Latest News: Bitwig updates Bitwig Studio to v5.1
Sluggish/sloooow GUI Bitwig 2.23 macOS Sierra 10.12.6
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feedbackmachine feedbackmachine https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=411647
- KVRer
- Topic Starter
- 16 posts since 11 Jan, 2018
It will be about the same (low) speed, since the drawing fully is done on CPU, no GPU involved. The CPU is not dependent on the quality of a driver, unlike a GPU.
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- KVRist
- 303 posts since 9 Mar, 2017
That's not fully accurate due to Cairo using for example XRender in Linux, which is accelerated.feedbackmachine wrote:It will be about the same (low) speed, since the drawing fully is done on CPU, no GPU involved. The CPU is not dependent on the quality of a driver, unlike a GPU.
Last edited by ejgallego on Sat Feb 17, 2018 3:54 am, edited 1 time in total.
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- KVRist
- 303 posts since 9 Mar, 2017
If somebody is curious about the difference between OS you can read some not so old benchs https://github.com/x42/cairo-testing :
So yup, I wouldn't be surprised to hear OSX are really suffering with Cairo.
Code: Select all
GTK Linux/XCB 0.197 msec
GTK OSX 10.10.5 7.4 msec (37.5 times slower than Linux/XCB)
Cocoa OSX 10.10.5 7.5 msec (38.0 times slower than Linux/XCB)
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feedbackmachine feedbackmachine https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=411647
- KVRer
- Topic Starter
- 16 posts since 11 Jan, 2018
Beta 4 still has no changes regarding GUI speed inside, so I assume this will accompany us still a long period of time.
- KVRAF
- 25417 posts since 3 Feb, 2005 from in the wilds
I wouldn't expect that to change for 2.3...feedbackmachine wrote:Beta 4 still has no changes regarding GUI speed inside, so I assume this will accompany us still a long period of time.
- KVRAF
- 5752 posts since 29 Sep, 2010 from Maui
Cairo will work well for what they want to do, I assume to use it with OpenGL. Unfortunately, its
not a simple matter, they basically have to implement their own GUI toolkit for it. In other words.
its a lot of work. Being patient and considerate of the small team and not so small task before them,
should pay off well in the end.
-Cheers
not a simple matter, they basically have to implement their own GUI toolkit for it. In other words.
its a lot of work. Being patient and considerate of the small team and not so small task before them,
should pay off well in the end.
-Cheers
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- KVRist
- 151 posts since 11 Aug, 2016
Do you think an options to disable animations globally a good idea??
and it shouldnt be applicable for expanded device view and analyzer device
or maybe add option to exclude some device
and it shouldnt be applicable for expanded device view and analyzer device
or maybe add option to exclude some device
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- KVRist
- 64 posts since 29 Jan, 2018
Bad idea.
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- KVRist
- 64 posts since 29 Jan, 2018
I mean, there's always a way to make this butter smooth with today's technologies.
- Banned
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
No. You can always collapse the devices to not see the graphs and keep the remotes page open to control it.re23071998 wrote:Do you think an options to disable animations globally a good idea??
and it shouldnt be applicable for expanded device view and analyzer device
or maybe add option to exclude some device
What - I think - could help is a global cap for refresh rate of the graphs, so we could limit it to 60, 30, 20, 15fps
- KVRian
- 985 posts since 10 Sep, 2014
Yes! And not only for performance but to tidy things up, too.re23071998 wrote:Do you think an options to disable animations globally a good idea??
I get seasick with all that animation and find them rather distracting. Would be nice to disable them per device, and a global option to disable animations for modulators.
Frankly one eq in the chain is enough for me in terms of visual reference. Hell, even phaser and chorus have analyzers.
Do you really (I mean really) need all this analyzers?
Useless eyecandy IMO.
Cheers!
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- KVRist
- 64 posts since 29 Jan, 2018
Well that's part of what makes Bitwig so cool. All those moving things and bouncing balls .
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- KVRer
- 8 posts since 22 Sep, 2016
I've found the GC pauses to be much less frequent on the new 2.3 Beta. I was getting 1-2 second GC pauses previously on 2.2 when working with really large projects, now they're hardly noticeable.
- KVRAF
- 25417 posts since 3 Feb, 2005 from in the wilds
I'd be happy to have that... sometimes I find all the moving stuff too 'noisy' and I would like visual quiet...re23071998 wrote:Do you think an options to disable animations globally a good idea??
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- KVRist
- 64 posts since 29 Jan, 2018
A black and white monitor might help you.