- random reimplemented as external module (using xorshift1024*, faster, and now work for win vst too)
- removed expiration date from exported plugins
- pushed back expiration date for the app
SonicBirth v2 alpha
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- KVRist
- Topic Starter
- 158 posts since 25 Mar, 2005
New build on sonicbirth.com
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- KVRist
- 45 posts since 16 Feb, 2012 from Indiana
Would it be possible for the yellow automatic 1 sample delay line to not be added if there's already delay in the circuit?
Almost happy new year!
Almost happy new year!
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- KVRist
- Topic Starter
- 158 posts since 25 Mar, 2005
Since the delay module can potentially be a pass-through (ie zero delay), it isn't considered as breaking a feedback loop.
Remove a sample (converted as needed) to the delay input to compensate.
Remove a sample (converted as needed) to the delay input to compensate.
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- KVRist
- 45 posts since 16 Feb, 2012 from Indiana
Here is a simplified example of a circuit in which I ran into this being a problem. The inverted signal for one side that goes into the opposite channel is delayed by 1 sample, while the other side is unaffected. I used a work around in the actual circuit, but it required two more multiplications, making it less cpu friendly.
https://drive.google.com/file/d/0B6K0pP ... sp=sharing
I do understand the problem you're facing interface wise, and the required 1 sample of delay is perfectly fine 99.9% of the time. It would probably be a pain to code it to get rid of the 1 sample delay if there's already a delay unit thats > 0 samples of delay, but to have one when the delay unit is set to 0 samples.
https://drive.google.com/file/d/0B6K0pP ... sp=sharing
I do understand the problem you're facing interface wise, and the required 1 sample of delay is perfectly fine 99.9% of the time. It would probably be a pain to code it to get rid of the 1 sample delay if there's already a delay unit thats > 0 samples of delay, but to have one when the delay unit is set to 0 samples.
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- KVRist
- Topic Starter
- 158 posts since 25 Mar, 2005
I see your point. I'll think about it.
In the meantime, here's how I would do it:
In the meantime, here's how I would do it:
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- KVRist
- 45 posts since 16 Feb, 2012 from Indiana
Nice workaround.
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- KVRer
- 1 posts since 5 Aug, 2014
this is great, really looking forward to where the project is going to go... I've been making plug-ins with SB since 2007... wonderful great environment. please keep in touch with updates .
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- KVRist
- 45 posts since 16 Feb, 2012 from Indiana
Hey Makira,
Could you add a way to see the debug component's full digits? It currently cuts off at 4 decimal places, which is great 98% of the time I use it. However the full readout would be nice in a few instances. Maybe have it in the Selected Item spot or something? I don't know, that is up to you! =]
Thanks for this application and your time!
Could you add a way to see the debug component's full digits? It currently cuts off at 4 decimal places, which is great 98% of the time I use it. However the full readout would be nice in a few instances. Maybe have it in the Selected Item spot or something? I don't know, that is up to you! =]
Thanks for this application and your time!
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- KVRer
- 1 posts since 18 Feb, 2015
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Hi,I'm trying to use this plugins:
http://www.radio.uqam.ca/ambisonic/b2x_v2.html (http://www.radio.uqam.ca/ambisonic/b2x_v2.html)
The package was created with SonicBirth but it doesn't even appear on the host's plugin-list. I try to use it with REAPER on win 7 and win 8, and with wine on Ubuntu.
Is there anyway I can help fixing the issue ?
thanks, damian
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- KVRist
- 225 posts since 11 Apr, 2007 from Montreal, Canada
So, is anybody successfully exporting to Windows VST using the latest alpha release? Antoine?
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- KVRAF
- 1579 posts since 14 Oct, 2002
makira wrote: I've also hired another person to work on the Windows port. So while I don't have much time for Sonic Birth at the moment, it is still being worked on.
Hi makira, any news on the Win side of the moon?
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- KVRAF
- 1579 posts since 14 Oct, 2002
too quiet here recently?lalo wrote:makira wrote: I've also hired another person to work on the Windows port. So while I don't have much time for Sonic Birth at the moment, it is still being worked on.
Hi makira, any news on the Win side of the moon?
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- KVRist
- 239 posts since 17 Aug, 2005
I've discovered that when using the delay module ("Delay HQ") if a value of <0 is input to the delay setting a horrific noise will be emitted.
Also I cannot restore the screen from full screen mode by pressing "escape" in Yosemite...! Help..!
Also I cannot restore the screen from full screen mode by pressing "escape" in Yosemite...! Help..!
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- KVRist
- 45 posts since 16 Feb, 2012 from Indiana
A negative delay doesn't make sense as the plug-in can't receive something that hasn't been given yet. If you need a negative delay, use a normal delay, and pretend that the delayed signal is the original. Of course then you have the problem of a delayed output, and that's when you'd use plug-in delay compensation. Sadly, SonicBirth v2 alpha doesn't have plug-in delay compensation yet. It's free right now and the dev isn't making any money off developing the app. So with patience, eventually you might get delay compensation. Till then, there's simply some things you cannot do yet.
Cheers and good luck with your plugins!
Cheers and good luck with your plugins!
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- KVRist
- 239 posts since 17 Aug, 2005
I think you misunderstand the situation. If you set a delay to 5ms, for example and use a sinewave to modulate the delay time at a depth of 15ms for a flanging effect, you can possible end up with a "delay" input of -2.5msdtpietrzak wrote:A negative delay doesn't make sense as the plug-in can't receive something that hasn't been given yet. If you need a negative delay, use a normal delay, and pretend that the delayed signal is the original. Of course then you have the problem of a delayed output, and that's when you'd use plug-in delay compensation. Sadly, SonicBirth v2 alpha doesn't have plug-in delay compensation yet. It's free right now and the dev isn't making any money off developing the app. So with patience, eventually you might get delay compensation. Till then, there's simply some things you cannot do yet.
Cheers and good luck with your plugins!