Sure,i agree. Some things works better on a touch device and some on a device with tactile feedback. I try to use now my Seaboard Rise for playing only because i really want to master it.Jace-BeOS wrote:I'm loving my iPad Pro so far, but it's still not a replacement for a physical and tactile keyboard (music or typing). Touch screen is a convenient device that allows for a lot of variability, but tactility is a hugely important thing it will never have. I can type on it for a few sentences, but then I just want physical keys. Same for the music control. It's fun for limited moments of recording expressive bits that you carefully watch your hands on, but still needs a hardware controller for long periods of playing regular parts (I'm not a "proper" keyboardist, either, so it really does matter for those who are). Basically: If I can't feel my way around by touch, I can't really stay with it for long.
Traditional MIDI keys lack the expressiveness potential of things like the Rise, justifying the existence of the Rise. I see the Rise as a "proper" expression device and a touch screen as a compromise (for those of us wanting extra expression we can't create on our standard keys).
I was very familar with playing apps like Animoog. Te Rise is something like a hybrid of this and a real keyboard. I mapped it to some of my Kontakt instruments and once you set it all up it´s an amazing fun to play with.
Of course as also not beeing a "proper" keyboardist i used often scales etc. F.e. an app like ThumbJam where you can use 4 (or more) different scales at the same time from some hundreads (or your customs) and can switch the key etc. in a heartbeat it´s a lot more versatile, especially on a huge device like the iPad Pro.
The Rise is very expressive to play but is a lot more "fixed" in general. But it bothers me to finally learn playing without any help of scales and midi editing etc.
So far it goes well