How do I turn a device panel knob into a button?
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- KVRAF
- 2343 posts since 5 Oct, 2003
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- KVRian
- 1254 posts since 17 Oct, 2018
It's pretty straightforward. Create a Button modulator device, click the Modulator assign button and in the plugin just drag that all the way up. When you click the button it will go from 0 to whatever value you've set. Then in the Remote Controls view you map those button modulators to that view. So it's a two step process.killmaster wrote: ↑Fri Jan 24, 2020 10:47 pmI sure could use buttons in my device pages. How exactly can I do that with non Bitwig plugins? I need a button that is like a switch...
Studio One // Bitwig // Logic Pro X // Ableton 11 // Reason 11 // FLStudio // MPC // Force // Maschine
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- KVRAF
- 2343 posts since 5 Oct, 2003
Woah, thank you so much for this! Going to try this tomorrow. So glad this can be done.apoclypse wrote: ↑Sat Jan 25, 2020 12:54 amIt's pretty straightforward. Create a Button modulator device, click the Modulator assign button and in the plugin just drag that all the way up. When you click the button it will go from 0 to whatever value you've set. Then in the Remote Controls view you map those button modulators to that view. So it's a two step process.killmaster wrote: ↑Fri Jan 24, 2020 10:47 pmI sure could use buttons in my device pages. How exactly can I do that with non Bitwig plugins? I need a button that is like a switch...
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- KVRAF
- 2343 posts since 5 Oct, 2003
Thanks @apoclypse, this worked!
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- KVRAF
- 2343 posts since 5 Oct, 2003
I spoke too soon! It only works intermittently. The vast majority of the time, it simply won't map to the macro. I know it sounds weird to say just sometimes, but its true in this case. I reported it to Bitwig just is case its a bug and no user error...
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
The problem with this is if you have a list with say 6 entries and you add 6 buttons each modulating the list respectively 1 through 6, then if you have 2 buttons pressed - say 1 and 3 - the values will be added (compounded) and you'll select list item #4. That's why I had to do a workaround in Grid to take maximum, rather than a sumapoclypse wrote: ↑Sat Jan 25, 2020 12:54 amIt's pretty straightforward. Create a Button modulator device, click the Modulator assign button and in the plugin just drag that all the way up. When you click the button it will go from 0 to whatever value you've set. Then in the Remote Controls view you map those button modulators to that view. So it's a two step process.killmaster wrote: ↑Fri Jan 24, 2020 10:47 pmI sure could use buttons in my device pages. How exactly can I do that with non Bitwig plugins? I need a button that is like a switch...
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- KVRian
- 1254 posts since 17 Oct, 2018
You can only assign button macros in Remote Controls view in the Perform (Preset) page not the Device pages so make sure that's not what is going on.killmaster wrote: ↑Sat Jan 25, 2020 3:29 pmI spoke too soon! It only works intermittently. The vast majority of the time, it simply won't map to the macro. I know it sounds weird to say just sometimes, but its true in this case. I reported it to Bitwig just is case its a bug and no user error...
Studio One // Bitwig // Logic Pro X // Ableton 11 // Reason 11 // FLStudio // MPC // Force // Maschine
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- KVRian
- 1254 posts since 17 Oct, 2018
Maybe I don't understand what you are trying to do. If I have multiple buttons assigned all to different parameters how are they compounded? I have the Air Kill EQ effect in my Devices section. I create a Button or for more efficiency Buttons macro to the device and map all the EQ Kills to buttons. Then in Perform (Preset page) view I map the buttons in series. When I press buttons 1, 2, 3, 4 it works as it should. Now if you are mapping buttons to the same parameter but with different values then it makes sense that it should compound the values as you combine button presses. Otherwise I'm not sure what you mean.antic604 wrote: ↑Sat Jan 25, 2020 4:13 pmThe problem with this is if you have a list with say 6 entries and you add 6 buttons each modulating the list respectively 1 through 6, then if you have 2 buttons pressed - say 1 and 3 - the values will be added (compounded) and you'll select list item #4. That's why I had to do a workaround in Grid to take maximum, rather than a sumapoclypse wrote: ↑Sat Jan 25, 2020 12:54 amIt's pretty straightforward. Create a Button modulator device, click the Modulator assign button and in the plugin just drag that all the way up. When you click the button it will go from 0 to whatever value you've set. Then in the Remote Controls view you map those button modulators to that view. So it's a two step process.killmaster wrote: ↑Fri Jan 24, 2020 10:47 pmI sure could use buttons in my device pages. How exactly can I do that with non Bitwig plugins? I need a button that is like a switch...
Studio One // Bitwig // Logic Pro X // Ableton 11 // Reason 11 // FLStudio // MPC // Force // Maschine
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
@killmaster posted what he wanted in other thread and only came here to say he'd like a "button to behave like a switch" without explaining what it's forapoclypse wrote: ↑Sat Jan 25, 2020 4:28 pmMaybe I don't understand what you are trying to do. If I have multiple buttons assigned all to different parameters how are they compounded? I have the Air Kill EQ effect in my Devices section. I create a Button or for more efficiency Buttons macro to the device and map all the EQ Kills to buttons. Then in Perform (Preset page) view I map the buttons in series. When I press buttons 1, 2, 3, 4 it works as it should. Now if you are mapping buttons to the same parameter but with different values then it makes sense that it should compound the values as you combine button presses. Otherwise I'm not sure what you mean.antic604 wrote: ↑Sat Jan 25, 2020 4:13 pmThe problem with this is if you have a list with say 6 entries and you add 6 buttons each modulating the list respectively 1 through 6, then if you have 2 buttons pressed - say 1 and 3 - the values will be added (compounded) and you'll select list item #4. That's why I had to do a workaround in Grid to take maximum, rather than a sumapoclypse wrote: ↑Sat Jan 25, 2020 12:54 amIt's pretty straightforward. Create a Button modulator device, click the Modulator assign button and in the plugin just drag that all the way up. When you click the button it will go from 0 to whatever value you've set. Then in the Remote Controls view you map those button modulators to that view. So it's a two step process.killmaster wrote: ↑Fri Jan 24, 2020 10:47 pmI sure could use buttons in my device pages. How exactly can I do that with non Bitwig plugins? I need a button that is like a switch...
Here's that other thread: viewtopic.php?f=259&t=538596
Yeah, he could've named it better for sure
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- KVRAF
- 2343 posts since 5 Oct, 2003
yes, that's where I was trying to assign them, thanks...apoclypse wrote: ↑Sat Jan 25, 2020 4:18 pmYou can only assign button macros in Remote Controls view in the Perform (Preset) page not the Device pages so make sure that's not what is going on.killmaster wrote: ↑Sat Jan 25, 2020 3:29 pmI spoke too soon! It only works intermittently. The vast majority of the time, it simply won't map to the macro. I know it sounds weird to say just sometimes, but its true in this case. I reported it to Bitwig just is case its a bug and no user error...
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- KVRAF
- 2343 posts since 5 Oct, 2003
In actuality, I have 2 uses, thus the 2 thread posts. I just need and want buttons for switches and buttons to jump to a specific value. But yeah, I realize now that I know a little more, I should've posted images and explained things more concretely. For the time being, I'm just going to perform this with a mouse instead of buttons and switches which I figure out how to do that.antic604 wrote: ↑Sat Jan 25, 2020 4:41 pm@killmaster posted what he wanted in other thread and only came here to say he'd like a "button to behave like a switch" without explaining what it's forapoclypse wrote: ↑Sat Jan 25, 2020 4:28 pmMaybe I don't understand what you are trying to do. If I have multiple buttons assigned all to different parameters how are they compounded? I have the Air Kill EQ effect in my Devices section. I create a Button or for more efficiency Buttons macro to the device and map all the EQ Kills to buttons. Then in Perform (Preset page) view I map the buttons in series. When I press buttons 1, 2, 3, 4 it works as it should. Now if you are mapping buttons to the same parameter but with different values then it makes sense that it should compound the values as you combine button presses. Otherwise I'm not sure what you mean.antic604 wrote: ↑Sat Jan 25, 2020 4:13 pmThe problem with this is if you have a list with say 6 entries and you add 6 buttons each modulating the list respectively 1 through 6, then if you have 2 buttons pressed - say 1 and 3 - the values will be added (compounded) and you'll select list item #4. That's why I had to do a workaround in Grid to take maximum, rather than a sumapoclypse wrote: ↑Sat Jan 25, 2020 12:54 amIt's pretty straightforward. Create a Button modulator device, click the Modulator assign button and in the plugin just drag that all the way up. When you click the button it will go from 0 to whatever value you've set. Then in the Remote Controls view you map those button modulators to that view. So it's a two step process.killmaster wrote: ↑Fri Jan 24, 2020 10:47 pmI sure could use buttons in my device pages. How exactly can I do that with non Bitwig plugins? I need a button that is like a switch...
Here's that other thread: viewtopic.php?f=259&t=538596
Yeah, he could've named it better for sure