[announce] VeeSeeVST Rack VST2 plugin
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- KVRer
- 17 posts since 6 May, 2019
Excelent!
Solved.Thanks.
Solved.Thanks.
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- KVRer
- 17 posts since 6 May, 2019
Last edited by MUSICOELECTRO on Sat May 18, 2019 4:36 pm, edited 1 time in total.
- KVRist
- 470 posts since 11 Mar, 2007 from Portugal
oops, wrong thread, LOL, sorry!
PTV answered it
PTV answered it
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- KVRer
- 17 posts since 6 May, 2019
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- KVRer
- 17 posts since 6 May, 2019
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- KVRist
- Topic Starter
- 173 posts since 23 May, 2017
But it does something: It makes the plugin crash (in all DAWs)
Srsly, thanks for the find !
Code: Select all
** May 19th, 2019
- fix Fundamental.LFO
- FX: auto-disable idle detection when there are no input channels
- add module ZZC.Clock
- add module ZZC.Divider
- add module ZZC.FN3
- add module ZZC.SCVCA
- add module ZZC.SH8
- add module ZZC.SRC
veeseevstrack_0_6_1_win32_bin-19May2019.7z (win32, unsupported)
VeeSeeVSTRack plugin SDK
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- KVRer
- 17 posts since 6 May, 2019
Gracias!
Saludos desde Colombia.
Saludos desde Colombia.
bsp804 wrote: ↑Sun May 19, 2019 2:59 pmBut it does something: It makes the plugin crash (in all DAWs)
Srsly, thanks for the find !
veeseevstrack_0_6_1_win64_bin-19May2019.7z (win64)Code: Select all
** May 19th, 2019 - fix Fundamental.LFO - FX: auto-disable idle detection when there are no input channels - add module ZZC.Clock - add module ZZC.Divider - add module ZZC.FN3 - add module ZZC.SCVCA - add module ZZC.SH8 - add module ZZC.SRC
veeseevstrack_0_6_1_win32_bin-19May2019.7z (win32, unsupported)
VeeSeeVSTRack plugin SDK
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- KVRist
- 279 posts since 13 Feb, 2007
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- KVRer
- 17 posts since 6 May, 2019
Hello
i was looking that some submarine modules are not avaiable and are great!.
Is possible to include them in this versión?
see the attached image
i was looking that some submarine modules are not avaiable and are great!.
Is possible to include them in this versión?
see the attached image
You do not have the required permissions to view the files attached to this post.
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- KVRist
- Topic Starter
- 173 posts since 23 May, 2017
Extract this 7zip archive and copy the files to your vst2_bin/ dir. This will add the SubmarineUtility modules (and yes, they are quite handy !).MUSICOELECTRO wrote: ↑Mon May 20, 2019 9:57 pm Hello
i was looking that some submarine modules are not avaiable and are great!.
Is possible to include them in this versión?
see the attached image
I'll create a new (full) release (with some additional changes) later on / probably in a few days.
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- KVRist
- 79 posts since 14 Nov, 2005 from berlin,germany
Just a quick note to say thanks for all your hard work on this! I'm just discovering VCV and stumbled on this project, which makes it so much easier to set up and use in a DAW, with multiple instances, project recall and all that good stuff. Amazing!
The only drawback, as far as I can see, is the inability to bring in new modules on the fly; I gather this is due to workarounds you've had to make, which I likely would not understand even if you explained it, and I greatly appreciate the solid selection you've hard-wired in so far. Being fairly new to modular work it's obviously way more than enough for me to start with!
But I'm just wondering if there's any hope that eventually - perhaps by working directly with VCV's lead developer, as I think you've mentioned you were looking into - modules could one day be added by the user? Possibly even paid, licensed ones which obviously you can't bake into the plugin as you are doing so far with free/open-source ones?
Don't get me wrong, I don't want to come across as the usual ungrateful user of free software clamoring for ever more features... and apologies if this has already been asked and/or answered somewhere in the many pages of this thread... I'm just wondering if you have any kind of roadmap for this, or whether you figure it's straight-up impossible. Thanks in advance, and again for your work on this fantastic project!
The only drawback, as far as I can see, is the inability to bring in new modules on the fly; I gather this is due to workarounds you've had to make, which I likely would not understand even if you explained it, and I greatly appreciate the solid selection you've hard-wired in so far. Being fairly new to modular work it's obviously way more than enough for me to start with!
But I'm just wondering if there's any hope that eventually - perhaps by working directly with VCV's lead developer, as I think you've mentioned you were looking into - modules could one day be added by the user? Possibly even paid, licensed ones which obviously you can't bake into the plugin as you are doing so far with free/open-source ones?
Don't get me wrong, I don't want to come across as the usual ungrateful user of free software clamoring for ever more features... and apologies if this has already been asked and/or answered somewhere in the many pages of this thread... I'm just wondering if you have any kind of roadmap for this, or whether you figure it's straight-up impossible. Thanks in advance, and again for your work on this fantastic project!
tobias tinker
sonic adventures and experiments at:
tobiastinker.com
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music is easy; just start with complete silence and take away the parts you don't like!
sonic adventures and experiments at:
tobiastinker.com
----
music is easy; just start with complete silence and take away the parts you don't like!
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- KVRist
- Topic Starter
- 173 posts since 23 May, 2017
Thank you for the feedback !
Nothing is stopping anyone from selling his / her modules / plugins for VSVR via Digital River, Avangate, or any other monetization platform.
Freebies can be uploaded to Github or any other public place on the internet.
While VSVR does not have a built-in shop like VCVR (and like I said before: I have no intention to create one), installing 3rd party plugins is as easy as copying a folder (basically the same procedure as with many VST plugins).
In other words: It's not up to me.
You should direct that request to the developers who actually can provide you with the closed source modules you are missing.subtlearts wrote: ↑Tue May 21, 2019 8:10 pmBut I'm just wondering if [..] modules could one day be added by the user?
Nothing is stopping anyone from selling his / her modules / plugins for VSVR via Digital River, Avangate, or any other monetization platform.
Freebies can be uploaded to Github or any other public place on the internet.
While VSVR does not have a built-in shop like VCVR (and like I said before: I have no intention to create one), installing 3rd party plugins is as easy as copying a folder (basically the same procedure as with many VST plugins).
In other words: It's not up to me.
- KVRist
- 323 posts since 19 Jul, 2008
VCV Rack will be available as a VST2 and possibly VST3/AU/AAX plugin for around $99 shortly after Rack v2 releases later this year. It will be able to load normal VCV Rack plugins.subtlearts wrote: ↑Tue May 21, 2019 8:10 pmmodules could one day be added by the user? Possibly even paid, licensed ones
VCV Rack, the Eurorack simulator