Prefabs In SynthEdit
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- KVRer
- Topic Starter
- 1 posts since 27 Oct, 2013 from Australia
Hi guys, I'm curious about the process behind creating prefabs. I only downloaded the trial of SE yesterday and am trying to get my head around it. Are they programmed through an SDK? This all seems quite different to the AU programming that I am used to.
Cheers, Cale
Cheers, Cale
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- KVRian
- 1091 posts since 8 Feb, 2012 from South - Africa
Prefabs are just mini SE project files, that shows you how to achieve a specific function. You can even load a SE project into another project - 'cause that is what prefabs are. Modules on the other hand are smaller building blocks written in c++ with the SE SDK.
Hope the explenation helps - and check out the tutorial in the help file.
Andrew
Hope the explenation helps - and check out the tutorial in the help file.
Andrew
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Mineralhillsworkshop Mineralhillsworkshop https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=422528
- KVRist
- 54 posts since 13 Jul, 2018
How do you load prefabs into other projects?