MXXX -> Any suggestions for a Frippertronic tape-loop?
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- KVRian
- Topic Starter
- 899 posts since 22 Nov, 2017
Hi folks, any idea to build a perfect Frippertronics machine in MXXX? Maybe someone already has done it. Would be nice. Thank you.
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- KVRer
- 3 posts since 17 Feb, 2019
Oddly enough I tried to do something similar today.
Not quite there yet, but the most promising structure seems to be the Granular Module (time-synced) with a (short delay) feedback. I strongly recommend using 10+ samples Feedback delay, since a single sample delay caused huge CPU spikes...
For a more interesting sound throw some other FX into the feedback loop. Had quite some fun with two pitch shifting granular parts and a XOR in the bitcrusher in the feedback loop, even if that setup occasionally blew up...
Not quite there yet, but the most promising structure seems to be the Granular Module (time-synced) with a (short delay) feedback. I strongly recommend using 10+ samples Feedback delay, since a single sample delay caused huge CPU spikes...
For a more interesting sound throw some other FX into the feedback loop. Had quite some fun with two pitch shifting granular parts and a XOR in the bitcrusher in the feedback loop, even if that setup occasionally blew up...
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- KVRian
- Topic Starter
- 899 posts since 22 Nov, 2017
Hi and thank you. That sounds interesting. I have to try that outbug2342 wrote: ↑Fri Mar 15, 2019 8:56 pm Oddly enough I tried to do something similar today.
Not quite there yet, but the most promising structure seems to be the Granular Module (time-synced) with a (short delay) feedback. I strongly recommend using 10+ samples Feedback delay, since a single sample delay caused huge CPU spikes...
For a more interesting sound throw some other FX into the feedback loop. Had quite some fun with two pitch shifting granular parts and a XOR in the bitcrusher in the feedback loop, even if that setup occasionally blew up...