solomute wrote:PDC plug delay compensation works very poorely and does not work on most old 32-bit vsts including genwave eq. There is some voxengo plugin promised to fix the problem of vsts not reporting latency to pdc host's feature and yet that plugin is totally crap and does not work. Ddmf metaplugin also fails. Asio4all fails, etc. All this pdc is more a theoretical thing than working solution to keep ignorant users calm. Secondly pdc does not correct midi input latency, it kind of tries to compensate only playback.
Whatever causes the delay emulation or not but I insist on not using bridges and search for articles yourself. It helped me greatly. Now I am restructuring my workflow for 64-bit only. Otherwise your workflow will be very slow. But speed if very important!
THere is little number of sfz libs which renders this format promising but useless and not many people willing to create new sfz libs. Another matter is sf2. Sf2 are usable only for synth sounds. As for kontakt, when you load all into one vst you have less competing processes than using many vsts, there you have smaller latency. Also kontakt use seems to be optimized by daws' manufacturers while other vsts can be even secretely blocked.
Most vsts don't use fft. Fft-based vsts are rare and considered high class. Vstis based on samples do not use any calculation at all and by the way those samples-based 64bit vsts were giving the greatest delay. Some of them even freeze pc for several seconds when you open their gui.
You will find some artictles about setting up windows for realtime audio. They may fail to help you if you are using 32-bit vsts via bridges.
64 bit SF2 player (SFZ alternative)
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- KVRAF
- 1790 posts since 13 May, 2004 from Germany
So much nonsense in a single post.....
- KVRAF
- 5564 posts since 13 Jan, 2005 from the bottom of my heart
Unbelievable or? His other postings aren't better.rasmusklump wrote:So much nonsense in a single post.....
Whoever wants music instead of noise, joy instead of pleasure, soul instead of gold, creative work instead of business, passion instead of foolery, finds no home in this trivial world of ours.
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- Banned
- 181 posts since 29 Mar, 2017
That's what i was trying to say. Bridges will cause latency, avoid them...True. Bridging would be unrelated to optimisation.
samplitude is the best daw for me. To have studio like sound before asking questions on any audio forums in the internet please read the book by alex unlocking fx creative potential
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- Banned
- 181 posts since 29 Mar, 2017
It's one of the plugins which loads fonts for ages and also seem to be causing latency delays. I have to use it for one sfz lib that i need. But I am thinking to get rid of it. KOntakt is the only one which is stable and optimized. Tal-sampler distorts sound too much. I have found that bass-midi is the best to host sf2s. Of course I still need tx16wx v1 to check but this is tabu.Plogue's sforzando plays SF2, it's also available as a 64-bit plugin.
samplitude is the best daw for me. To have studio like sound before asking questions on any audio forums in the internet please read the book by alex unlocking fx creative potential
- Beware the Quoth
- 33155 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
I really suspect not. A specific bridge could be optimised or not optimised or impaired. The mere fact that it is a bridge has no relationship to a given bridge's level of optimisation.solomute wrote:That's what i was trying to say.True. Bridging would be unrelated to optimisation.
False, as explained before.Bridges will cause latency, avoid them...
my other modular synth is a bugbrand
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- Banned
- 181 posts since 29 Mar, 2017
Still millions of users moan and plee to the programers "please make a 64 bit version"False, as explained before.
If it were false those moans would not exist. From my expeience samplitude's bridge is awful causing unbearable latencies. Better use jbridge and even better no bridges. If you have latencies first try removing all bridges and see if it helps.
samplitude is the best daw for me. To have studio like sound before asking questions on any audio forums in the internet please read the book by alex unlocking fx creative potential
- Beware the Quoth
- 33155 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
Please stick to actual facts, instead of made-up nonsense that relies on exaggeration and misrepresentation of the many reasons people actually seek 64-bit versions of their plugins.solomute wrote:Still millions of users moan and plee to the programers "please make a 64 bit version"False, as explained before.
For the record, though, of all the usual reasons that people cite when state that they would rather have a native 64-bit version than use a bridge, it is remarkable that one of the rarest is latency.
Flawed logic. You're conflating two entirely separate things, please don't do that. Wanting a 64-bit plugin is not inherently associated with bridging, nor any artefact of bridging, nor the specific artefact of bridging you claim it is.If it were false those moans would not exist.
Then your system has that problem. But since other people using Samplitude dont have that problem, and people using other bridges do not have that problem, then your claim that this is an issue immutably caused by the use of a bridge is false. End of story.From my experience samplitude's bridge is awful causing unbearable latencies.
Actually, since latency issues have been being reported here for more than 15 years, on a wealth of systems where bridging does not apply, then the rather more common solution of investigating drivers, and buffer settings would make far more sense, and be supported by far more evidence.Better use jbridge and even better no bridges. If you have latencies first try removing all bridges and see if it helps.
my other modular synth is a bugbrand
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- Banned
- 181 posts since 29 Mar, 2017
For me removing all instances of samplitude's bridge has solved latency problems. Though I must admit that with DP i used several jbridged 32-bit vsts and they seem to not induce additional latencies vs 64-vsts. Perhaps it's samplitude's issue. Still better stick to 64-bit if possible.
As for tx16wx version 1 I have managed to find it. If someone needs,PM me for upload. One thing about tx16wx v1 is that it loads only 3 sf2s from 1000 and with the 997 i get the error invalid format (missing 'list'). So actually tx16wx is not useable unfortunately. I have checked if those sf2s could contain mp3 instead of wavs since mp3s are not supported using sfzed program but they do contain wav inside and not mp3. So what is meat by invalid format and some mystical list i can't even image. The thing is that the sampler is very cool. By sound it beats all those crappy synths that you are given. You load some lousy simple sf2 and get sound of a real hw synth with all saturation and etc. But that error spoils everything. Quality is comparable to tal-sampler but tal can load only 1 sf2 whereas tx16wx a lot.
As for tx16wx version 1 I have managed to find it. If someone needs,PM me for upload. One thing about tx16wx v1 is that it loads only 3 sf2s from 1000 and with the 997 i get the error invalid format (missing 'list'). So actually tx16wx is not useable unfortunately. I have checked if those sf2s could contain mp3 instead of wavs since mp3s are not supported using sfzed program but they do contain wav inside and not mp3. So what is meat by invalid format and some mystical list i can't even image. The thing is that the sampler is very cool. By sound it beats all those crappy synths that you are given. You load some lousy simple sf2 and get sound of a real hw synth with all saturation and etc. But that error spoils everything. Quality is comparable to tal-sampler but tal can load only 1 sf2 whereas tx16wx a lot.
samplitude is the best daw for me. To have studio like sound before asking questions on any audio forums in the internet please read the book by alex unlocking fx creative potential
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- KVRist
- 104 posts since 19 Jun, 2019
It's 2019 and this is still relevant for me.
Has there been an attempt to imitate the way SFZ -the plugin- handles SF2 files?
Either with a VSTi that opens SF2 directly or with a converter.
I've tried many and none of them do it exactly like SFZ, there's always something off.
Has there been an attempt to imitate the way SFZ -the plugin- handles SF2 files?
Either with a VSTi that opens SF2 directly or with a converter.
I've tried many and none of them do it exactly like SFZ, there's always something off.
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- KVRAF
- 2585 posts since 19 Mar, 2008 from germany
Which samplers have you tried?
And what behaviour are you looking for?
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
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- KVRist
- 104 posts since 19 Jun, 2019
I've tried more than I can remember. Though to be clear, it's not that every conversion gets messed up, just that every converter or plugin messes up some soundfonts. Sometimes it's the attack curve, sometimes it's panning, or something that I can't really describe... but it does not sound the same as in SFZ.
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- KVRian
- 1000 posts since 25 Feb, 2008 from Sydney, Australia
Quite a few borked sf2 files will "fix themselves" if you import them into ESC and then export them out to sf2 again, under a new name.
Prestissimo in Moto Perpetuo
- KVRAF
- 2696 posts since 19 Apr, 2005 from The City Beneath the Sea
When I experimented with making stereo SF2 files I discovered something....
When it comes to tx16wx sf2 files created by taking SFZ files into ESC - and then combining the sf2 instruments and setting the root notes in VSampler created a thing - the loop points were not embedded in the samples but in a, well, text file. So tx16wx would not pick them up....
In the end, you can get perfect mono or stereo sf2 files using ESC to convert SFZ to sf2 instruments, and then use either Viena or Polyphone to make the final sf2 files by hand - adding the instruments one at a time.
sf2 is a valid format, it just needs more instruments that support a stereo implementation.... Someone to build upon what Guenter started, and Tim C - but with stereo.....
When it comes to tx16wx sf2 files created by taking SFZ files into ESC - and then combining the sf2 instruments and setting the root notes in VSampler created a thing - the loop points were not embedded in the samples but in a, well, text file. So tx16wx would not pick them up....
In the end, you can get perfect mono or stereo sf2 files using ESC to convert SFZ to sf2 instruments, and then use either Viena or Polyphone to make the final sf2 files by hand - adding the instruments one at a time.
sf2 is a valid format, it just needs more instruments that support a stereo implementation.... Someone to build upon what Guenter started, and Tim C - but with stereo.....
- KVRAF
- 2696 posts since 19 Apr, 2005 from The City Beneath the Sea
I would love to present a challenge to the community here....
I think it is well known I am on a break due to family health issues...
Give me an instrument that can combine or alternate between two to four samples and give me various options such as lfo controlling envelopes, ADSR and diverse FX and I will make all of my soundsets into SFZ and Stereo SF2.
Just give me something I can work with. We will make an industry standard.
Maybe this is just me being out of working on anything for so long. If you take it that way, feel free to ignore....
I think it is well known I am on a break due to family health issues...
Give me an instrument that can combine or alternate between two to four samples and give me various options such as lfo controlling envelopes, ADSR and diverse FX and I will make all of my soundsets into SFZ and Stereo SF2.
Just give me something I can work with. We will make an industry standard.
Maybe this is just me being out of working on anything for so long. If you take it that way, feel free to ignore....