Just to add, from a user's perspective: that "missing" functionality isn't a big deal to me. I say this for two reasons: 1) I have Serum and can use that for those type of sounds/functionality, and/or 2) I can render the Osc Warp in Serum, save the result as a wavetable, then import the wavetable (with the baked-in warp) into Hive. Boom, I now have warping in Hive. Takes no time. (I'm sure other users can math out those behaviors in a .uhm script, but for users like me who are currently rusty on math, the options I listed above still make it a non-issue.)Dim Vision wrote: ↑Sun Jul 14, 2019 3:27 am I think it's been touched upon but perhaps not directly discussed: I'm curious to learn why a certain class of WT FX are not featured in Hive 2. Sometimes these FX are referred to as Warp, Morph or Bend modes.
I ask because these FX types show up in several other synthesizers with WT oscillators, so I wonder why Hive 2 doesn't feature them too. Not critiquing, just curious.
An additional benefit is that if I keep the size of tables modest (example, two wavetables of 128 frames each), I can combine them into one larger wavetable, including several different instances of warping. Then with Hive's multi-dimensional scanning, I can crossfade among multiple warping modes with the XY pad. I've attached a patch and wavetable as an example.