Vengeance Producer Suite - AVENGER - 1.8.5 the main thread

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Still can't wait to hear the guitar expansions. Also can't wait to hear more news about Nexus.

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Those guitar expansions do sound good.

I'm thrilled about the whole release and what it will bring.

Obviously I've watched the summer release explainer video

- but it'll be cool to see what the final release of v1.5 does include.
Member 12, Studio One v6.5, VPS Avenger, Kontakt 7, Spitfire, Dune, Arturia, Sonible, Baby Audio, CableGuys, Nektar Panorama P1, Vaporizer 2 to test out

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is it just me or do you tend to need to boost the high frequencies of many avenger presets? Compared to massive, spire, sylenth, etc it's a bit on the darker side. not a complaint, just wondering if it's just my aging ears or the character of the synth.

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if you have to boost the high content of for example the EDM XPs, there must be definately something wrong somewhere else.

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GMusic wrote: Sun Nov 10, 2019 7:13 pm is it just me or do you tend to need to boost the high frequencies of many avenger presets? Compared to massive, spire, sylenth, etc it's a bit on the darker side. not a complaint, just wondering if it's just my aging ears or the character of the synth.
Maybe just you, I haven't noticed anything like that.

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GMusic wrote: Sun Nov 10, 2019 7:13 pm is it just me or do you tend to need to boost the high frequencies of many avenger presets? Compared to massive, spire, sylenth, etc it's a bit on the darker side. not a complaint, just wondering if it's just my aging ears or the character of the synth.
you can try out headphone or speaker calibration. there are usable demos mathroom roomeq and for headphones from tonebooster morphit. also for rooms it is very usefull when put in the corner bass traps. it make sound much clearer. I have this in white so look not so ugly as black in a white room and i need only 4 behind the speaker. corner in front of speaker is not so important. https://www.amazon.de/gp/product/B00T5A ... UTF8&psc=1
win 10 64 22H2 intel i5 8600K (6*3.6 GHZ) 32 GB Ram

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(pre final) release notes for 1.5.0

New major Features:
- New Synthesis Module: "Multiloop" Player. Plays for example Guitar loops in accordance with chord detection in min/maj or 5th, 7th etc..
- New Library of 54 Guitar loop Kits: 9 Distorted Guitars, 28 Electric Guitars, 6 Nylon Guitars and 11 Steel Guitars
- Timestretch algorhitm with Formant shifting and transient detection: Elastique Pro by Z-Plane for the Multiloop module
- 3 new Guitar Expansion Packs available: XP1 Distortion & Electric / XP2 Muted Nylon and Steel / XP3 Acoustic and Electric Bass
- Added new Vintage self-resonating filters from ArtsAcoustic: Awesome emulation of classic analog filters!
- New Filtertypes: LP12/24dB, HP12/24dB, BP12/24dB, BS12/24dB
- New Filtertypes with resonance distortion
- New Filtertypes drive dependant on input gain
- New Skin: White
-All previous skins updates to new functions
- Factory Library R7: Tons of new Stuff: FX Presets, Arp Presets, Envelope Presets, FX Chains, Drumkits, Shapes, Multisamples and Wavetables
- Over 90 brand new Impulse Responses for the "Impulse Reverb" increasing the number of available Impulses to over 200
- new latch mode for the ARP
- Free Expansion Pack! "Synthstruments"... digitally recreated real instruments via Wavetable, Combfilter and FM technology by Mirko Ruta
- 136 Presets / 12 Drumkits/SQs / 21 new Multisamples / 164 new Wavetables (Bass/Brass/Keys/Mallet/Others/Pluck/String/Voice/Woodwind)
- Added new copy protection system: You can now manage your 3 installations yourself (You now have the ability to de-authorize machines).

New minor Features:
- Further Improvement of ARP Chord Detection
- new Arp connect Mode: Notes can be tied together now. Use it for Portaslides or for the new Multiloop Module
- Arp does now display note Values in the Note Block for a better information
- Mod Matrix is now expandable over entire screen heigth
- New Button "turn on/off Chord Note-Mute popup"
- Drumkit Export now exports Drum-Rolls correctly
- New dynamic font size detection for XP browser title screen: no more cut fonts
- Mod Env Speed is now automatable polyphonic (each note gets its own values, for example you can automate speed via keytrack, velocity etc...)
- Added: ghost EQ drawing for drumslot-EQ modulations
- Added: 4 new MOD sources: Bipolar Random A B C D (goes randomly into both directions: positive & negative
- ARP Chord selector context menu shows currently selected chord as checked
- "mod env speed" is now per-voice. Modulation of this parameter is now independend for each voice
- resampler - the maximum number of wavetables is calcultated automatically now dependent on the length of the sample you load. Before it always was at max

Bugfixes:
- Fixed: added missing Undo function for the ARP Mode
- Fixed: low frames of Granular mod rings
- Fixed: a bug in the Chorus FX when you typed a value via keyboard there was the wrong value
- Fixed: a click in the Trancegate in conjunction with a granular sound
- Fixed: Arp routing was not loaded correctly in 1.4.10 You were not able to select other arps in the OSC routing!
- Fixed: several note hangs in conjunction with porta legato and endless sub mode
- Fixed: adding a shaper in the drum section routing now works correctly
- Fixed: Arp move left/right buttons could have lead to a polygon grafic error
- Fixed: switching the arp from chord mode back to up: the ranges of the notes were not correctly changed
- Fixed: presets which used the comb filters were sometimes loaded incorrectly (out of tune)
- Fixed: a clicking problem in the delay FX
- Fixed: a bug in the routing of the chorus FX
- Fixed: an aliasing problem with Arp in legato mode
- Fixed: audio preview in the sample browser now plays without click
- Fixed: "phase" in the WT editor was not working correctly
- Fixed: endless sub mode was not displayed correctly in the used voices counter
- Fixed: in the chorder there was zipper noise when automating the volume. This is now gone
- Fixed: drum kits had a slight latency in 1.4.10. This is now fixed
- Fixed: a bug in the AMP release when playing 2 times the same note
- Fixed: Wavetable first note trigger was not working correctly
- Fixed: a problem when the MST filter was muted when you switched to Talkbox
- Fixed: the Wavetable envelope reacted wrong to host tempochanges
- Fixed: "Phase" in the Wavetable editor was not working in conjunction with "First Note" trigger mode
- Fixed: audio clicking when switching chords in the Arp chordmode
- Fixed: Noise oscillator had a bug when it occasionally produces a freezed noise
- Fixed: Wavetable envelop is not set "on" by init default
- Fixed: Arp stayed not sync while host tempo was changed via automation
- Fixed: a problem with granular samples when you changed to 1 BPM and back in your DAW
- Fixed: LFO Synced Delay / Synced Fade did not follow BPM changes correctly
- Fixed: DrumSlot EQ LowPass/HighPass Mode now works correctly
- Fixed: rare OSC microfade "zipper" noise
- Fixed: non-static filter attack phase. Each new note should now sound the same if the osc sends the same audio
- Fixed: rare click sound after a preset was loaded and the first note was played back
- Fixed: drum sequencer midi export/import now rolls correctly
- Fixed: ARP midi-out. Now the Chord base note is also send to midi out
- Fixed: copy paste in DrumSQ. Now the roll information is also copied correctly
- Fixed: drum slot sample Reverse playback is working correctly with sample start/end points now
- Fixed: selecting / descelecting notes in the drumsequencer did sometimes not disable/grey out the parameter dials
- Fixed: master filter selecting "Talkbox" for the first time did result in silence
- Fixed: StepSQ. Filling the StepSQ with mousebutton held down did not set the correct values
- Fixed: drumsequencer - copy/paste is now working correctly for notes with "roll" settings
- Fixed: drum sample slot parameters will not change now, if a sample slot is "locked" and a new drumkit is loaded

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Awsome thanks manuel and rene for your hard work and just tested the beta and it sound amazing. Hopefully the reggaeton MU its in the final 1.5 didn't see it in the beta version and if we already activated the beta version do we have to go to the same process for the final 1.5 or its going to be just download since I already activated the beta version

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Do we have a new word... Synthstruments. Got to love it!!!
Click for music links... Eurotrash!
MSI z390, i7 9700k OC, Noctua Cooling, NVMe 970 Pro, 64GB 3200C16, BeQuiet PSU, W10, Cubase 13, Avenger, Spire, Nexus, iZotope, Virus TI (INTERGRATED).

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Absolutely wonderful!!!

Is this free to existing users, inc copy protection method? (just confirming)

This is has been my best synth investment yet. I can't think of anything else that's lasted this long in my plug rack
Member 12, Studio One v6.5, VPS Avenger, Kontakt 7, Spitfire, Dune, Arturia, Sonible, Baby Audio, CableGuys, Nektar Panorama P1, Vaporizer 2 to test out

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Elektronisch wrote: Thu Nov 07, 2019 8:22 am
mitchiemasha wrote: Thu Nov 07, 2019 7:59 am
yul wrote: Thu Nov 07, 2019 12:11 am 4+ gig factory stuff (which I won't)
So part of your complaint is that it comes with a huge library of free sounds. ARE YOU MAD!!! Man could make the download smaller but then we'd get less.
Those are actually sample content that takes the space.

Anyways the guy is mad to complain, because its actually full factory library that you get to test. Second of that, 4gb of space is not much, whats the matter.
Anyways, I was looking at testing the VA engine I didn't even know this synth came with samples..is this a sample mangling synth? I coudn't really tell but it's probably written somewhere. The GUI was still to big for my laptop and couldn't resize anything unless I gone past the loading the additional sample set which I didn't even know required downloading (because the demo section does not mention that).

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Sounding terrific Manuel. Is the estimated release date still "when its ready"? :)
http://www.guyrowland.co.uk
http://www.sound-on-screen.com
W10, i7 7820X, 64gb RAM, RME Babyface, 1050ti, PT 2023 Ultimate, Cubase Pro 13
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wow this is serious update

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yul wrote: Mon Nov 11, 2019 5:14 pm I didn't even know this synth came with samples..is this a sample mangling synth?
There's a good amount of options for sample mangling. You can stack samples as oscillator sources. Use samples as FM Carriers/Modulators. Resample them to Wavetables. There's a Granular engine too.
Free BassTables for Xfer Serum 1 | 2
2016 Synthmaster Song Contest Winner Presets

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AJYoung wrote: Mon Nov 11, 2019 5:54 pm
yul wrote: Mon Nov 11, 2019 5:14 pm I didn't even know this synth came with samples..is this a sample mangling synth?
There's a good amount of options for sample mangling. You can stack samples as oscillator sources. Use samples as FM Carriers/Modulators. Resample them to Wavetables. There's a Granular engine too.
Yup- Pretty much replaced Alchemy for me (on a PC) which is praise indeed!
Looking forward to this release, sounds amazing!
X32 Desk, i9 PC, S49MK2, Studio One, BWS, Live 12. PUSH 3 SA, Osmose, Summit, Pro 3, Prophet8, Syntakt, Digitone, Drumlogue, OP1-F, Eurorack, TD27 Drums, Nord Drum3P, Guitars, Basses, Amps and of course lots of pedals!

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