It was like the Gold Rush of whenever... Instead of searching for gold, the real money was in selling the tools to those doing it.Calandria wrote: ↑Thu Aug 15, 2019 2:22 pm
A very difficult call because some developers and preset designers have very high expectations based on past income.
For example I knew one developer who confided in me, he was selling Synth Edit plugins and was raking in 3k a week no problem using stock modules before things dried up.
There's a huge and I mean huge amount of cash to be made developing plugins, that is why very few developers shut up shop.
By contrast I know a few highly skilled coders who work in game studios and they aren't much better off than I am.
In so many ways!