I released a new version of my free & open-source modular synth plugin "blocks"

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BackInCheck wrote: Wed Apr 17, 2024 12:03 pmIf you don't mind me asking: what prevents you from building your own instruments in Phase Plant? Instruments as in presets / patches?
The shithouse filter it comes with. I don't like it at all. The newer filter they added was a big improvement but I'm still not a fan of the overall tone of it. It's the perfect platform to provide a dozen different filter options but Kilohearts don't seem to have any interest in that sort of stuff.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.

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Ooops! Duplicate.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.

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Just gave this new version a try. Must say I really like what you did on this. The sound is superb! I had a lot of fun testing this out!

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crash Renoise on windows 11

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blocks AU does not validate in logic 10.5.1 under mojave

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instant crash with Reaper on win10
earlier version was fine

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emef wrote: Sat Apr 20, 2024 5:51 pm instant crash with Reaper on win10
earlier version was fine
https://www.soonth.com/
should be fixed!

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soonth wrote: Mon Apr 22, 2024 8:38 pmhttps://www.soonth.com/
should be fixed!
The download from your site still segfaults on linux. I also tried building from source and got the same string of errors at the end of the build as the last time. As an example:

Code: Select all

In member function ‘setupBuffersForSampleRate’,
    inlined from ‘setupBuffersForSampleRate.constprop’ at /home/sprnva/Documents/blocks/Source/vital/synthesis/effects/reverb.cpp:67:6:
/home/sprnva/Documents/blocks/Source/vital/synthesis/effects/reverb.cpp:84:59: warning: argument 1 value ‘18446744073709551615’ exceeds maximum object size 9223372036854775807 [-Walloc-size-larger-than=]
   84 |     allpass_lookups_[i] = new poly_float[max_allpass_size_];
      |                                                           ^
/usr/include/c++/13/new: In member function ‘setupBuffersForSampleRate.constprop’:
/usr/include/c++/13/new:128:26: note: in a call to allocation function ‘operator new []’ declared here
  128 | _GLIBCXX_NODISCARD void* operator new[](std::size_t) _GLIBCXX_THROW (std::bad_alloc)
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soonth wrote: Mon Apr 22, 2024 8:38 pm
emef wrote: Sat Apr 20, 2024 5:51 pm instant crash with Reaper on win10
earlier version was fine
https://www.soonth.com/
should be fixed!
sorry, it's still crashing

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Just got this thanks to Oscillop's great video - https://youtu.be/Ia7KbeHKBa0?si=x7AcBMymPwNSfZsR - and I'm not disappointed. It's almost like an alternative way to get the Vital sound, and it sounds great, thank you! I popped a simple (hopefully) suggestion into the Discord, just to be able to apply the modulators on the right to the levels on the left.

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Hi!

Just wanted to pop back in and see if anyone else has issues with VERY high cpu usage with the latest version?

When I tried the 1st updated version I didn’t notice anything out of the ordinary. Honestly I just could have overlooked it. I just dropped this newest version in a track and as soon as I hit play, the cpu meter spiked quite a bit 50-60% (waveform 13). I tried the newest version in an empty project, same result. Some patches bring the computer to its knees. My computer is aging, but I dont think I own any other vsti that spikes quite like that.

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