...one would hope...Kevin63101 wrote:Tough crowd here. The 1.5 freebie upgrade wasn't enough goodwill?
Kevin63101 wrote: Aether is EXTREMELY easy. Assuming you don't want to tweak tons of parameters from scratch:
1) go to preset page
2) choose one of the numerous presets
3) edit "size", "mix" and "time".
How much easier can it get?
Exactly... and/or use the Space Type and Frequency Profile macros. See the "Getting Started" section in the manual for details.
Kevin63101 wrote: I'm understanding Breeze to be a different reverb product, not a limited version of Aether.
Breeze claims to offer features that Aether doesn't (interface, different processing method resulting in lower CPU and other features). If these aren't useful for your purposes, then pass on it.
Yup. Breeze is its own product. Note we say Aether's cousin, not brother, or son... Apples and oranges--both are fruit and both are desirable, but they have their differences. If Aether is like a power drill, Breeze is like a screw-driver... Use the right tool for the right job... We think you will ultimately want to use both.
Kevin63101 wrote: IMO they might have better marketed these new features integrated into Aether 2.0 and charged the same price as an upgrade. Then they could have offered an "Aether lite" version with severely limited features and upgrade path. But instead they are offering 2 separate products -- which you can buy either or both.
All things are possible... but this it the best path. Breeze is it's own entity. There will be an Aether 2.0 in the future, and it WILL be a paid upgrade. It will offer more power, more complexity, more options, and more "moreness" all around. Aether is about achieving the ultimate result, and offers the most extreme possible choices. It is 100% over-engineered, and we are very proud of that. We will evolve it even further in this direction with more possibilities. You will eventually see this in 2.0.
They are not the same product. Breeze is not "Aether Lite". We thought about making an "Aether Light", which BTW would still be a paid product of course, but ultimately we felt this path was better. You will likely agree with us shortly... The marketing text on the web is just preliminary at the moment. I will expand it and make it more thorough and explain the differences between and position of Breeze and Aether more clearly...
Additionally, and ultimately perhaps for Aether users, it should be noted that Breeze has it's own sound. The algorithm has some significant differences from Aether, and can do some things Aether can not do at this exact moment. And Aether can do a ton of things Breeze can not do. It is widely documented that people's tastes in reverb vary drastically. (I think that should pretty obvious from this forum.) If you want to get really deep into this subject, there is no better book than this:
http://mitpress.mit.edu/catalog/item/de ... &tid=10947
...As such. Aether users should consider Breeze as simply a different flavor/spice/tool. Use the right flavor/spice/tool for the job. You can decide which is best for you. We only give you options.
If you really must pick only one:
If you are scoring/mixing/engineering the next hollywood blockbuster using the a powerful multi-core workstation, use Aether.
If you are a artist/producer working on a track outside on your MacBook Air, or performing live, etc. Use Breeze.
But even better to have both (even if you are a hardcore pro engineer--we don't make products we are not proud to use ourselves, and Breeze is no exception), and simply use them as different tools/flavors/sounds in your toolbox/arsenal...
amen.Kevin63101 wrote: Bottom line, I see 2CAudio as trying to offer solutions to user requests at a reasonable price that supports their business. The market will determine if Breeze earns the asking price the way Aether successfully did.