MPE Support

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Great synth! :) Are there any plans to add MPE support in the future, or how likely is it to happen?

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Thanks for your positive comment! Full MPE support is quite complicated to add, so I'm afraid that I can't make any promises there. I do have a new synth in development which is fully MPE compliant but I can't tell you much more about that as yet...

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Ok, thank you, that's good to know. I have an MPE controller so it's kind of important for me, but in any case the modulation inputs of ArcSyn are really nice: Polyphonic Aftertouch, and then also Release Velocity which I've never seen in any other synth.

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With polyphonic aftertouch and release velocity you can use your MPE controller in single channel mode (if it's a Roli Seaboard) and still use all 5 dimensions of touch. It might take a bit of fiddling around but it should be doable. Map release velocity to LIFT, aftertouch to PRESS, mod wheel to SLIDE, pitch bend to GLIDE and velocity to STRIKE.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.

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BONES wrote: Wed Jun 12, 2019 11:14 am pitch bend to GLIDE
Thanks for your comment :) But polyphonic pitch bend would be very important for me.

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Then set up a keyboard split, it's easy.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.

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