How do they do Audio Virtualisation ?

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Guys, i know this is maybe not the right forum, but i like everyone of you, so i come back willingly to ask my Questions here instead to random People who are rude to me.

So you may have seen in some of the professionals EDM, Goa, Hardbass, etc. tracks that they use some kind of Audio VIrtualisation for their Videos where a logo is placed in the middle , with Background Picture and some VU Meter around the Logo.

It seem to be the same Software that everyone use, maybe direct from the Daw ?
I googled houres but couldnt find anything yet.
Do you have any Idea how to create something like that ?

Exampel:
https://www.youtube.com/watch?v=oLoT0dm88zU
https://www.youtube.com/watch?v=R20cbM5132s
https://www.youtube.com/watch?v=knfrxj0T5NY

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Adobe After Effects is the software I've seen used in most cases. That said, any software that can render in reaction to audio can do this assuming you can apply a Fast Fourier Transform to a sample buffer from the audio. Blender has been used for this, I also co-authored some software a long while ago that does this is a very basic form http://soniccandle.sourceforge.net/ . Bear in mind that Sonic Candle is out of support so the other developer and I won't be handling support requests or updates.

The downside is that all the easy software packages for creating audio-visual rendering are typically commercial, and rather expensive. Blender is free, but you'll have to get comfortable writing DSP code in either C++ or Python if you want to get the full power out of Blender. FL Studio has ZGameEditorVisualizer, which is the simplest no-need-to-code solutions I've seen.

If you already have a video editor, see if there's a audio-reactive rendering plugin or service for it. Otherwise, you may have to purchase a software or write your own plugin/software.

Hope this helps,
Dakkra
My Setup.
Now goes by Eurydice(Izzy) - she/her :hug:

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@Dakkra

Thx :) it help a lot.

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