VIDEO - Engine Sound Synthesis using MSF

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Hahahaha... thanks I WILL remember this... steve2KVR you´re a wise man... :clap:

To sum it up: Yes you´re right (both of you in this case). To emulate such a complicated machinary bit by bit in sound or as a 3-D model (e.g. in a programm like CAD) this is really difficult and probably would need the understanding of an engineer.

BUT in Design and Art... the artist/designer plays with the perception of the viewer. (this is the main reason why I love art/design!!!) He has a deep understanding of the core elements and how a viewer will preceive them... as in "The Bull" from Pablo Picasso he plays exactly with that... he is restricting the Illustration of the bull to it´s core lines, and you still recognize it...

Same thing with this motor: The core element of the PERCEPTION of the motor sound (in motion) is the Pitch up/down... so this would be the first thing you try to nail... the complex timbre is just to add realism... and in audio especially in combination with picture/motion-picture you can lean yourself out of the window and don´t need to emulate ALL the sounds of the single parts of the motor... it is "just" art/design. The best design is the one, that only has the relevant things in it... (less is more)

And to make another analogy... let´s get back to the CAD 3-D model of the motor... if you only would have to make a representation of the motor without functionality you only sculpt the outside... the inside will be filled / or is even empty...

Form follows function --> so the question would be in which scenario the motor sound is needed: Is it a cheap game or is it for a complex animation for a 3-D model of the motorparts in motion.

Bye the way, I also love the fact, that Pablo Picaso felt the need to draw the "junk" of the bull at the simplified versions... :lol: :lol: :lol:
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I'm not an engineer, so I don't think everything is accurate, but I hope it captures the basic tone and behavior. Thanks for to everyone for the kind words.

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