Any completely license free samples out there that can be used to make sample packs?

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I dont doubt most sample companies would let you redistribute samples of theirs in some manner if you pay them enough to do so. Technically, though, that counts as 'licensed' redistribution, would be a specific 'one-off' deal with the copyright holder, and there's usually other conditions on those deals.
my other modular synth is a bugbrand

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timnoric wrote: Sun Dec 09, 2018 9:32 pm Are there any popular sources around for completely license free samples you can do whatever you want with and sell?
There are various sources for samples that are licensed under a creative commons license, which allows you to use those samples for non-commercial purposes.

Freesound is a great ressource. You will find some multisamples which you could map as SFZ files for example for personal use. If the license allows it, you can create sample packs (the audio files and the SFZ mapping) and distribute / offer them non-commercially, but you should mention and contact the original content creator.

Another great ressource is The Converse Sample Library where you will find lots of quality material.

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Izak Synthiemental wrote: Mon Dec 10, 2018 4:43 pm
timnoric wrote: Sun Dec 09, 2018 9:32 pm Are there any popular sources around for completely license free samples you can do whatever you want with and sell?
There are various sources for samples that are licensed under a creative commons license, which allows you to use those samples for non-commercial purposes.
So, not 'you can do whatever you want with and sell' then.
my other modular synth is a bugbrand

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Just to make it clear I underlined the important terms in red:
Izak Synthiemental wrote: Mon Dec 10, 2018 4:43 pm
timnoric wrote: Sun Dec 09, 2018 9:32 pm Are there any popular sources around for completely license free samples
you can do whatever you want with and sell?
There are various sources for samples that are licensed under a
creative commons license, which allows you to use those samples
for non-commercial purposes.
If you sell something it is commercial! :o
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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Sigh! :P

You're kind of pedantic, aren't you?

At the question: "You want to take instrument-samples, which are free ...?"
he just does not deny this.

Secondly he speaks of "completely license free samples". This insinuates
that "free samples" are free - and "completely license free samples" are
samples which are not only free, but also "license free".
topaz wrote: Mon Dec 10, 2018 4:09 pm That's 1 Opinion.
enroe wrote: Mon Dec 10, 2018 3:40 pm
enroe wrote: Mon Dec 10, 2018 3:21 pm No, he meant "free" and over that also "license free".
topaz wrote: Mon Dec 10, 2018 3:25 pm Where did he say that?
It is the context!
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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timnoric wrote: Sun Dec 09, 2018 9:32 pm Almost all samples are licensed to allow you to use them when making
and selling songs, however usually their license doesn't permit using
them to make and sell your own sample packs.

Are there any popular sources around for completely license free
samples
you can do whatever you want with and sell?

This has a very bad aftertaste. :cry:
Maybe I should explain the problem:

You want to take free samplesets - change some things,
stick your name on them and then sell them?

The philospohy of "free" and "open source" is a very
special one. It is the idea, that things which are based
on ressources which we all get for free: breathing air, education,
knowledge and culture, attention and gratuity from our neighbours
and from the society - that the herefrom resulting things are also free!

It is the idea that everybody has access to tools and ideas
again - without financial discrimination. It is the idea that
not everything needs to be commercialized. It is the uttermost
democratic idea that every person can share our culture.

Now what you try to do seems to be a most parasitic misuse
of this idea. You awkwardly steal tings from the free realm
and very egoisticly charge for these.

-----------------------------------------------------------------------

Maybe you don't intend this ...

... and you just didn't know. In this case I'd like to suggest:
Take a drum-synth - it can be a free one also - and create
your own drum output.

You can then take this drum-output, convert it to wav-
samples, apply your effects and put them into your sampleset
- and voila: You have your "own sample-set"!

If you now name the source-synth you can sell your
own sample set (without a bad aftertaste). :tu:
Of course, if you offer it for free, it would be even greater. 8)
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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I am not arguing with you anymore. because you are wrong.
enroe wrote: Mon Dec 10, 2018 5:00 pm Sigh! :P

You're kind of pedantic, aren't you?

At the question: "You want to take instrument-samples, which are free ...?"
he just does not deny this.

Secondly he speaks of "completely license free samples". This insinuates
that "free samples" are free - and "completely license free samples" are
samples which are not only free, but also "license free".
topaz wrote: Mon Dec 10, 2018 4:09 pm That's 1 Opinion.
enroe wrote: Mon Dec 10, 2018 3:40 pm
enroe wrote: Mon Dec 10, 2018 3:21 pm No, he meant "free" and over that also "license free".
topaz wrote: Mon Dec 10, 2018 3:25 pm Where did he say that?
It is the context!

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You're a young company, and your customers' goodwill is going to be an important part of your success. You do not want to get a reputation for repackaging free stuff to sell back to people. If your goal is just to expand the factory library for Atlas, you might consider making the free samples available as a "free expansion" from your website. As long as you stick to the licensing terms (include attribution for BY; don't modify anything ND; don't change licensing terms for SA; stay away from NC), I think you will be OK putting them out there as free sample packs for people to use with your program. Others may be able to elaborate on this or correct me here, but that seems like a reasonable approach to me.

If you're looking for samples to release as extra paid expansions, you'll have to stick to CC0 or (with attribution) CC-BY, but probably with substantial processing/modifications such that you don't look like jerks for trying to sell them. For the amount of time it would take to find and modify the appropriate samples, you might be better off synthesizing them yourself (as suggested above) or paying a sound designer to create new sounds for you.

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To be open, this post is more research for us than anything else. We are working on something big and it requires a lot of samples. We are just weighing up our options around synthesizing them, recording them manually ourselves, licensing, and in this case if there are any free sounds we can creatively process and make our own.

In no way would we just package up existing sounds and sell them! We have some cool ways to mangle audio files so they sound different and original. But have got a few interesting leads from this post re the CC0/CC-BY-SA licensing so cheers guys!

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https://www.samplescience.ca/2017/10/sa ... layer.html

This one should fit the bill? I remember also there was a company which had a channel strip plugin besides other things, can't recall the name. When it closed down they sold their samples with a very liberal license, but they're gone now anyway and it can't be bought anymore.

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