Resurrection for Alchemy 2 released on patchpool

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Resurrection for Alchemy 2 (Logic X)

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Hey Simon,
Sampleconstruct wrote:Amongst other things I sampled some water bells today, 5 different bell sizes drowned in the bathtub, which creates very interesting glissandi and warped bell sounds, there will be multi-sampled patches with round robin and velocity layers, but this patch uses a very long bell scape with already somewhat processed bell textures distributed over 4 morphable sources in Alchemy 2.

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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First of all, another brilliant example of sound design you excel so much at... :clap: :clap: :clap:

Second, this bank alone is worth getting the new library... :hihi: :hihi:

Looks like you've done it again... :love: :love: :love:

I dearly hope to be able to pre-order it on time... ETA, second half of October, right?

Take care ;),

Alberto

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skorpiorising wrote:Hey Simon,

First of all, another brilliant example of sound design you excel so much at... :clap: :clap: :clap:

Second, this bank alone is worth getting the new library... :hihi: :hihi:

Looks like you've done it again... :love: :love: :love:

I dearly hope to be able to pre-order it on time... ETA, second half of October, right?

Take care ;),

Alberto

Thank you, Alberto - I had planned those water bells for a long time, now they fitted the new project perfectly so I got my hands (and bells) wet :)

There is plenty of time, so much to sample, edit and program, end of October I would say.

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This patch uses additive re-synthesis of 2 images I made with ArtMatic which produces some awesome sounds if you take the time to adjust the re-synthesized data somewhat in the additive editors. Morphing between the snapshots in the video in several passes, the patch is set to morphing between the 2 sources.

https://www.youtube.com/watch?v=UO0Bx9IbtGU

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And another fresh patch from this library:

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Three fresh Alchemy 2-patches from Resurrection in one slightly epic demo track:

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Improvising with a patch named Granular Sine Drone, 3 long (multi)samples in granular mode with zone crossfade, the automation was recorded together with the music:

https://www.youtube.com/watch?v=0Ng7AfCDGcM

Alchemy 2 is happening...

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A multi-sampled marching drum patch, hits played wits 2 different mallets at 3 velocities and 6x round robin, stick on the rim with 6x round robin, all sorts of filter+pitch FX can be dialed in for each sound.

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Three fresh patches in a slightly futuristic ambient sort of groove track with some soundtrack-ish sort of influence, sort of:

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Improvising with the patch “Additive Bass Flute“, in this case the additive re-synthesis of multisampled bass flute swells and decays works really well and produces some lovely timbres:

https://www.youtube.com/watch?v=8X9zAf5xf7E

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Here comes a first patch using stick cello samples (and some violin too):

Multi-sampled tremolos played with a thin drum stick on cello and violin, 3 multi-samples in each source, 4 sources can be layered and morphed, auto-morphing via 2 LFOs is also possible.

Sampled at A1/A2 (cello) and A3 (violin) - 4 variations each, each of the 12 tremolos slightly differs in speed and dynamic range so you get a constantly changing organic granular texture.

The new granular taps in Alchemy 2 really are a game changer, with the right samples and granular settings it comes more close to the granular heaven we can achieve in HALion 5.

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Programmed and played during the current lunar eclipse which is beautifully shining through one of my studio windows on a crystal clear night:

Bowed Spectrality - a patch using multi-sampled bowed crotales and vibraphone sounds, re-synthesized in spectral and additive mode (different samples in each source A-B). Layered in the background is the patch Additive Bassflute (see video above).

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Multisampled water bells meet ambient pad heaven - 2 fresh patches from Resurrection:

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Here comes an impro with the patch Stick Cello 5Vel RR3, 10 pitches were sampled between C1 - G3 with 5 velocity layers and 3x round robin - 150 samples.

The initial improvisation played with a pure/acoustic snapshot was copied, transposed up and then played back alternating between two of the distorted/modulated snapshots within the patch.

This was tough to sample and edit as I had to remove quite a few of these amazing resonances which occur when you hit a cello with drumsticks in order to achieve a homogeneous sound :), now it sounds like the instrument I had in mind.

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Two fresh SciFi-patches (Exoplanet & SciFi Sweeps Split) are featured in this rather alien soundscape - 100% Alchemy 2:

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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Something more quiet - two fresh patches, morphing spectrally resynthesized flute textures meet more water bells, rather delicate:

https://soundcloud.com/sampleconstruct/ ... -alchemy-2

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