DUNE 3 is now available!!

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
User avatar
Teksonik
KVRAF
12829 posts since 16 Sep, 2001 from Las Vegas,USA

Post Tue Nov 12, 2019 10:53 am

e-crooner wrote:
Tue Nov 12, 2019 10:06 am
The controls should support mouse-over value readouts.
Left Click to Display Value. Otherwise you'd have values popping up all over the place when moving your cursor across the GUI. I have some synths that do that and it drives me crazy.
Like this.....
Value Pop Ups

e-crooner wrote:
Tue Nov 12, 2019 10:27 am
There is another strange behavior: when you rest your mouse pointer over the density or amount display in the osc section, move the mouse wheel a notch up or down, and then move the mouse pointer away from the display, say hard to the right or left (all that without clicking, mind you), arbitrary values are dialed in.
It's been reported. No word on a fix yet.
Last edited by Teksonik on Tue Nov 12, 2019 11:06 am, edited 1 time in total.
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

AnX
KVRAF
5717 posts since 17 Nov, 2015

Re: DUNE 3 is now available!!

Post Tue Nov 12, 2019 10:59 am

e-crooner wrote:
Tue Nov 12, 2019 10:06 am
The knobs are a bit strange. When increasing the value from, say, 45 to 46 with the mouse wheel, and then turning it down a notch, it goes up to 47 instead of back down to 45.
confirmed and reported (also happens in D2)

e-crooner
KVRist
461 posts since 22 Aug, 2019

Re: DUNE 3 is now available!!

Post Tue Nov 12, 2019 11:14 am

Teksonik wrote:
Tue Nov 12, 2019 10:53 am
e-crooner wrote:
Tue Nov 12, 2019 10:06 am
The controls should support mouse-over value readouts.
Left Click to Display Value. Otherwise you'd have values popping up all over the place when moving your cursor across the GUI. I have some synths that do that and it drives me crazy.
Like this.....
Value Pop Ups
Unless the value is displayed somewhere else, say, in a dedicated value display under the big display. I.e. moving "Synapse Dune 3" (where is the "Audio" in that?) to the top where it currently says "Differential Unison Engine" (who cares what Dune stands for), which is deleted.
Since the display would be wider, it could display more precise values (3 or 4 digits).

e-crooner
KVRist
461 posts since 22 Aug, 2019

Re: DUNE 3 is now available!!

Post Tue Nov 12, 2019 11:18 am

AnX wrote:
Tue Nov 12, 2019 10:59 am
e-crooner wrote:
Tue Nov 12, 2019 10:06 am
The knobs are a bit strange. When increasing the value from, say, 45 to 46 with the mouse wheel, and then turning it down a notch, it goes up to 47 instead of back down to 45.
confirmed and reported (also happens in D2)
Oh, a legacy bug, I see :)

User avatar
Teksonik
KVRAF
12829 posts since 16 Sep, 2001 from Las Vegas,USA

Re: DUNE 3 is now available!!

Post Tue Nov 12, 2019 11:28 am

e-crooner wrote:
Tue Nov 12, 2019 11:14 am
Unless the value is displayed somewhere else, say, in a dedicated value display under the big display. I.e. moving "Synapse Dune 3" (where is the "Audio" in that?) to the top where it currently says "Differential Unison Engine" (who cares what Dune stands for), which is deleted.
Since the display would be wider, it could display more precise values (3 or 4 digits).
Then you'd be looking at one area while trying to move a control in another area. Not very efficient.

If your mouse cursor is already over a control that you want to see the value of Left Click is almost no work at all.

Now you left click, see the value and if you want to adjust it then you're ready to go. :wink:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

e-crooner
KVRist
461 posts since 22 Aug, 2019

Re: DUNE 3 is now available!!

Post Tue Nov 12, 2019 11:42 am

It's like that in Sylenth1 for instance, I never had a problem with that. Once you know the GUI inside out, you automatically look at the right spot :wink:

User avatar
HTT
KVRist
32 posts since 14 Jul, 2019

Re: DUNE 3 is now available!!

Post Wed Nov 13, 2019 5:07 am

collider wrote:
Wed Nov 06, 2019 7:25 am
I don't need a demo - I need a Black Friday offer :D 8)

Sounds good to me! I will take an educator’s discount if possible...

I tried out the Demo last night. I. am. impressed.

AnX
KVRAF
5717 posts since 17 Nov, 2015

Re: DUNE 3 is now available!!

Post Wed Nov 13, 2019 5:16 am

e-crooner wrote:
Tue Nov 12, 2019 11:18 am
AnX wrote:
Tue Nov 12, 2019 10:59 am
e-crooner wrote:
Tue Nov 12, 2019 10:06 am
The knobs are a bit strange. When increasing the value from, say, 45 to 46 with the mouse wheel, and then turning it down a notch, it goes up to 47 instead of back down to 45.
confirmed and reported (also happens in D2)
Oh, a legacy bug, I see :)
Fixed in next update

e-crooner
KVRist
461 posts since 22 Aug, 2019

Re: DUNE 3 is now available!!

Post Wed Nov 13, 2019 4:21 pm

e-crooner wrote:
Mon Nov 11, 2019 3:35 pm
The shimmer reverb is one of the highlights of that synth :tu: There are a few presets in the demo version that use it. When switching the shimmer reverb off, those patches lose their charm.
A Brazilian pad with shimmer reverb...
https://app.box.com/s/k6odke6zmbb75eocaa7pj024uxqz62ow

mrsugmad
KVRist
136 posts since 30 Nov, 2007

Re: DUNE 3 is now available!!

Post Wed Nov 13, 2019 4:42 pm

e-crooner wrote:
Wed Nov 13, 2019 4:21 pm
e-crooner wrote:
Mon Nov 11, 2019 3:35 pm
The shimmer reverb is one of the highlights of that synth :tu: There are a few presets in the demo version that use it. When switching the shimmer reverb off, those patches lose their charm.
A Brazilian pad with shimmer reverb...
https://app.box.com/s/k6odke6zmbb75eocaa7pj024uxqz62ow
Nice Pad !! :tu:

User avatar
overhishead
KVRist
333 posts since 21 Jan, 2007

Re: DUNE 3 is now available!!

Post Thu Nov 14, 2019 4:38 am

Elektronisch wrote:
Tue Nov 05, 2019 10:32 am
MutantHero wrote:
Tue Nov 05, 2019 10:20 am
Also will you make a legit SFZ creation utility to go along with Zampler//RX please? Sorely needed. Nice engine and GUI there.
actually thats an awesome suggestion/feature request because Zampler//RX is broken and always crashes.
Do you use the Pluginboutique/Loopmasters version of Zampler? that one crashes like crazy. the Beat version never crashed on me.

also, protip: if you want to make a sample loop in Zampler, you have to set the loop points in a WAV editor and presto! you now have sustain :)

User avatar
Teksonik
KVRAF
12829 posts since 16 Sep, 2001 from Las Vegas,USA

Re: DUNE 3 is now available!!

Post Thu Nov 14, 2019 5:05 am

e-crooner wrote:
Tue Nov 12, 2019 11:42 am
It's like that in Sylenth1 for instance, I never had a problem with that. Once you know the GUI inside out, you automatically look at the right spot :wink:
I know Dune's interface inside and out as I approach 500 patches I've done.

That's why I don't need readouts that pop up willy nilly when you move your cursor around the GUI or parameter readouts that are not attached to the Parameter. In fact I rarely use the readouts at all for many of the parameters. I can see an ADSR envelope shape by simply looking at the position of the knob pointers. Same for Cutoff and Res etc.... :wink:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

e-crooner
KVRist
461 posts since 22 Aug, 2019

Re: DUNE 3 is now available!!

Post Thu Nov 14, 2019 12:31 pm

Teksonik wrote:
Thu Nov 14, 2019 5:05 am
e-crooner wrote:
Tue Nov 12, 2019 11:42 am
It's like that in Sylenth1 for instance, I never had a problem with that. Once you know the GUI inside out, you automatically look at the right spot :wink:
I know Dune's interface inside and out as I approach 500 patches I've done.

That's why I don't need readouts that pop up willy nilly when you move your cursor around the GUI or parameter readouts that are not attached to the Parameter. In fact I rarely use the readouts at all for many of the parameters. I can see an ADSR envelope shape by simply looking at the position of the knob pointers. Same for Cutoff and Res etc.... :wink:
Readouts don't pop up willy nilly :)
A separate value readout display is pretty much standard, for instance with U-he, Tal and Air synths.

Since you mention it, the envelopes are one of the things I don't like about Dune, I prefer sliders, they are more visually intuitive in my view.

User avatar
Teksonik
KVRAF
12829 posts since 16 Sep, 2001 from Las Vegas,USA

Re: DUNE 3 is now available!!

Post Thu Nov 14, 2019 7:41 pm

e-crooner wrote:
Thu Nov 14, 2019 12:31 pm
Readouts don't pop up willy nilly :)
They would if they popped up on mouse over rather than on left click as you propose.

If you own Sektor you'll know what you mean. :wink:
e-crooner wrote:
Thu Nov 14, 2019 12:31 pm
A separate value readout display is pretty much standard, for instance with U-he, Tal and Air synths.
I don't care one bit what is "standard". In my opinion having the parameter readout attached to the parameter you're focusing on is far more efficient. I own Hive 2, Diva, and several Air synths and I find Dune 3's method far superior.

But make it a feature request and see what happens. You never know what updates will contain.

Personally I hope Synapse doesn't waste a second on changing the readout system but good luck with your request. :tu:
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

Butwug
KVRist
341 posts since 26 Oct, 2018

Re: DUNE 3 is now available!!

Post Thu Nov 14, 2019 9:30 pm

I like Uhe synths, and have tested out just about every synth in the "what synth..." or "___ vs ___" threads, and have only really clicked with Zebra and Hive. Have used DuneCM for random sounds, which I bounce then delete the synth from project. Recently tried out Dune3 and fell in love with it. It's weird, I don't like the workflow as much as Zebra and Hive, but for some reason, the different workflow leads me to try stuff in a different way and have made a few sweet patches. Also, never knew I needed two arpeggiators within a synth :hihi: Dune3 is sick. I'm fairly certain I won't ever need another synth ever again. Hive2/Zebra2/Dune3 is the holy trinity for me :hihi:
Last edited by Butwug on Thu Nov 14, 2019 9:43 pm, edited 1 time in total.

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