Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
- KVRAF
- Topic Starter
- 2451 posts since 18 Apr, 2011
1 you can use all avenger drums / arps as you wish, except for creating content for VSTs / Samplepacks etc.
2 I also wonder often, why certain people do this. There are only disadvantages when using the kick sample plain in your DAW. I would never do this. Use a sampler, or something like Avenger, this is always superior. You have ADSR, Effeckts, pitch control, swap the sample, layer it etc...
3 no, Avenger does not contain .wav files. We have our own format.
2 I also wonder often, why certain people do this. There are only disadvantages when using the kick sample plain in your DAW. I would never do this. Use a sampler, or something like Avenger, this is always superior. You have ADSR, Effeckts, pitch control, swap the sample, layer it etc...
3 no, Avenger does not contain .wav files. We have our own format.
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- KVRist
- 334 posts since 19 Aug, 2014
Mainly, it's a workflow thing. I do use a sampler mainly for my drum work, but there are definitely some advantages to using certain drums in-line rather than through a sampler.msvs wrote: ↑Wed Dec 05, 2018 10:56 pm 2 I also wonder often, why certain people do this. There are only disadvantages when using the kick sample plain in your DAW. I would never do this. Use a sampler, or something like Avenger, this is always superior. You have ADSR, Effeckts, pitch control, swap the sample, layer it etc...
One is for reverses. You ever try to do a proper reverse Kick/Snare/Crash using a sampler? I have, and I hope to never have to do it again. Whereas in my DAW, I can reverse the sample, place it in the exact position I need it, and trim the excess. Three steps, done. Maybe add a volume fade if necessary.
Another: for long, extended Cymbals I like to place them directly in the DAW. This is because I can control exactly where it ends, and can make cuts and fades quickly. I could theoretically do this with automation or envelopes, but not every case is he exact same. I frequently use different lengths for the same Cymbal samples depending on the context of the song, and it's much faster to do just a quick cut than try to mess with the volume envelopes of a sampler.
- KVRAF
- Topic Starter
- 2451 posts since 18 Apr, 2011
Avenger can do reverses perfectly in its drumsq, per note, and with synced position. Even when you swap the kick sample, change the pitch etc, it stays in position.One is for reverses.
me too, long sounds (cymals, sweep fx etc) are best used as audio, since you can play back in the middle etc...Another: for long, extended Cymbals I like to place them directly in the DAW.
Last edited by msvs on Thu Dec 06, 2018 6:19 am, edited 1 time in total.
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- KVRist
- 141 posts since 3 Dec, 2018
Ah I see. Valid points. Another thing is if I want to side chain the leads to my kick for example.
1) Is there a way to side chain within the Avenger from all elements to one drum element? I guess if I make two Instances of Avenger and then send one drum instance from the mix to an aux channel in logic and use an external compressor on the other instance which uses the aux channel for sidechain? Problem is I can't even properly send to aux channels in logic from Avenger. Would be nice if there would be a
tutorial video like there is for cubase Tutorial Video #16: ROUTING / Sub Outs.
2) More importantly: I tried to make an extra instance of only the kick with Avenger and to my surprise I didnt find a Kick in all those Drum Sequences. I guess I don't understand enough of music yet. In all those videos I watched the Kick was used for sidechaining. I can't find one "Kick" element in the drum sequences. I also got the EDM expansions. What replaces it?
1) Is there a way to side chain within the Avenger from all elements to one drum element? I guess if I make two Instances of Avenger and then send one drum instance from the mix to an aux channel in logic and use an external compressor on the other instance which uses the aux channel for sidechain? Problem is I can't even properly send to aux channels in logic from Avenger. Would be nice if there would be a
tutorial video like there is for cubase Tutorial Video #16: ROUTING / Sub Outs.
2) More importantly: I tried to make an extra instance of only the kick with Avenger and to my surprise I didnt find a Kick in all those Drum Sequences. I guess I don't understand enough of music yet. In all those videos I watched the Kick was used for sidechaining. I can't find one "Kick" element in the drum sequences. I also got the EDM expansions. What replaces it?
- KVRAF
- Topic Starter
- 2451 posts since 18 Apr, 2011
1 Avenger can sidechain internally with the "minichain" plugin. It can sync to played notes, DAW song start or the kick sample. Of course you can also do external sidechaining, as you described, route Avengers Kick output on a seperate mixing channel, then this can be used as a trigger for an external sidechain plugin (like our VPS Multiband Sidechain)
2 The Kick sample is always on the lowest C when you load a drumkit. Or what was the question?
2 The Kick sample is always on the lowest C when you load a drumkit. Or what was the question?
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tapiodmitriyevich tapiodmitriyevich https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=391928
- KVRist
- 411 posts since 15 Jan, 2017 from 127.0.0.1
E.g. for being as light as possible. I'd not use a beast from the size of Avenger just to hold a kick sample. In Studio One, I either use its own sampler, or TAL, or also place them directly into the DAW. Mostly followed by some "d" presses for duplication. Because I can Because why not. Because it works.msvs wrote: ↑Wed Dec 05, 2018 10:56 pm2 I also wonder often, why certain people do this. There are only disadvantages when using the kick sample plain in your DAW. I would never do this. Use a sampler, or something like Avenger, this is always superior. You have ADSR, Effeckts, pitch control, swap the sample, layer it etc...
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- KVRist
- 141 posts since 3 Dec, 2018
I think about isolating the kick, puting it on midi, converting it to audio and boom i got an audio file of the avenger kick. Should work i guess?!
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- KVRian
- 855 posts since 15 Jul, 2016
Yep, it’s called “sampling” and eveyone should be familiar with itNeoKortex88 wrote: ↑Thu Dec 06, 2018 12:49 pm I think about isolating the kick, puting it on midi, converting it to audio and boom i got an audio file of the avenger kick. Should work i guess?!
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- KVRist
- 141 posts since 3 Dec, 2018
ah ok i just thought i was a smart one
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- KVRist
- 141 posts since 3 Dec, 2018
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- KVRian
- 855 posts since 15 Jul, 2016
How do you write Kick using just 2 letters? “KI”, “KC”, “KK”?NeoKortex88 wrote: ↑Thu Dec 06, 2018 8:15 pmsorry if its a noob question but why is it always called "Bassdrum" and not "Kick"?
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- KVRAF
- 2392 posts since 29 Jun, 2005 from La La Land
You do it Roland style..."BD"
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Alienware i7 R3 loaded with billions of DAWS and plugins.
Alienware i7 R3 loaded with billions of DAWS and plugins.
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- KVRAF
- 5689 posts since 24 May, 2004 from []1
I've asked before, but could you update the version in thread title so we always know if we have the latest, like this viewtopic.php?f=1&t=470957
- KVRAF
- Topic Starter
- 2451 posts since 18 Apr, 2011
there is nothing to update, feature wise. There is a minor version increase 1.4.2. You see this in your account, furthermore Avenger will tell you on startup there is an update.
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- KVRAF
- Topic Starter
- 2451 posts since 18 Apr, 2011
http://www.vengeance-sound.com
join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
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