Sugar Bytes is giving you the HAND: Artillery2 at half-price!
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- KVRAF
- 8519 posts since 7 Apr, 2003
i'll take fixed pre-configured signal flow with similar effects, from a respected and reliable and generous developer over excessive CPU usage and limited functionality (no reaktor here) any day of the week.
it's artillery2 for me. i've been wanting it for a long while and after a few hours play last morning before work i'm not the least bit dissatisfied.
of course i /am/ a sugarbytes fanboy,
it's artillery2 for me. i've been wanting it for a long while and after a few hours play last morning before work i'm not the least bit dissatisfied.
of course i /am/ a sugarbytes fanboy,
- KVRAF
- 2458 posts since 18 Jun, 2008 from "nunya"....
Not unfair, just honestSugar Bytes wrote:The vowel filter is based on WOW and is pretty strong and versatile. Ever tried the Comb filter? A monstermouth. So...maybe its better to make your own picture of Artillery, personally I find his words a bit unfair
Maybe re-work it for version 3? Make it better and stronger.
No, it won't start a fight at all. Like I said I've only had it for a day. Did'nt know about the changing vowels with key tracking. Could you elaborate more on this please? Will try the bandpass filter. Don't be afraid to suggest different ways to achieve better vowel effects. I'm ALWAYS open to suggestions.Sugar Bytes wrote:You can change the Vowels with keytracking..aint that cool? High resonance is good for strong vowels while low resonance still gives you soft vowels when using the 4pole bandpass. But I dont wanna start a fight
Sugar Bytes wrote:Some other tips: Play the Ring-Deluxe pitch or the Tonal Delay pitch with the keys...amazing! Play the loopsize on the keyboard. Tried the Steplooper? That one is really effective to sqeeze new beats out of anything.
I like tips, they DO help. The Tonal Delay effect is teh awesome, definately! The key board track of loop size IS cool. Have NOT tried the steplooper, will try. Thanx.
The vocoder def needs to be better though. Not dramatic enough. All in all I'm very happy with my Sugarbytes purchase. Lemme know if effectrix goes 50% off I'll buy RIGHT NOW!!!!
Later
KVR >Gear Slutz! Change my mind!
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- KVRAF
- 8519 posts since 7 Apr, 2003
vstjunkie; keytracking can be applied on nearly any artillery2 effect/parameter.. this is one of the points of artillery2
rtm
rtm
- KVRAF
- 2458 posts since 18 Jun, 2008 from "nunya"....
yeah, I've messed with the key tracking feature and it is truly great!grymmjack wrote:vstjunkie; keytracking can be applied on nearly any artillery2 effect/parameter.. this is one of the points of artillery2
I have. Not everything though(you know, too busy messing with my new pluggie )grymmjack wrote:rtm
Thanx Gryme
KVR >Gear Slutz! Change my mind!
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giorgiomartini giorgiomartini https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=161733
- KVRist
- 335 posts since 1 Oct, 2007 from Berlin
Sugar Bytes wrote:Hi Giorgio,
Artillery needs no swing, because when you loop a
swinged part, it will still swing. Also you can start the effects at swinged (or any other) timing with keys or notes in a midi track.
There is a key quantize feature on board.
A Mix Envelope with Attack and Release is on board.
Use Artillery on a bus to apply it to a quasi-master.
best
Rico
but , if artillery reloops a part in a 1/16 speed ,that reloop does have to be swinged. as its just one note being repeated right ?
about the bus,
i cant get it,
i added artillery to a bus, then sent it all the channels .
but then , the bus its a audio channel it has no midi input.
can someone explain step by steo how to ?
thanx!
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- KVRian
- Topic Starter
- 1269 posts since 27 Apr, 2007
How to get MIDI should be explained in the manual:
Insert Artillery as a Midi controlled FX (can be found among the Audio Instruments). Then use the Sidechain Input (upper right corner of the plugin frame) to route audio to Artillery. A Bus will appear there as well.
Regarding the Swing: When you loop a swinged note, it will always keep swinging. If you would swing the looper itself, the loop becomes shorter and shorter and runs out of time quickly. Please just try it, you will see that the looper works perfectly on swinged material. You also have the possibility to start the looper at swinged timing, so it runs in the same offset as the swinged notes.
best
Rico
Insert Artillery as a Midi controlled FX (can be found among the Audio Instruments). Then use the Sidechain Input (upper right corner of the plugin frame) to route audio to Artillery. A Bus will appear there as well.
Regarding the Swing: When you loop a swinged note, it will always keep swinging. If you would swing the looper itself, the loop becomes shorter and shorter and runs out of time quickly. Please just try it, you will see that the looper works perfectly on swinged material. You also have the possibility to start the looper at swinged timing, so it runs in the same offset as the swinged notes.
best
Rico
- KVRAF
- 13224 posts since 16 Feb, 2005 from Kingston, Jamaica
Hi I am interested in what these are.. truthfully I all I really want is a software that will do turntable type/dj effects, that is scratching etc.....Sugar Bytes wrote:
Effectrix has less effects (14), but some effects which Artillery does not have. It's using an internal sequencer, the keyboard (or midi track) can be used to change patterns.
Best
Rico
which one is the one for me?
thanks
rsp
Last edited by zvenx on Wed Sep 30, 2009 3:18 pm, edited 1 time in total.