
Vibrato, Vibrato stereo
Autopan, Surround Pan, Rotary, Tremolo
EQ High Cut, EQ Low Cut, EQ Param
Saturate, Soft Clip, Hard Clip, Rectify, Bitcrush, Warp, Waveshape, Amp Sim, Multiband Distortion, Degrader, Multiband Degrader, Noise
Compressor, Limiter
Surround Encode
Trancegate
Glitch-sequencer with Repeat, Gate, Pan, Tremolo, Lowpass, Highpass, Bitcrush, Degrade, Detune, Pitchslide
Feedback
Microtuning
Psychoacoustic processing
Bass-boost


Filter types (can be combined)

Low-pass: Digital 12dB, Digital 24dB, Butter 24dB, Curtis 12dB, Curtis Analog, Tone2 24dB, Tone2 Analog, Tone2 Scream, 303 18dB, 303 Analog, Chain 6-48dB, Elliptic, Octave, Shaped, AM, HighQ
High-pass: Digital 12dB, Analog 12dB, Analog 24dB, Chain 6-48dB
Band-pass: Digital 12dB, Digital 24dB, Analog 12dB, Analog 24dB, Boobs
Equalizer: Notch, Peak Tight, Peak Medium, Peak Wide, Shelf Tight, Shelf Wide, Bandlimit
Vocalic: A, U, I, IEA, AOU, IYU, IEAOU
Comb-filters: Phaser 2x, Phaser 2x FB, Phaser 3x, Phaser 3x FB, Comb+, Comb-
Fractal-filters: LP 1, LP 2, LP 3, LP 4, FO 1, FO 2
Ring-modulation: Ringmod, LP, LP2, FM Lowpass, AM
Pysical-modeling resonators: Guitar, Flute, Odd, Even
LoFi: Resampling, Sample & Hold
Last edited by Markus Krause on Thu Sep 01, 2022 1:41 pm, edited 28 times in total.

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Last edited by Vortifex on Mon May 17, 2021 1:20 pm, edited 1 time in total.

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Hello Vortifex,

We still did not decide about the price for Icarus2, since the feature-set is still not finished. I expect the the upgrade to v2 will be in the range from €59 to €79.

Best Regards,
Markus

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Maybe any special-intro-upgrade deal ? Would buy this one even as presale if it gets a little discount from the usual upgrade prize :-)

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Looking forward to this.

Massive X killer (just wanted to be the first ;-))

I honestly think Icarus is already much better than Massive X in most departments....If I could only have 1 WT based synth it would definitely be Icarus. Good Luck, let me know if you want a beta tester!

PS- this is also a synth I would buy the upgrade 'pre-sale' and I would not do that for many synths or developers.
X32 Desk, i9 PC, S49MK2, Studio One, BWS, Live 12. PUSH 3 SA, Osmose, Summit, Pro 3, Prophet8, Syntakt, Digitone, Drumlogue, OP1-F, Eurorack, TD27 Drums, Nord Drum3P, Guitars, Basses, Amps and of course lots of pedals!

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Thank you a lot for the nice feedback.

I forgot to mention: The upgrade to Icarus2 will be free for everyone who purchased Icarus 1.x through our own webshop (www.tone2.com) after May 2019.

There might be a public beta in Autumn.
Last edited by Markus Krause on Fri Nov 29, 2019 4:22 pm, edited 1 time in total.

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The MSEG looks great, that alone is a really significant improvement!

What I would love to see is a bigger matrix and the possibility to use multiple morph modes at the same time - imho Pigments and Avenger look better in this regard with 4-5 parallel morph and distortion-type options for oscillators. I prefer the morph options and the great resynthesis and better general wavetable handling in Icarus though!

Anyways, I'm pretty sure I'm gonna get this update and hope there will be a nice intro offer ^^
Some music with visuals and mixed tutorials related to game dev and sound design: https://www.youtube.com/@MetasideOfficial

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So let this sum up:

"Special upgrade intro offer (even for pre-sale)"

:clown: :lol: 8) :D

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True random LFOs?
Automatable LFO phase?
FM not only from OSC3?
Hide the keyboard?
Turn off all animated displays?
Skin without metal handles on the sides?

Shop and size buttons hidden away in the Help menu?

Filter has hard-coded LFO3 assignment. Make it selectable?

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The Ableton-style knobs in the middle don't go well with your trad knobs - IMHO. Make knob look selectable in Setup?

Less fake 3D elements on the UI?

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UI could still be improved a lot.

For example:

* remove the block top left with preset selection and place these controls on a ribbon on top. That's a better placement for main controls and it gives you more space to e.g. move the filters next to the oscs.
* setup is also better placed on a ribbon on top with a cog icon to access it
* Replace the fake 3d controls with more contempory controls; making them flat will make your UI a lot cleaner and easier to 'scan'
* Tab headers in middle section (arp, glitch, fx) should go on top, not on the bottom.
.....

Middle section with arp, modmatrix looks very nice and gives a lot of possibilities towards the mseg's (they look very nice), bigger arp, bigger mod matrix, extra visualisation maybe .

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perfumer wrote: Mon Aug 19, 2019 10:22 am The Ableton-style knobs in the middle don't go well with your trad knobs - IMHO. Make knob look selectable in Setup?
Less fake 3D elements on the UI?
Stefken wrote: Mon Aug 19, 2019 10:31 am * Replace the fake 3d controls with more contempory controls; making them flat will make your UI a lot cleaner and easier to 'scan'
I disagree. The GUI is already crowded. If Tone 2 makes the knobs flat, it will be almost impossible to navigate - our eyes will loose reference points, and it will become a complete mess. This "flat" trend is becoming really annoying. :x

And the controls for the MSEG go well enough, IMO. I would hate to see ALL of the controls look like those.

Besides, I think they should keep Icarus 2 still recognizable as Icarus, and as a Tone 2 product, not looking like a completely new product, by a completely new company :shrug:
Fernando (FMR)

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We will include an additional and optional 'flat-skin' to the synth if it is possible to do this with a reasonable amount of work.

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..
Last edited by Vortifex on Mon May 17, 2021 1:20 pm, edited 1 time in total.

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fmr wrote: Mon Aug 19, 2019 10:57 am I disagree. The GUI is already crowded. If Tone 2 makes the knobs flat, it will be almost impossible to navigate - our eyes will loose reference points, and it will become a complete mess.
Well, the proof is in the eating. One should try different implementations. Flat was a suggestion but this fake 3d is not a good choice.
But what data suggests that it would become impossible to navigate? :?:

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