VCV Rack

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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I would be interested in hearing more about the proposed multi threading/cpu core shaving - seemed to imply it may work on a row or group of modules?
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vortico wrote: Tue Jan 29, 2019 3:56 am The current plan is "maybe". AU is more likely than VST3 and AAX though.
VST3 would be really great. Sample precise automation, parameter categories, etc. For the VST/VST3 version 16 outputs for core audio module would be great (drums synthesis is a typical field where having different tracks for different sounds makes the mixing process more confortable)

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Multithreading isn't just proposed. It's available on the Rack v1 branch on GitHub. https://twitter.com/vcvrack/status/1089282240629084161
VCV Rack, the Eurorack simulator

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vortico wrote: Tue Jan 29, 2019 3:56 am The current plan is "maybe". AU is more likely than VST3 and AAX though.
Thanks for clarifying
Sweet child in time...

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vortico wrote: Thu Nov 22, 2018 9:28 pm Announcement: All VCV plugins are discounted by $5 until December 1.
This includes Scalar, Spectra, Parametra, Router, Console, and Pulse Matrix.

https://vcvrack.com/
I heard of VCV for the first time today, spent an hour so far trying to figure out how much it costs. Website says open source, you're listing prices here.

If it's free, I'll be wondering what anti-aliasing technology it provides. Reaktor has N.I. mods claiming its oscillators are anti-aliased, while simple testing immediately proves otherwise.

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The payware modules are by third-party developers (mainly). The rack is free, and comes with a ton of free modules.

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fewnkj4g5jhi09t wrote: Sun Feb 10, 2019 9:41 pm If it's free, I'll be wondering what anti-aliasing technology it provides. Reaktor has N.I. mods claiming its oscillators are anti-aliased, while simple testing immediately proves otherwise.
Every synth coming out these days is anti-aliased. I think the misunderstanding is that anti-aliasing doesn't remove aliasing, just reduces it.

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fewnkj4g5jhi09t wrote: Sun Feb 10, 2019 9:41 pm I heard of VCV for the first time today, spent an hour so far trying to figure out how much it costs. Website says open source, you're listing prices here.

If it's free, I'll be wondering what anti-aliasing technology it provides. Reaktor has N.I. mods claiming its oscillators are anti-aliased, while simple testing immediately proves otherwise.
VCV Rack is free open-source. You can install plugins which give you more modules. There are currently 145 plugins containing ~1200 modules. You can see which plugins are open-source, freeware, and commercial at the Plugin Manager.

VCV Rack doesn't generate sound itself, so it doesn't have DSP algorithms (although a C++ DSP header library is included in the Rack SDK for plugin developers if they wish to use it). Instead, plugin developers can use whatever DSP they want, just like VST plugins. You can find which method each oscillator/filter/distortion/etc uses by either reading the source code, the manuals, or marketing text, but remember, the method doesn't matter at the end of the day but the sound.

And yes, chk071 is right. "Anti-aliasing" is probably a bad term, since it's impossible to remove all aliasing with finite computational power except in pedagogical cases like a fixed-pitch saw wave using additive synthesis.
VCV Rack, the Eurorack simulator

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Stuff I can't hear matters to me, because processing can turn it into stuff I can hear. I make oscillators with less aliasing than Reaktor's; I'd need a good reason to use Reaktor's instead of mine.

Thanks for the overview.

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If you can make oscillators, check out https://vcvrack.com/manual/PluginDevelo ... orial.html. Creating plugins is simple if you can write C++, since everything is done in a single `step()` function which advances your module's state by one sample. https://github.com/VCVRack/Template/blo ... pp#L34-L59
VCV Rack, the Eurorack simulator

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vortico wrote: Sun Feb 10, 2019 10:48 pm If you can make oscillators, check out https://vcvrack.com/manual/PluginDevelo ... orial.html. Creating plugins is simple if you can write C++, since everything is done in a single `step()` function which advances your module's state by one sample. https://github.com/VCVRack/Template/blo ... pp#L34-L59
I'll look at it. Thanks. If your SDK is documented better than Steinberg VST-SDK and Juce, that would be a plus for me.

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The v1 API will be. https://vcvrack.com/docs/
VCV Rack, the Eurorack simulator

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vortico wrote: Mon Feb 11, 2019 1:07 am The v1 API will be. https://vcvrack.com/docs/
Nice. I almost mentioned Java SDK as an example of good docs imho; and yours look like they could go that way.

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Here's an article about the upcoming Rack 1.0 release. http://cdm.link/2019/02/vcv-rack-1-0/
VCV Rack, the Eurorack simulator

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