SlickEQ Crashes Bitwig
- KVRist
- Topic Starter
- 486 posts since 6 Mar, 2013
Hi Fabian,
SlickEQ GE is crashing Bitwig completely, which is impressive as the DAW will sandbox plugins. This seems to occur when I active the display. I'll continue to test and let you know, right now it is consistently reproduced. Here are my specs: Mac OSX 10.12.6 Sierra, Bitwig Studio 2.2.2
SlickEQ GE is crashing Bitwig completely, which is impressive as the DAW will sandbox plugins. This seems to occur when I active the display. I'll continue to test and let you know, right now it is consistently reproduced. Here are my specs: Mac OSX 10.12.6 Sierra, Bitwig Studio 2.2.2
- KVRian
- 1169 posts since 24 Feb, 2012
Oh, we'll double check. We didn't have bitwig on the map yet.
Is this crash mac only? could also make sense to contact bitwig as well. A gazillion different hosts show no problems, and seeing their sandbox promises pulverize instantly, I guess they'd like to double check their own code as well.
Is this crash mac only? could also make sense to contact bitwig as well. A gazillion different hosts show no problems, and seeing their sandbox promises pulverize instantly, I guess they'd like to double check their own code as well.
Fabien from Tokyo Dawn Records
Check out my audio processors over at the Tokyo Dawn Labs!
Check out my audio processors over at the Tokyo Dawn Labs!
- KVRist
- Topic Starter
- 486 posts since 6 Mar, 2013
I haven't had further crashes which is positive, I forgot to reply to the thread.
Bitwig have made significant update since December and SlickEQ is rock solid.
Bitwig have made significant update since December and SlickEQ is rock solid.
- KVRian
- 1169 posts since 24 Feb, 2012
Very cool, thanks for the head up! Maybe just a case of cosmic radiation
Fabien from Tokyo Dawn Records
Check out my audio processors over at the Tokyo Dawn Labs!
Check out my audio processors over at the Tokyo Dawn Labs!
- KVRist
- Topic Starter
- 486 posts since 6 Mar, 2013
I decided to tweak and its the openGL (experimental) which causes the crashes on my system. OpenGL gives me an endless spinning beachball Mac crash. So I'm back on 'software graphics' and its completely stable. I'm using a MacBook Pro Late 2015 with a NVIDIA GeForce GT 750M 2048 M.
The other thing I noticed was SlickEQ AU uses much more CPU than VST - almost double.
The other thing I noticed was SlickEQ AU uses much more CPU than VST - almost double.