One Synth Challenge #122: Surge (schiing wins!)
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- KVRian
- 779 posts since 1 Dec, 2016
LOLOL That is crazy. Gettin' down in town square! I hope all of those unruly hooligans don't get out of hand... Oh wait, maybe I do want that!
Just a touch of EQ and a tickle of compression
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- KVRian
- 845 posts since 25 Dec, 2018
Hi! We’ve just released 1.6.0-beta-8. KVR made me change the text to post it here as well as in the other Surge thread, so you also get this sentence. It is available (as always) at
https://surge-synthesizer.github.io
and the changelog detailing the differences are
https://surge-synthesizer.github.io/man ... eslog.html
1.6.0-beta-8 fixes two bugs which had been reported frequently. The “Click and Pop” bug where sometimes Surge would just go unstable and make a massive one channel blast is fixed, and a memory leak, which we suspect was causing problems when you played “lots of notes” or “for a long time” are fixed.
Recommend everyone updates to 1.6.0-beta-8.
Enjoy!
https://surge-synthesizer.github.io
and the changelog detailing the differences are
https://surge-synthesizer.github.io/man ... eslog.html
1.6.0-beta-8 fixes two bugs which had been reported frequently. The “Click and Pop” bug where sometimes Surge would just go unstable and make a massive one channel blast is fixed, and a memory leak, which we suspect was causing problems when you played “lots of notes” or “for a long time” are fixed.
Recommend everyone updates to 1.6.0-beta-8.
Enjoy!
- KVRian
- 575 posts since 27 Oct, 2015
Your WiP's are so amazing and interesting to me, Michael. I think it's because we have a 100% different approach to where we start. I usually start with some block chords and melodic improvisation, but I'm never anywhere close to the rhythmic drive you can muster in what seems like a matter of minutes!
Guenon, I was in Berlin twenty years later, and I didn't hear anything like that! Then again, I was going through my Hildegard von Bingen phase at the time.
In regards to wavetables, I think it's safe to assume that we can use anything that comes bundled with the synth itself. I'm pretty sure the guys in charge would've stated it explicitly if certain parts of the synth were off limits. The problems seem to arise with import functionality, at least as I understand it.
That being said, one of my favorite challenges in OSC is to make percs with pure synthesis, so I take this opportunity to say that all my kicks and snares will be made with generator oscillators - God forbid, I don't want anyone thinking I'm using custom-made attacks! Hey, cool - I'm a purist!
Guenon, I was in Berlin twenty years later, and I didn't hear anything like that! Then again, I was going through my Hildegard von Bingen phase at the time.
In regards to wavetables, I think it's safe to assume that we can use anything that comes bundled with the synth itself. I'm pretty sure the guys in charge would've stated it explicitly if certain parts of the synth were off limits. The problems seem to arise with import functionality, at least as I understand it.
That being said, one of my favorite challenges in OSC is to make percs with pure synthesis, so I take this opportunity to say that all my kicks and snares will be made with generator oscillators - God forbid, I don't want anyone thinking I'm using custom-made attacks! Hey, cool - I'm a purist!
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- KVRAF
- 1943 posts since 17 Jun, 2005
I think that's the best possible way to go about it.
Haha! ... (*Cough* elitist *cough*) .. Nooo, just kidding! But yeah, in all seriousness, I honestly tried to get an authentic sounding 90s street rave type of thing going there, but it turned out too much of a parody of itself. Also in a serious vein, I have nothing against the stuff from "the rave years", used to party to it myself
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- KVRian
- 779 posts since 1 Dec, 2016
Hey, Terje, right back at ya my man.
I'm really liking Surge's FM2 module for drums and it also worked well for me on my ride, so curious how crashes might turn out. Once you dial in a sort of atonal hand drum bonk, it's "quick" work using that as a template for the rest of the kit, and it's always nice to be able to assign the noise it's own envelope.
I'm really liking Surge's FM2 module for drums and it also worked well for me on my ride, so curious how crashes might turn out. Once you dial in a sort of atonal hand drum bonk, it's "quick" work using that as a template for the rest of the kit, and it's always nice to be able to assign the noise it's own envelope.
Just a touch of EQ and a tickle of compression
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- KVRian
- 779 posts since 1 Dec, 2016
Guenon, those guys getting rowdy were a trip.
Just a touch of EQ and a tickle of compression
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- KVRian
- 653 posts since 13 May, 2017 from Virginia
Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.
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- KVRist
- 235 posts since 13 Dec, 2016 from Tucson, AZ, USA
I'm experiencing some random bugs using Surge in Bitwig Linux. I've tried the latest nightly, the recent beta and the official release.
The official release seems the most stable for me at this time, but I'll keep trying the nightlies.
Working around bugs and still learning a new synth makes for slow going, but I think I am really liking Surge.
The official release seems the most stable for me at this time, but I'll keep trying the nightlies.
Working around bugs and still learning a new synth makes for slow going, but I think I am really liking Surge.
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- KVRian
- 845 posts since 25 Dec, 2018
Linux works fairly well but is definitely the least mature platform. Any bugs you find would be appreciated. If you can raise them as issues in https://github.com/surge-synthesizer/surge that would be great. If you put them here @z.prime or I will see em too most likely.mclstr wrote: ↑Wed Apr 03, 2019 11:06 am I'm experiencing some random bugs using Surge in Bitwig Linux. I've tried the latest nightly, the recent beta and the official release.
The official release seems the most stable for me at this time, but I'll keep trying the nightlies.
Working around bugs and still learning a new synth makes for slow going, but I think I am really liking Surge.
What sort of bugs are you seeing? Curious what their nature is!
Thanks
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- KVRian
- 845 posts since 25 Dec, 2018
So you found the 14 semitones (set pitch to min and modulate to max with single LFO). With one LFO and one OSC that's the best you can do.functionform wrote: ↑Wed Apr 03, 2019 6:24 am Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.
The LFO's stack though. So if you have another LFO you can also use it to also modulate the pitch by 14 and then your total range is 28. If the LFOs have different rates you can even get beating and so on. You get the idea.
I know this isn't a great solution. But best I can figure out to do with surge now.
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- KVRian
- 845 posts since 25 Dec, 2018
Ha I just learned something new about surge.baconpaul wrote: ↑Wed Apr 03, 2019 11:50 amSo you found the 14 semitones (set pitch to min and modulate to max with single LFO). With one LFO and one OSC that's the best you can do.functionform wrote: ↑Wed Apr 03, 2019 6:24 am Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.
The LFO's stack though. So if you have another LFO you can also use it to also modulate the pitch by 14 and then your total range is 28. If the LFOs have different rates you can even get beating and so on. You get the idea.
I know this isn't a great solution. But best I can figure out to do with surge now.
On the pitch slider do "Right Mouse / Extend Range". This makes the pitch slider have range -84 to +84 rather than -7 to +7
Then you can modulate as far as you want. So do that instead of my original answer.
- KVRian
- 575 posts since 27 Oct, 2015
Hey, that snappy popup menu for waveforms wasn't there before, right?? I've been clicking through them one by one for a couple of months now - how sad it would be if that was only a random bug when I installed it back in January!
Anyway, thanks for adding it if you did - a million times easier to work with waveforms now.
Anyway, thanks for adding it if you did - a million times easier to work with waveforms now.
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The Byte Hop, the virtual home of Ted Mountainé – news as they might have happened.
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- KVRian
- 845 posts since 25 Dec, 2018
Yeah we fixed that in mid january. We've fixed - literally - a few hundred other things since. Full change log is atschiing wrote: ↑Wed Apr 03, 2019 12:27 pm Hey, that snappy popup menu for waveforms wasn't there before, right?? I've been clicking through them one by one for a couple of months now - how sad it would be if that was only a random bug when I installed it back in January!
Anyway, thanks for adding it if you did - a million times easier to work with waveforms now.
https://surge-synthesizer.github.io/man ... eslog.html
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- KVRian
- 779 posts since 1 Dec, 2016
If you right click on most of the sliders, there's an "extend range" option that really opens things up.functionform wrote: ↑Wed Apr 03, 2019 6:24 am Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.
Last edited by TheNeverScene on Wed Apr 03, 2019 4:35 pm, edited 1 time in total.
Just a touch of EQ and a tickle of compression