IK Multimedia releases MODO DRUM
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simon.a.billington simon.a.billington https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=341278
- KVRAF
- 2375 posts since 12 Nov, 2014
I have Modo Bass, this should be interesting
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- KVRAF
- 2945 posts since 23 Dec, 2002
This is why I think that having some ability to route a stereo pair into the Modo drum plugin makes sense to me as a feature request. Most of us have multiple drum libraries and if we could bring in those other libraries (with dry settings) so that they are routed through this plugin and processed through their reverbs/effects we could replace or augment some of the sounds in Modo as we saw fit. You'd need a bit of midi work in your editor to route to both plugins but that is doable.
Cymbal sounds in particular have people collecting special sound packs and libraries and if you otherwise like what you are hearing with Modo Drums you could replace what you felt was lacking.
Another option would be an effect only Modo Drum plugin that had the same effect engine that we could slap on an insert to put a 3rd party drum engine into the same acoustical space.
I am not sure if I am explaining this well or not.
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- KVRAF
- 4361 posts since 30 Aug, 2012 from Sweden
"Yawn". Nothing new or unique. Been possible for years with other drum plugins. Something every user expect so why even bother doing a video about it?
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- KVRAF
- 4361 posts since 30 Aug, 2012 from Sweden
But still if you use midi loops. or modify them, or create your own with the mouse you still need to work on the velocity to make it sound more real. No round robin or humanize will ever be enough. Many complain hihat and cymbals reveal it's not real drums. True but the numer one reason is because most users don't work on velocity or enough on the whole drum packet.Ryan_IK wrote: ↑Fri Jul 26, 2019 10:19 pm Another one! This one is a must watch.
https://www.youtube.com/watch?v=nuQuHSo ... e=youtu.be
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- KVRAF
- 2945 posts since 23 Dec, 2002
Wasn't a yawn for me, not by a long shot. It wasn't clear prior to the video how Modo Drums integrated with electronic drum triggers. It looks straight forward enough and if that puts you to sleep so be it. It is essential functionality for me that really hadn't been explained prior to the clip. I really appreciate those videos Peter.
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- KVRAF
- 5716 posts since 8 Jun, 2009
I'm not convinced you watched any part of the video. It'll be interesting to see how Modo Drum works in practice but, hihats aside, this is a bit different to just mousing around with velocity on painted-in parts. The demonstration was all done with an e-drum kit, for starters.Daimonicon wrote: ↑Tue Jul 30, 2019 2:07 pmBut still if you use midi loops. or modify them, or create your own with the mouse you still need to work on the velocity to make it sound more real. No round robin or humanize will ever be enough. Many complain hihat and cymbals reveal it's not real drums. True but the numer one reason is because most users don't work on velocity or enough on the whole drum packet.Ryan_IK wrote: ↑Fri Jul 26, 2019 10:19 pm Another one! This one is a must watch.
https://www.youtube.com/watch?v=nuQuHSo ... e=youtu.be
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- KVRAF
- 4361 posts since 30 Aug, 2012 from Sweden
Keep your accusations for your self. You don't know nothing you a-e(figure it out yourself if you can). Most drum plugins users are not drummers or use e-drums. But you didn't know that did you?Gamma-UT wrote: ↑Tue Jul 30, 2019 3:06 pmI'm not convinced you watched any part of the video. It'll be interesting to see how Modo Drum works in practice but, hihats aside, this is a bit different to just mousing around with velocity on painted-in parts. The demonstration was all done with an e-drum kit, for starters.Daimonicon wrote: ↑Tue Jul 30, 2019 2:07 pmBut still if you use midi loops. or modify them, or create your own with the mouse you still need to work on the velocity to make it sound more real. No round robin or humanize will ever be enough. Many complain hihat and cymbals reveal it's not real drums. True but the numer one reason is because most users don't work on velocity or enough on the whole drum packet.Ryan_IK wrote: ↑Fri Jul 26, 2019 10:19 pm Another one! This one is a must watch.
https://www.youtube.com/watch?v=nuQuHSo ... e=youtu.be
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- KVRAF
- 5716 posts since 8 Jun, 2009
The lady doth protest too much, methinks.Daimonicon wrote: ↑Tue Jul 30, 2019 3:17 pmKeep your accusations for your self. You don't know nothing you a-e(figure it out yourself if you can). Most drum plugins users are not drummers or use e-drums. But you didn't know that did you?Gamma-UT wrote: ↑Tue Jul 30, 2019 3:06 pm I'm not convinced you watched any part of the video. It'll be interesting to see how Modo Drum works in practice but, hihats aside, this is a bit different to just mousing around with velocity on painted-in parts. The demonstration was all done with an e-drum kit, for starters.
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Peter - IK Multimedia Peter - IK Multimedia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=217907
- KVRAF
- 7864 posts since 20 Oct, 2009
Thanks. It was one of the most requested topics from users. Obviously not every one, but we do have five short videos in that series, lots of information on our site, and MODO DRUM itself will be out soon enough.Scotty wrote: ↑Tue Jul 30, 2019 2:49 pm Wasn't a yawn for me, not by a long shot. It wasn't clear prior to the video how Modo Drums integrated with electronic drum triggers. It looks straight forward enough and if that puts you to sleep so be it. It is essential functionality for me that really hadn't been explained prior to the clip. I really appreciate those videos Peter.
For those that feel MODO DRUM isn't offering things that other drum plugins do, I heard this same claim on another forum and came up with this in a couple of minutes:
Quickly this is what I come up with (we've been in the business for over two decades, we most certainly analyze what's out there and don't waste our time and money if we don't expect to meet or exceed what's in the market):
There may be an outlier somewhere but against the major players that I'm sure are what most are thinking of, MODO DRUM more than competes.
- More included kits than most of the base packages of products we compared against.
- Smaller disk footprint and memory usage than most
- More effects than most, and derived directly from world-class products (T-RackS and AmpliTube)
- Convolution reverb included vs all but one we compared to
- More maximum kit pieces in a kit than all but one
- Shell customization which many don't have and MODO DRUM is very deep customization overall, not just shell
- Interaction between kit pieces: Some don't have it at all, MODO DRUM does and is part of the deeply realistic customization available
- Some don't have humanization whereas MODO DRUM does
- Some don't have resizable GUIs but MODO DRUM does
- Infinite velocity layers and round robin? None we looked at had those, MODO DRUM does
- Fastest kit loading in the west goes to MODO DRUM dominates the high noon showdown
- Real tuning modeling based on physical modeling characteristics? Only MODO DRUM
- Interaction between drumheads modeled for most realism? Only MODO DRUM
- No limitations of mic positioning or type? Again, only MODO DRUM.
- MODO DRUM has selectable beat area on the heads, while offering the width, typology and materials modeling unlike others
- Kick beater typology and drum stick type modeling? MODO DRUM appears alone here
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- KVRian
- 1360 posts since 4 Aug, 2004 from Ain't tellin' ya...
MODO DRUM does for drums what MODO BASS does for basses and for that reason alone is enough to recommend.
Hopefully the guitars will come and we will have a virtual rock band completely in-the-box!
Hopefully the guitars will come and we will have a virtual rock band completely in-the-box!
Little Black Dog - 2008-Present
- KVRer
- 7 posts since 1 Nov, 2018
electric guitars i think are impossible to imitate.. there are so much variables.. they always sound artificial..
MY MUSIC: https://linktr.ee/iliatilev
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Echoes in the Attic Echoes in the Attic https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=180417
- KVRAF
- 11054 posts since 12 May, 2008
Well I remember someone pointing out back around when Modo bass came out that ik had filed patents for Modo bass, Modo drums and Modo guitars. Its probably being done in order of difficulty but I’m sure the guitars are very doable. I just hope they don’t release guitars without MPE capability as that would make me stay with kontakt/Omnisphere for guitars.
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- KVRian
- 1121 posts since 8 Oct, 2004 from Australia
My thinking as well. So very impressed with MODO Bass since it's release that I use it on most tracks, and if Drums is anywhere near as good...
Guess I'll find out soon as I've pre-ordered.
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- KVRist
- 371 posts since 17 Jan, 2017
love modo bass...but when i compare their solo audio drum demos with the drum solo demos from superior drummer i am not sure...
like the concept and mayby you can really tweak the sound of snares, toms....endless but the drum solo demos on their ik webside are okay but sometimes terrible....
if you REALLY can form snare and kick sounds like you wanna have them then i could be a great instrument ...
like the concept and mayby you can really tweak the sound of snares, toms....endless but the drum solo demos on their ik webside are okay but sometimes terrible....
if you REALLY can form snare and kick sounds like you wanna have them then i could be a great instrument ...
Last edited by musicjunk on Sat Aug 03, 2019 1:25 am, edited 1 time in total.
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- KVRist
- 371 posts since 17 Jan, 2017