The BYOME FX are not per-voice, but this was a very conscious design decision. We tested per-voice BYOME effects early on, and we came to a few conclusions:yellowmix wrote: ↑Sat Jul 13, 2019 5:20 pmThanks for the information, kills a lot of speculation. Based on the signal flow chart, it looks like the BYOME FX are per-voice, but have a global gain at the output mixer? If so, that is fantastic.thelizard wrote: ↑Sat Jul 13, 2019 4:56 pm Here's an abandoned version of the manual. I restarted it from scratch with a completely new format, hyperlinks, table of contents, better typesetting, etc. That one's not ready to share yet. However, if you want a list of the oscillator/mix modes and details, this will give you a great idea of what is inside: https://www.dropbox.com/s/xfm7f72nxdg54 ... l.pdf?dl=0
1) Only some of the effects really sounded good per-voice, namely distortions and filters. The rest would sound like mush, or would sound not entirely different from master effects.
2) Adding in the ability to toggle per-voice effects really complicated the interface.
3) Per-voice FX are computationally much more expensive.
As a design, many of the oscillator modes are built around the advantages of per-voice FX. For instance, Subliminal is our interpretation of per-voice Dent FX, and Circuit Bent is per-voice Bitcrushing effects. Additionally, the Filter and the Mixer section are per-voice, and those offer many of those sounds as well.