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discoDSP
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Experience the innovative technology and quality that sets discoDSP apart as a leader in the virtual instrument industry. Our company is dedicated to delivering premium virtual instruments, effects, and sounds to elevate your music production to the next level.

Products by discoDSP

Latest reviews of discoDSP products

Corona

Reviewed By dave40 [all]
April 9th, 2024
Version reviewed: 6.2.0 on Windows

Here are my thoughts on using this amazing synth for a few months. I'm mainly interested in programming analogue synth sounds from scratch, so that is my focus here:

UI:
Corona is easy to program due to it's clean interface and single-page layout. You can quickly get started on sound-design as it's simple to access a parameter and hear immediate results. I much like the subtle grey theme with the coloured controls.

Oscillators:
This is the outstanding feature of Corona, being typical virtual analogue, but with some truly unique audio modulation algorithms that I have not seen on other synths.

I have a deep affinity for analogue synthesis, but am often frustrated by a lack of imagination by designers when it comes to the oscillator section, considering that modern computing opens wide possibilities for waveform creation based on mathematical formulae. We all love the standard saw, square and sine waves as great building blocks in sound design, along with noise, FM, AM and RM, but eventually you hit a brick wall with what these can do on their own.

What the designers of Corona have done is to add bitwise modulation between the oscillators, allowing them to create sonically exciting textures that sound analog in nature, but with very rich overtones that are digital in a bright, aliased style, similar to 90's synths that had low bit rates.
All that is music to my ears, having grown up listening to the sounds of early samplers and hybrid synths that often failed to reproduce sounds accurately, but imparted a special character of their own.
To be fair, it's not to everyone's taste in sound design, but it covers an important niche in the history of electronic music.

From when I first installed Corona I found myself quickly coming up with sounds I instinctively liked and wanted to use in compositions. They had that aggressive analogue/digital crossover feel that gave weight to a track, especially in the bass, lead and pad department. And it also surprised me with some delicate - sounding imitations of acoustic instruments.
It certainly has that addictive tweak-factor that can go on for hours at a time, coming up with multiple variants of the same sound, starting with just the basic waveforms.
Even after a few months I have yet to fully explore all the different combinations of waves and audio modulation between the three oscillators, which goes to show what a great idea it was to include these algorithms.

My only criticism is a lack of explanation (or online info) for what the various formulas do to the waveforms: Okay, we know what AND and OR operations do to binary numbers, but what about their behaviour in an audio context? I have resorted to experimenting with just pure sine waves at various frequencies (and an oscilloscope) to try and work out how modulator and carrier interact, and which combinations produce good results.

Logically, it seems that when using bitwise operators the modulator is performing a type of amplitude modulation upon the carrier, a bit like traditional ring modulation. The difference being that the formula is going beyond normal multiplication of the two signal amplitudes, often resulting in some very digital-sounding artifacts.

If all this all sounds familiar, think of our initial experience with FM synthesis: randomly adjusting frequencies and levels in an attempt to produce musically pleasing sounds, but sometimes coming up with some real gems.

The Super 7 model does some very nice saw textures, but it's not clear how it interacts with the other waveforms and operators - I need to spend some more time playing with this.

Despite all this these are the best sounding VA oscillators I have heard.

Filters:
The filters certainly have a character of their own, which can take a while to get used to, but are powerful enough to tame the complex sounds coming from the oscillators.

The combination of the drive control and the shape selection takes time to understand as they both radically affect the sound of the filters, but they can add extra dimension to simple waveforms. Quantize shape is one of my favourites for adding top-end crunch.

They also self-oscillate nicely in tune, especially the phase models, and the smash model is great for OTT - sounding lead sounds.

I have found myself mostly using Corona's filters as a typical low-pass and high-pass combination to ensure that the output fits cleanly into the mix without too much low and high end distortion. They are an essential part of making the oscillators usable, considering the amount of digital harshness that can be present.

Envelopes:
Quick and easy to use, with precise time control and a good selection of shapes. A multi-stage envelope would be very useful for making drum sounds.

LFOs:
The usual shapes with handy tempo-syncing, but phase-offset and pulse-width would make them more controllable.

FX:
A very usable delay unit that ping-pongs quite rhythmically.
The limiter adds a nice bite and punch to sounds in combination with the envelopes.

Improvements:
A more controllable portamento feature.
A high-pass filter in the effects section to remove low-end distortion.
A signal-flow diagram would be most useful, as the way the 3 oscillators interact is not always clear.
Better fine-increment adjustment of the controls using the mouse scroll-wheel, and a clearer display of parameter values.

Conclusion:
Despite a few limitations, I'm really enjoying getting to know this synth, and the sounds it makes really do have a feelgood-factor that keeps me coming back.
Sure, it doesn't do everything more expensive synths do, and it does have a distinctively crunchy, digital sound when you open up the filter but I think it has a place in designing thoroughly analogue-sounding patches.
It's done a great job of creating those warm, rich brass pads that some synths struggle with and, after a bit of work, some glassy vibraphone pads.
And I've created some convincing cymbal sounds that are notoriously hard to program using analogue methods - which is where the bitwise operators have show their worth.
It's greatest strength is in bass, arpeggio and lead sounds that have real character and aggression when required, and all done with pretty minimal CPU demand.

Corona would certainly be in my desert island synth collection as it's constantly surprised me with the variety of sounds it can create.
Would I buy it again? Definitely, as no other VA has been as much fun to program.

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OB-Xd - Virtual Analog Synthesizer

Reviewed By jeff81 [all]
July 28th, 2023
Version reviewed: 1.2 on Windows

Putain de synthé !! Excellent! Granulaire à souhait et en plus l'équipe qui a créée ce plugin est fantastique de réactivité et de compétences. Au moindre problème, ils répondent présents.

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HighLife

Reviewed By BeatBuzz [all]
July 18th, 2023
Version reviewed: 2.1 on Windows

HighLife also includes a range of effects, such as high-quality chorus, delay, and reverb, along with unique effects like "Daft" and "Rock Da Disco." These effects add depth and character to the audio, allowing users to create unique and captivating sounds.

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HighLife

Reviewed By AudioArena [all]
July 14th, 2023
Version reviewed: 2.1 on Windows

I had the pleasure of exploring discoDSP's HighLife, a performance sampler that offers a comprehensive suite of features for audio enthusiasts and professionals alike. It supports a variety of import formats, including WAV, MP3, OGG, RAW, and FLAC, and even includes support for .AKP (Akai S5000/S6000), Akai MPC .SND and SFZ programs.

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HighLife

Reviewed By pc2000 [all]
June 26th, 2023
Version reviewed: 2.2 on Windows

This product was kinda cool in it's heyday when it featured VST sampling, upon which Bliss sampler was born from. The size of the GUI is really not acceptable by today's standards and monitor sizes. As freeware, you can't really complain. The commercial use license is fair in price, but I can't see anyone trying to use this for commercial productions given the cumbersome workflow of this product by modern standards.

Some issues of Highlife sampler is you have no audio preview of samples in it's browser. The Gui is still based on a time period when 15-19 inch monitors were a standard. Workflow is awkward and not ideal for modern workflows. In conclusion, I think the developer would be better off stripping Bliss sampler of it's VST sampling feature and making it available for the commercial pricing of Highlife sampler. I appreciate the developer keeping the memory of the original developer of Highlife alive by continuing the legacy of Highlife.

Updated for ver:2.2

The new 2.2 update is a welcome improvement. The updated GUI offers several resize options and the graphics are crisper. There is no custom resizing, but the sizes offered are quite adequate. This improvement alone makes for a better user experience. Maybe in a future update there will be the ability to preview samples in the sound browser? In this day of having multi GB's of samples laying in various folders where it's easy to forget what's there... this is essential.

You do have the ability to step threw samples in a folder which kinda makes up for the lack of sample previewing. However, having to use a media player to audition your initial sound is not ideal. I don't know how far the developer is willing to go on feature enrichment, but the following would be great to see.

(1) The ability to export cue marked samples as sliced audio.

(2) Improvement to the reverb where it sounds fuller like a hall. Not that important, but would be kinda nice.

(3) The option to choose sample range via MIDI keyboard would also be welcome.

Something worth mentioning about this sampler is it retains sounds you've loaded in the user preset locations. This is convient for recalling sounds you haven't saved as SFZ. This makes it comparable to a rompler and make experimenting with Highlife more fun! Thanks to the discoDSP team for the quick improvements and being receptive to feedback! Looking forward to future updates.

Response from discoDSP on June 26th, 2023

Thank you for your feedback. We appreciate your perspective and understand that not every user will have the same experience with our product. We're always open to hearing about the different ways our software is being used, both the good and the challenges.

Your feedback on the GUI size and workflow has been noted, and we've made changes in our latest 2.2 release to improve these aspects. It's important for us to keep evolving in line with the current standards and user needs.

We understand your review and rating reflect your personal experience, and while we aim to provide an excellent product for all, we acknowledge that there may be individual preferences and usage scenarios that might affect overall satisfaction.

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OB-Xd - Virtual Analog Synthesizer

Reviewed By asaggese [all]
May 11th, 2023
Version reviewed: 2.3 on Mac

If you want a similar tool to what Van Halen, Rush, and a bunch of other 80s gems were played on, it's near impossible to beat this plugin. The sale price right now is insane. The full version comes with the aax plugin so you can use with pro tools. Comes with over 10 banks of lots and lots of presets. Very happy with it.

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OB-Xd - Virtual Analog Synthesizer

Reviewed By dalorin [all]
March 5th, 2023
Version reviewed: 1 on Linux

What's not to love? Perfect 80s synthesizer for all your synthwave needs and it supports Linux natively. As long as this company keeps making Linux products they keep getting my business.

I'm getting their Yamaha OP next.

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Scope Visualizer

Reviewed By Manbombchoi [all]
January 31st, 2023
Version reviewed: 1.1 on Windows

Scope is a very cool visualizer. Extremely snappy response time with very little load on the GPU. In Reason 10, Scope does not appear to want a stereo signal, only mono.

Having a little bit of customization ability with the appearance and behavior of the oscilloscope is hardly necessary but would be fun.

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