Hive 2 is coming!
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- KVRAF
- 2023 posts since 23 May, 2012 from London
Very excited for the update, especially the new modulation sources; hello Seq/LFO/Maths/Performer poly sequences! Hive is my favourite synth and since the 1.2 update I'm using it almost exclusively (with a little bit of RePro here and there) in all of my tracks. It now covers a lot of the same sonic ground as Serum, but with a more streamlined and immediate workflow, for my needs anyway. I feel that it now has the power and flexibility (with more to come) of much more complex synths, without any of the baggage that usually comes with them i.e. excess clicking/tabbing.
Always Read the Manual!
- u-he
- 28062 posts since 8 Aug, 2002 from Berlin
In my opinion (opinion!), there is not always a need for "scalpels" such as tediously editable automation curves. Often enough a little bit of "repeatable randomness" would have done the same job. Often, when I look at complex curves in screenshots and presets, I do not spot much "intention". I spot "a bit of this here, a bit of that there".
Hive 2.0 won't be a surgical tool in terms of complexity. But it will offer "repeatably evolving randomness", which in many, many cases will do the job just fine. Without the tediousness.
Hive 2.0 won't be a surgical tool in terms of complexity. But it will offer "repeatably evolving randomness", which in many, many cases will do the job just fine. Without the tediousness.
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- KVRAF
- 35410 posts since 11 Apr, 2010 from Germany
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- KVRian
- 1226 posts since 26 Feb, 2016
..."repeatably evolving randomness", I have had days like that.
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- Banned
- 3889 posts since 3 Feb, 2010
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- KVRAF
- 2023 posts since 23 May, 2012 from London
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- KVRAF
- 35410 posts since 11 Apr, 2010 from Germany
I never needed more than 16 voices on a synth, even with long pads. Talking about unsion on oscillator level, of course, otherwise 16 voices would really be too few.
- Banned
- Topic Starter
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
BTW, Hi! Are you missing me in the PsyProducers' Music Group?
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- KVRAF
- 6458 posts since 17 Dec, 2009
Automatically? So i wont need to save presets for every Hive project, just update hive and Poof my projects will open?
Why don't all developers do this
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- KVRAF
- 4815 posts since 17 Aug, 2004
Extremely exciting news about Hive 2. Looking forward to that.
Can i post a question.
1. When you say "Yes, it'll completely replace Hive 1.x" does it mean Hive 2 have same VST ID and i can simply uninstall Hive 1 and install Hive 2 and all my session will load nicely and synth sounds (created in Hive 1) will sound equally same in v2?
If that's the case then this is what i call compatibility done properly!
Or...
2. we need to install another .dll which will have different VST ID and presumably different .dll name and under compatibility you mean to say that we can load Hive 2 and load preset from Hive 1 and it will work same? We just have to replace all Hive 1 in our previously created sessions?
Kind regards
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- KVRist
- 497 posts since 1 Jul, 2009
There was a discussion not long ago about the unison in Hive vs Virus.
viewtopic.php?p=7256920#p7256920
TL/DR:
Virus: 2 hypersaw oscillators with 9 voices x 8 (max) global unison = 144 max voices / note
Hive: 4 oscillators (with Sub Osc on "=") with 16 voices = 64 max voices / note
I'm fine with 16 (if I want more I have Viper), but as you can read in the post in the link it is not hard to implement. I was just curious what decisions were made regarding unison.
I suppose raising the osc unison from 16 to 32 would do no harm anyway (except cpu).
viewtopic.php?p=7256920#p7256920
TL/DR:
Virus: 2 hypersaw oscillators with 9 voices x 8 (max) global unison = 144 max voices / note
Hive: 4 oscillators (with Sub Osc on "=") with 16 voices = 64 max voices / note
I'm fine with 16 (if I want more I have Viper), but as you can read in the post in the link it is not hard to implement. I was just curious what decisions were made regarding unison.
I suppose raising the osc unison from 16 to 32 would do no harm anyway (except cpu).