Next from Kjaerhus Audio
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- KVRAF
- 3475 posts since 6 Oct, 2001 from europe-norway-oslo
Nice, now what about a multi effect?
jorgen
jorgen
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- KVRist
- Topic Starter
- 478 posts since 14 Jan, 2003 from Denmark
Why? When they are separate you got much better control and overview than in a multi-effect.jorgen wrote:Nice, now what about a multi effect?
jorgen
Torben
- KVRAF
- 18607 posts since 16 Sep, 2001 from Las Vegas,USA
When will the Classic Filter be released or am I just missing the download link? All of your plugs are of the highest quality. Thanks so much for all your hard work!
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- KVRist
- Topic Starter
- 478 posts since 14 Jan, 2003 from Denmark
Right now it's in the hands of the beta testers but in about a week I would say.Teksonik wrote:When will the Classic Filter be released or am I just missing the download link? All of your plugs are of the highest quality. Thanks so much for all your hard work!
Torben
- KVRAF
- 18607 posts since 16 Sep, 2001 from Las Vegas,USA
Cool Thanks!
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- KVRian
- 1161 posts since 17 Nov, 2002 from Middlesbrough,UK
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- KVRer
- 18 posts since 30 Sep, 2003
I'm so looking forward to this!
Is R.H. = Random Hold?
Is R.H. = Random Hold?
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- KVRAF
- 1703 posts since 19 Apr, 2003 from Copenhagen, Denmark
Hey Torben
This filter does really looks nice but just one question.
Do i see a way to adjust the start phase of the lfo waveform or am i just dreaming
Oh, two qustions sorry... is the lfo waveform sinus only or will there be more to choose from?
This filter does really looks nice but just one question.
Do i see a way to adjust the start phase of the lfo waveform or am i just dreaming
Oh, two qustions sorry... is the lfo waveform sinus only or will there be more to choose from?
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- KVRAF
- 3475 posts since 6 Oct, 2001 from europe-norway-oslo
yeah I know, but a multi-effect with lots of presets would be very cool (reverb+chorus or delay+phaser etc). Its something Id be looking for to buy. Kind of like the Quadraverb, great fun.Torben wrote:Why? When they are separate you got much better control and overview than in a multi-effect.jorgen wrote:Nice, now what about a multi effect?
jorgen
Torben
jorgen
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- KVRer
- 16 posts since 25 Oct, 2000 from France
This looks really great ! I like your gui's,straight to the point, well laid out.
In the end, most agree it's the sound that counts, and surely your classic series plugins deliver that !!
I'd like to support your work and buy the eq plus the compressor, but i have no money atm, sorry
Anyway, as somebody who doesn't use vsti's and use mainly fx to treat recorded tracks, i must say your stuff is one of the few that really made me want to go an pay the asking price, as opposed to buying external fx.
On a side note: someone really needs to make a decent guitar/bass sim that matches or even outperforms , say, SansAmp stuff, one that really makes you believe you're playing a real amp.
I must say only Simulanalogue guitar suite and guitifier (both free, no gui) came close to convincing me although i don't like the nasty stuff that happens to the upper harmonics of the sound - i believe that's an aliasing problem that's difficult to tackle when dealing with pronounced non-linearities in the signal path, which is the very nature of a distorting guitar amp.
Since i saw your method involved component modelling, i was wondering if you had any plans for such an amp sim (e.g. with a "don't gimme bollocks, just gimme THAT sound " approach like the rest of plugs ) in the future ? That would be great ...
Cheers, and one more thank you for your great, meticulously crafted algorithms
In the end, most agree it's the sound that counts, and surely your classic series plugins deliver that !!
I'd like to support your work and buy the eq plus the compressor, but i have no money atm, sorry
Anyway, as somebody who doesn't use vsti's and use mainly fx to treat recorded tracks, i must say your stuff is one of the few that really made me want to go an pay the asking price, as opposed to buying external fx.
On a side note: someone really needs to make a decent guitar/bass sim that matches or even outperforms , say, SansAmp stuff, one that really makes you believe you're playing a real amp.
I must say only Simulanalogue guitar suite and guitifier (both free, no gui) came close to convincing me although i don't like the nasty stuff that happens to the upper harmonics of the sound - i believe that's an aliasing problem that's difficult to tackle when dealing with pronounced non-linearities in the signal path, which is the very nature of a distorting guitar amp.
Since i saw your method involved component modelling, i was wondering if you had any plans for such an amp sim (e.g. with a "don't gimme bollocks, just gimme THAT sound " approach like the rest of plugs ) in the future ? That would be great ...
Cheers, and one more thank you for your great, meticulously crafted algorithms
Last edited by DaPelikan on Thu Dec 30, 2004 12:26 am, edited 1 time in total.