Zebra presets load quick and it is so easy to share one or more.Shiek927 wrote: ↑Mon Sep 16, 2019 2:54 amI have to agree! I've dabbled in sampling more this year and unfortunately my efforts haven't really resulted in anything much better than I imagined: realistic, solid sampling requires many, many layers of multi-samples to get the sound you're looking for without the chipmunk effect. It's the sort of thing that can very quickly balloon and you end up with Omnisphere. Not that I dislike Omnisphere at all, but it's sheer size requires not just a very large storage capacity, but an SSD is practically mandatory to avoid very long load-times: whether patches or the just loading an instance of the synth itself.pdxindy wrote: ↑Mon Sep 16, 2019 2:16 am My thoughts on adding sample playback to Zebra.
It should for sure not be done in the regular Osc. It would not sound so good with OscFX and so on.
Massive X and Serum both have a "noise" Osc which can play simple samples as say a bowed attack sound to add realism. Serum allows the user to add their own samples and Massive X doesn't but it is otherwise a similar concept.
While I could imagine a very simple module in Zebra for that, using samples brings its own headache. Samples do not transpose well across the keyboard. They don't modulate well and you cannot change the basic timbre based on say velocity or key range. Thus you end up with Kontakt libraries with many layers of multi-samples and complex scripting in order to get realism.
I would rather Zebra stay with pure synthesis. I would rather see development time put towards creating more realistic attacks and noises for simulating acoustic/real instruments. There is fruitful ground for such development (not sure whether it would pay the bills) without depending on samples or incurring the drawbacks of them.
There's some benefits to sampling without a doubt and it can open up new avenues that weren't otherwise there, but I can understand the reasoning behind not wanting it at all as well. Where-ever you stand, it's definitely not a requirement even though people might want it to be.
Also, it is easy enough in my DAW to create a layered instrument with sample and Zebra.
IIRC, Urs mentioned that some aspect of the physical modeling for drums that u-he was working on may make its way into Zebra 3. I find it exciting to continue to creatively expand the synthesis capability of Zebra.
There are so many tools that can play samples, but there is nothing quite like Zebra!