Ah, thanks for that information. That is really bad coming from Steinberg... Its kind of a showstopper for VST3 if true. Though I can't recall having issues with other synths or fx plugins running vst3 when changing presets, not Hive either. I might have been using vst2 versions of plugins unknowningly... Im not at my DAW right now, will check tomorrow.tasmaniandevil wrote:That's a Cubase quirk, actually, and not a bug in our plugin. Whenever a plugin reports a changed latency, Cubase will update the plugin delay compensation. This leads to a short audio dropout. With VST2, this will only happen if the latency value really changed, but with VST3, Cubase does this compensation update, no matter if the latency changed or not. But we will try to improve the latency reporting of ColourCopy, so that this happens less often. In the meantime, you can use the VST2 version to avoid the issue.cnt wrote:Switching presets while playing back a project in Cubase 9.5 causes Cubase to stop all playback of all audio channels. It's more or less the exact same reaction as when enabling/disabling (not bypassing) a plugin in the insert chain.
I am using VST3 64-bit.
u-he Colour Copy 1.0 - release candidate
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- KVRian
- 666 posts since 9 Mar, 2001
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tasmaniandevil tasmaniandevil https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=62450
- KVRAF
- Topic Starter
- 1737 posts since 22 Mar, 2005 from a planet called u-he
This is because if there is no latency setting reported during preset change, then there will be no problem with the VST3 version.cnt wrote:[Though I can't recall having issues with other synths or fx plugins running vst3 when changing presets, not Hive either.
Don't worry, we changed the way ColourCopy reports the latency to the host, so this problem on preset switch with the VST3 in Cubase will be much improved in the final release version.
That QA guy from planet u-he.
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- Banned
- 3889 posts since 3 Feb, 2010
Im curious, how does AMP ducking work in ColourCopy, is it like a compressor put after delay? its internal as i understand and there is no need to route anything. What about when delay is on send chanel? it just proceeds any incoming signal via compressor?
- KVRAF
- 13225 posts since 16 Feb, 2005 from Kingston, Jamaica
That isn't how a hardware units would work, is it?todd_r wrote:Would it not make more sense for the noise floor to be applied just to to the repeats rather than the whole signal?
rsp
sound sculptist
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- KVRian
- 666 posts since 9 Mar, 2001
That is great to hear. Thank you for the awesome support.tasmaniandevil wrote:This is because if there is no latency setting reported during preset change, then there will be no problem with the VST3 version.cnt wrote:[Though I can't recall having issues with other synths or fx plugins running vst3 when changing presets, not Hive either.
Don't worry, we changed the way ColourCopy reports the latency to the host, so this problem on preset switch with the VST3 in Cubase will be much improved in the final release version.
- KVRAF
- 6244 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
if you allow me...
...a more precise a slightly more detailed delay time could help in finding the best ringing frequency in the makeup of drones (as the example and presets I’ve posted before)
I think this has his interest because there is an accurate recreation of this effect and it musical responsivity is close to optimal, ...so if it doesn’t need a deep re-coding ?
...a more precise a slightly more detailed delay time could help in finding the best ringing frequency in the makeup of drones (as the example and presets I’ve posted before)
I think this has his interest because there is an accurate recreation of this effect and it musical responsivity is close to optimal, ...so if it doesn’t need a deep re-coding ?
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- KVRAF
- 2008 posts since 11 Aug, 2012 from omfr morf form romf frmo
I love this plugin. When I run digital synths through it, it can make them sound analog. When I run analog synths through, I can make them sound like something else. It's more than a delay. But when used as a delay, there is nothing else like it.
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- KVRist
- 65 posts since 4 Apr, 2016
That’s the current behavior. The repeats (wet signal) gets noise, the dry doesn’t.todd_r wrote:Would it not make more sense for the noise floor to be applied just to to the repeats rather than the whole signal?
Turn mix to 0% and you wont hear any additional noise.
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- KVRist
- 65 posts since 4 Apr, 2016
In this Mode the compression is happening in the wet signal path (delay output) with the input signal as the sidechain input. The input is the same regardless of whether or not you use it as send or insert.Elektronisch wrote:Im curious, how does AMP ducking work in ColourCopy, is it like a compressor put after delay? its internal as i understand and there is no need to route anything. What about when delay is on send chanel? it just proceeds any incoming signal via compressor?
- KVRian
- 642 posts since 22 Jun, 2018
Finally took some time to check the new version out.
I love how easy it is to get organically evolving delays out of this thing.
Here is one instance of ACE through Colour Copy:
https://soundcloud.com/deltasign/colour-copy-test-02
I could listen to those dissolving delays for hours
I love how easy it is to get organically evolving delays out of this thing.
Here is one instance of ACE through Colour Copy:
https://soundcloud.com/deltasign/colour-copy-test-02
I could listen to those dissolving delays for hours
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aaron aardvark aaron aardvark https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=248508
- KVRAF
- 2667 posts since 22 Jan, 2011 from near Los Angeles
Glad there are presets now. I used a modified one in a song of mine recently.
You can hear my original music at this link: https://www.soundclick.com/artist/defau ... dID=224436