DMGAudio TrackComp 2

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DaveGamble wrote:
sfxsound3 wrote:I see... So no actual A/B tests with the hardware were made. Talking audio, NOT schematics. Coz you kinda mix the two countries.
Lolwut? I built all the gear so I could measure it against the output of the SPICE as I went! This was done by PHASE CANCELLING against renders of the hardware!

Plus HUNDREDS of listening tests.

Dave.
No man you are clearly wrong says KVR product specialist. You need to make fancy videos claiming supernatural oscilloscope analysis, an exact replica, exact golden unit, phase cancellation engraved in a moon rock and all that fancy stuff.

Then, and only then maybe you'll have a pass with KVR product specialist team.

(i hope my sarcasm is obvious - great plugin btw)

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sfxsound3 wrote:
I see... So no actual A/B tests with the hardware were made. Talking audio, NOT schematics. Coz you kinda mix the two countries.
Whatthe f**k???


:lol: :shock: :-o :lol:

You most obviously a) have not the fainest of ideas who you were talking to and b) how foolish, presumptous and smug you come across.

At this point it might be best for you to start afresh with a new user-name.
"Preamps have literally one job: when you turn up the gain, it gets louder." Jamcat, talking about presmp-emulation plugins.

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DaveGamble wrote:
pc2000 wrote:I already sent a bug report about the issue, but for some reason when choosing the 76D and 2A models in Maschine 2.6.9 and StuioOne 3-latest version__ there's an immediately crash of the DAW's. The plugin works fine in the other models. It does it whether the programs are playing or idle. I will test in other DAW's to see what happens!
Did you move the Resources folder after installing? If you re-run the installer, pointing resources at wherever you want it to live, all will work great :)

Dave.
I didn't move anything after installation. Unless my AV did something. I'll try re-installing and see what happens. It only did the crash for those particular models.

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Quick update: We have found an issue with the 76D model. Under certain circumstances and with certain material, the solver is failing to converge. I have a fix, and it's in testing.
[ DMGAudio ] | [ DMGAudio Blog ] | dave AT dmgaudio DOT com

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DaveGamble wrote:Quick update: We have found an issue with the 76D model. Under certain circumstances and with certain material, the solver is failing to converge. I have a fix, and it's in testing.
I knew it!!
Thanks, looking forward to the fix.
rsp
sound sculptist

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Been testing all day the G-Bus against NI Solid Bus Comp and The Glue...

The Glue seems more transparent (and has a slightly smoother "micro"-attack probably due look-ahead, oversampling, linear-phase SC stuff or something, not sure) , the release is a bit different also.. but the G Bus seems to have more character/vibe... sounding richer, fuller... both are great tho! :tu:

G-Bus vs NI Solid Bus Comp is a different story..

it's interesting how close they sound alike with some settings and if properly calibrated, the resulting null-test gives fairly good results.. :)
I like the auto-release much better in the G-Bus and also, it seems to have a tiny bit more fuller sound especially in the attack/punch

Great plugin, as expected! :clap:

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With my love & respect for DMG, compared E-Channel with Softube SSl4000 SL & Waves SSL, G-Bus with SSL Duende Bus & The Glue.
i found DMG in all settings much snappier & pumpy, even with shortest attack times, and this could do the trick, but for me Duende gets the most "glue" to sound. "The Glue" is cleaner & open. E-Channel also has more snap and pump than Softube & Waves. This also goes to 76D - snappier again than Softube FET, PSP FETpressor, Waves, plus strange behavior comes very quick on not so deep threshold settings. I really like 2A.
One thought, threshold is hard to set because of huge resolution and it's linear from 0 to -96. Very hard to find sweet spot. I bet, it could be much easier to use it with more resolution to range from 0 to -40, for example.
Thank you)

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DaveGamble wrote:
sfxsound3 wrote:I see... So no actual A/B tests with the hardware were made. Talking audio, NOT schematics. Coz you kinda mix the two countries.
Lolwut? I built all the gear so I could measure it against the output of the SPICE as I went! This was done by PHASE CANCELLING against renders of the hardware!

Plus HUNDREDS of listening tests.

Dave.
Lolwut? At least say so! The only thing you're talking about - including in the manual - is SPICE and how you built theoretical models of the hardware and then translated into code. And when I ask about A/B comparison of audio output, you keep talking about SPICE and transistor models. How am I supposed to know what you did or did not do? That's why I'm asking!

So what makes you think the hardware you built is behaving exactly the same as the original hardware?

Some more info in the first post or in the manual would have saved all this.

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jens wrote:
sfxsound3 wrote:
I see... So no actual A/B tests with the hardware were made. Talking audio, NOT schematics. Coz you kinda mix the two countries.
Whatthe f**k???


:lol: :shock: :-o :lol:

You most obviously a) have not the fainest of ideas who you were talking to and b) how foolish, presumptous and smug you come across.

At this point it might be best for you to start afresh with a new user-name.
He should learn to communicate and present all the relevant information about his new plugin from the start.

If he's not replying to the simple question I ask - did you make A/B tests - I can only conclude that he DID NOT.

You also have no idea who you're talking to, mmm?

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Here we go again

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Everglide wrote:Here we go again
Lolwut? :hihi:

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sfxsound3 wrote:
He should learn to communicate and present all the relevant information about his new plugin from the start.

If he's not replying to the simple question I ask - did you make A/B tests - I can only conclude that he DID NOT.

You also have no idea who you're talking to, mmm?
You are talking with one of the most sought DSP audio developers living today CEO of DMG audio. And he most definitely know how to communicate. For all i know you are internet nobody with zero DSP products in your portfolio (i apologize in advance if you prove me wrong).

A little more respect from your side would be appreciated. If you continue with your self entitlement parade, retarded questions with drama turnaround - I am going (or hopefully someone other if i don't see it) to report you to KVR authorities for being disrespectful.

Because of people like you we have less and less developers talking with the community. Stay calm and enjoy your day. If you don't like this product skip to another thread and bash there or even better go make some music.

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kmonkey wrote:
sfxsound3 wrote:
He should learn to communicate and present all the relevant information about his new plugin from the start.

If he's not replying to the simple question I ask - did you make A/B tests - I can only conclude that he DID NOT.

You also have no idea who you're talking to, mmm?
You are talking with one of the most sought DSP audio developers living today CEO of DMG audio. And he most definitely know how to communicate. For all i know you are internet nobody with zero DSP products in your portfolio (i apologize in advance if you prove me wrong).

A little more respect from your side would be appreciated. If you continue with your self entitlement parade, retarded questions with drama turnaround - I am going (or hopefully someone other if i don't see it) to report you to KVR authorities for being disrespectful.

Because of people like you we have less and less developers talking with the community. Stay calm and enjoy your day. If you don't like this product skip to another thread and bash there or even better go make some music.
I think questions like "did you make A/B tests" are not retarded but fully valid questions in case of hw emulation plugins because devs can easily avoid them by publishing proper audio A/B tests here or there...but so far almost NOBODY bother doing it!, so one can only guess why??

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All I've done is read the manual and I'm already impressed...

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sfxsound3 wrote: So what makes you think the hardware you built is behaving exactly the same as the original hardware?
Because we did blind ABX tests with a diversity of material using several original hardware units (apart from the G, because we couldn't find a lot of those in the wild but we did compare it with the channel strip). Atop of that we got a team of highly acclaimed producers and engineers to check it against their hardware.

If you're finding it sounds noticeably different from your hardware (76D or 2A) we can talk you through how to match it, but the ranges included should encompass all the different mods and possibilities of the original circuits. Obviously, this excludes the 76D bug, for which a fix will be released today.
Last edited by Krzysztof Oktalski on Wed Nov 01, 2017 11:47 am, edited 1 time in total.

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