Airwindows Density: AU, Mac and PC VST

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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Post

https://www.youtube.com/watch?v=6L6JN4N6UPM
TL;DW: Smoothest saturation or antisaturation, plus highpass.

Density

This one started a lot! The algorithm used here has echoed through many other Airwindows plugins. It's literally the smoothest saturation you can have in a plugin: the transfer function's a sine. This is what's in Channel, too: there are many ways to adapt such a simple mathematical function.

But there's more! Because Density runs multiple stages, allowing it to bulk up the tone into an overblown, insanely fat and saturated distort-fest. And then you can highpass just the distorted stuff alone, and trim its output gain, and mix it with the unfiltered dry to produce lots of tonal possibilities. And then there's the spatial positioning factor: saturating stuff this way brings it forward in the mix. You can also isolate midrangey elements and bring them forward using that trick.

And then there's the negative values: if you UNsaturate, you get a thinned out lean tone and it drops back instead of pushing forward. And you can blend that too.

Density's one of the better utility plugins. It's there to reshape tones in myriad ways, mostly having to do with fatness or thinness, also having to do with upfrontness or recedingness. It can also give articulation to sounds that are murky, or simply produce the hugest fattest roaring wall of grunge you ever heard.

This sort of thing is supported by my Patreon, so if this or the many other plugins I've produced prove useful to you, please chip in. I've got a lot more work to do before my plugin library is ported, and even when that's done, I'll still be creating new plugins, with your support :D

Post

I was using this by itself and then in conjunction with TesslaSE.

I remember vaguely that someone here said both (boosie's tools and AW's tools) were doing "nothing", but they were (are) both absolutely doing SOMETHING (by themselves and together) for me. Density is almost brutally apparent (one's gotta be frigging DEAF not to hear it doing its thing).

So what gives ?... :D

I wholeheartedly advise to use this tool in conjunction with a Perception-like tool. results become so in-ya-face that you just can't escape from them.
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)

Post

This is interesting, and the controls included make this useful as a gain utility plugin, with some added beef of course. With the usual caveat of every simple saturation plugin, these tend to work only on some material, and be quite terrible on others.

As a curiosity, it can turn a pure sine into an ideal square, which I wager will be handy for those occasions when your pure sine producing synth's waveshape knob is broken and you really need an ideal square. :ud:

Post

.jon wrote:these tend to work only on some material, and be quite terrible on others.
Care to elaborate on what material did it sound "terrible" ?
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)

Post

Tp3 wrote:
.jon wrote:these tend to work only on some material, and be quite terrible on others.
Care to elaborate on what material did it sound "terrible" ?
This is just how typical saturation works, not because this Airwindows plugin would be somehow bad. They simply add harmonics (some harmonic, some inharmonic, and in different proportions and ways to adjust the process) in to the signal, and what effect this has depends wholly on the source material. This one adds only odd harmonics to the whole signal in a straightforward fashion, and as such doesn't even try to emulate the kind of effect you'd get from tape- which also doesn't suit everything.

Post

.jon wrote:
Tp3 wrote:
.jon wrote:these tend to work only on some material, and be quite terrible on others.
Care to elaborate on what material did it sound "terrible" ?
This is just how typical saturation works
Ah, OK.

In that case, EVERY audio tool (SW and HW) can sound bad.

I want to emphasize again : using this (or any tool that messes with harmonies, for that matter) should be done with a "Perception-like" tool. very, VERY easy to understand when the "terrible" threshold had be reached.

In light of the above I want to re-phrase : this is an AWESOME, POWERFUL tool. in the right hands, it does some nice magic.
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)

Post

There's more complex saturation plugins which allow you to control which parts of the signal get saturated and what type of saturation is applied, these are easier to get to sound decent on more types of source material, at the cost of not being so fast and easy to use.

I think ears are better than any tools for judging when stuff starts to sound terrible, subjective testing > rest, but I like to use a freq analyzer and oscilloscope to check out what the plugins actually do, not much point in having 5 saturation which all do the same thing but with different names and UIs.

Post

.jon wrote:There's more complex saturation plugins which allow you to control which parts of the signal get saturated and what type of saturation is applied
I don't care.

"more complex" usually translates here to "futzing around endlessly, never being able to truly be satisfied with the results".

I deal alot with MicroTonic's random generated pattern. these can range, frequency wise, (within the same loop) from the lowest lows to the highest highs, having almost piercing snares, percs and hi hats. in short, "Transient fest from Hell".

As I experienced Density thus far, it deals with this kind of material - with flying colors. and if it does, why should I use multi-band saturation ? X times the amount of work (x=band count) ?

Thanks, but no thanks :)
Professional technicians are assessed by the abilities they possess.
Amateur technicians are assessed by the tools they possess - and the amount of those tools, with an obvious preference to the latest hyped ones.
(Gabe Dumbbell)

Post

Tp3 wrote: As I experienced Density thus far, it deals with this kind of material - with flying colors. and if it does, why should I use multi-band saturation ? X times the amount of work (x=band count) ?
If it sounds good, then it is good :) I wasn't implying anyone should use multiband this or that.

Post

I have a multiband distortion that will be coming out on Windows VST, free :)

I'd never use it, though, I just use Density :)

Post

do u see anything that would explain why density doesnt work

Logic error report


validating Audio Unit Density by Airwindows:

AU Validation Tool
Version: 1.6.1a1
Copyright 2003-2013, Apple Inc. All Rights Reserved.
Specify -h (-help) for command options

--------------------------------------------------
VALIDATING AUDIO UNIT: 'aufx' - 'dens' - 'Dthr'
--------------------------------------------------
2016-11-04 04:07:37.873 auvaltool[4578:48452] 04:07:37.873 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: SquashIt.component -- file:///Users/Marc-Olivier/Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaad0b910 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaad0cc10 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = <CFString 0x7fdbaad0ac30 [0x7fff7bdf6ed0]>{contents = "Klevgrand"}
7 : <CFString 0x7fdbaad0b030 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaad0cf70 [0x7fff7bdf6ed0]>{contents = "SquashItFactory"}
8 : <CFString 0x7fdbaad0cf20 [0x7fff7bdf6ed0]>{contents = "subtype"} = <CFString 0x7fdbaad0c050 [0x7fff7bdf6ed0]>{contents = "comp"}
9 : <CFString 0x7fff7bdca400 [0x7fff7bdf6ed0]>{contents = "description"} = <CFString 0x7fdbaad09890 [0x7fff7bdf6ed0]>{contents = "SquashIt AU"}
10 : <CFString 0x7fdbaad0ba30 [0x7fff7bdf6ed0]>{contents = "type"} = <CFString 0x7fdbaad0c810 [0x7fff7bdf6ed0]>{contents = "aufx"}
11 : <CFString 0x7fdbaad06e10 [0x7fff7bdf6ed0]>{contents = "name"} = <CFString 0x7fdbaad0c110 [0x7fff7bdf6ed0]>{contents = "Klevgrand: SquashIt"}
12 : <CFString 0x7fdbaad0d180 [0x7fff7bdf6ed0]>{contents = "version"} = <CFNumber 0x1000037 [0x7fff7bdf6ed0]>{value = +65536, type = kCFNumberSInt64Type}
}
2016-11-04 04:07:37.881 auvaltool[4578:48452] 04:07:37.881 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: Vandelay.component -- file:///Users/Marc-Olivier/Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaae031d0 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaae032f0 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = <CFString 0x7fdbaae023d0 [0x7fff7bdf6ed0]>{contents = "Klevgrand"}
7 : <CFString 0x7fdbaae022c0 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaae02320 [0x7fff7bdf6ed0]>{contents = "VandelayFactory"}
8 : <CFString 0x7fdbaae024d0 [0x7fff7bdf6ed0]>{contents = "subtype"} = <CFString 0x7fdbaae02510 [0x7fff7bdf6ed0]>{contents = "dely"}
9 : <CFString 0x7fff7bdca400 [0x7fff7bdf6ed0]>{contents = "description"} = <CFString 0x7fdbaae031b0 [0x7fff7bdf6ed0]>{contents = "Vandelay AU"}
10 : <CFString 0x7fdbaae025d0 [0x7fff7bdf6ed0]>{contents = "type"} = <CFString 0x7fdbaae02610 [0x7fff7bdf6ed0]>{contents = "aufx"}
11 : <CFString 0x7fdbaae02460 [0x7fff7bdf6ed0]>{contents = "name"} = <CFString 0x7fdbaae02380 [0x7fff7bdf6ed0]>{contents = "Klevgrand: Vandelay"}
12 : <CFString 0x7fdbaae02650 [0x7fff7bdf6ed0]>{contents = "version"} = <CFNumber 0x1000037 [0x7fff7bdf6ed0]>{value = +65536, type = kCFNumberSInt64Type}
}
2016-11-04 04:07:37.898 auvaltool[4578:48452] 04:07:37.898 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: amsynth.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaad0e960 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaad05710 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = <CFString 0x7fdbaad0de90 [0x7fff7bdf6ed0]>{contents = "Nick Dowell"}
7 : <CFString 0x7fdbaad0e6a0 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaad100d0 [0x7fff7bdf6ed0]>{contents = "AmsynthAUFactory"}
8 : <CFString 0x7fdbaad0dbf0 [0x7fff7bdf6ed0]>{contents = "subtype"} = <CFString 0x7fdbaad0c260 [0x7fff7bdf6ed0]>{contents = "Amsy"}
9 : <CFString 0x7fff7bdca400 [0x7fff7bdf6ed0]>{contents = "description"} = <CFString 0x7fdbaad00510 [0x7fff7bdf6ed0]>{contents = "amsynth"}
10 : <CFString 0x7fdbaad09c40 [0x7fff7bdf6ed0]>{contents = "type"} = <CFString 0x7fdbaad10280 [0x7fff7bdf6ed0]>{contents = "aumu"}
11 : <CFString 0x7fdbaad0dc30 [0x7fff7bdf6ed0]>{contents = "name"} = <CFString 0x7fdbaad10130 [0x7fff7bdf6ed0]>{contents = "Nick Dowell: amsynth"}
12 : <CFString 0x7fdbaad102c0 [0x7fff7bdf6ed0]>{contents = "version"} = <CFNumber 0x1000037 [0x7fff7bdf6ed0]>{value = +65536, type = kCFNumberSInt64Type}
}
2016-11-04 04:07:37.907 auvaltool[4578:48452] 04:07:37.907 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: B-Step.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaac27f20 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaac27b20 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = <CFString 0x7fdbaac282c0 [0x7fff7bdf6ed0]>{contents = "MoPl"}
7 : <CFString 0x7fdbaac29160 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaac28750 [0x7fff7bdf6ed0]>{contents = "bstepAUFactory"}
8 : <CFString 0x7fdbaac28580 [0x7fff7bdf6ed0]>{contents = "subtype"} = <CFString 0x7fdbaac28610 [0x7fff7bdf6ed0]>{contents = "bPlg"}
9 : <CFString 0x7fff7bdca400 [0x7fff7bdf6ed0]>{contents = "description"} = <CFString 0x7fdbaac286d0 [0x7fff7bdf6ed0]>{contents = "Step Sequencer"}
10 : <CFString 0x7fdbaac274d0 [0x7fff7bdf6ed0]>{contents = "type"} = <CFString 0x7fdbaac29340 [0x7fff7bdf6ed0]>{contents = "'aumi'"}
11 : <CFString 0x7fdbaac27ba0 [0x7fff7bdf6ed0]>{contents = "name"} = <CFString 0x7fdbaac291c0 [0x7fff7bdf6ed0]>{contents = "Monoplugs: B-Step Sequencer"}
12 : <CFString 0x7fdbaac29380 [0x7fff7bdf6ed0]>{contents = "version"} = <CFNumber 0x2010037 [0x7fff7bdf6ed0]>{value = +131328, type = kCFNumberSInt64Type}
}
2016-11-04 04:07:37.926 auvaltool[4578:48452] 04:07:37.926 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: CA-2A.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaad10980 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaad12890 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = <CFString 0x7fdbaad139f0 [0x7fff7bdf6ed0]>{contents = "CWSY"}
7 : <CFString 0x7fdbaad14d80 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaad14de0 [0x7fff7bdf6ed0]>{contents = "AUWrapperFactory"}
8 : <CFString 0x7fdbaad12160 [0x7fff7bdf6ed0]>{contents = "subtype"} = <CFString 0x7fdbaad12900 [0x7fff7bdf6ed0]>{contents = "comp"}
9 : <CFString 0x7fff7bdca400 [0x7fff7bdf6ed0]>{contents = "description"} = <CFString 0x7fdbaad14c40 [0x7fff7bdf6ed0]>{contents = "CA-2A Compressor"}
10 : <CFString 0x7fdbaad14f90 [0x7fff7bdf6ed0]>{contents = "type"} = <CFString 0x7fdbaad14fd0 [0x7fff7bdf6ed0]>{contents = "aufx"}
11 : <CFString 0x7fdbaad12e70 [0x7fff7bdf6ed0]>{contents = "name"} = <CFString 0x7fdbaad14e40 [0x7fff7bdf6ed0]>{contents = "Cakewalk: CA-2A"}
12 : <CFString 0x7fdbaad15010 [0x7fff7bdf6ed0]>{contents = "version"} = <CFString 0x7fdbaad15050 [0x7fff7bdf6ed0]>{contents = "0x00020001"}
}
2016-11-04 04:07:37.938 auvaltool[4578:48452] 04:07:37.938 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: Curve2CM.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaac2b460 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaac29970 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = <CFString 0x7fdbaac2a280 [0x7fff7bdf6ed0]>{contents = "Cabl"}
7 : <CFString 0x7fdbaac2bd90 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaac2bdf0 [0x7fff7bdf6ed0]>{contents = "Curve2CMAUFactory"}
8 : <CFString 0x7fdbaac2b140 [0x7fff7bdf6ed0]>{contents = "subtype"} = <CFString 0x7fdbaac2bf20 [0x7fff7bdf6ed0]>{contents = "CCM2"}
9 : <CFString 0x7fff7bdca400 [0x7fff7bdf6ed0]>{contents = "description"} = <CFString 0x7fdbaac2b850 [0x7fff7bdf6ed0]>{contents = "Curve2CM"}
10 : <CFString 0x7fdbaac2bfe0 [0x7fff7bdf6ed0]>{contents = "type"} = <CFString 0x7fdbaac2c020 [0x7fff7bdf6ed0]>{contents = "kAudioUnitType_MusicDevice"}
11 : <CFString 0x7fdbaac2b730 [0x7fff7bdf6ed0]>{contents = "name"} = <CFString 0x7fdbaac2be50 [0x7fff7bdf6ed0]>{contents = "Cableguys: Curve2CM"}
12 : <CFString 0x7fdbaac2c080 [0x7fff7bdf6ed0]>{contents = "version"} = <CFNumber 0x2060137 [0x7fff7bdf6ed0]>{value = +132609, type = kCFNumberSInt64Type}
}
2016-11-04 04:07:37.942 auvaltool[4578:48452] 04:07:37.942 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: Danaides.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaad171f0 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaad15f70 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = <CFString 0x7fdbaad1b890 [0x7fff7bdf6ed0]>{contents = "inrD"}
7 : <CFString 0x7fdbaad1c5b0 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaad1c610 [0x7fff7bdf6ed0]>{contents = "DanaidesAUFactory"}
8 : <CFString 0x7fdbaad15720 [0x7fff7bdf6ed0]>{contents = "subtype"} = <CFString 0x7fdbaad19940 [0x7fff7bdf6ed0]>{contents = "inDa"}
9 : <CFString 0x7fff7bdca400 [0x7fff7bdf6ed0]>{contents = "description"} = <CFString 0x7fdbaad15f40 [0x7fff7bdf6ed0]>{contents = "Sequenced Audio Destructor"}
10 : <CFString 0x7fdbaad1c7c0 [0x7fff7bdf6ed0]>{contents = "type"} = <CFString 0x7fdbaad1c800 [0x7fff7bdf6ed0]>{contents = "kAudioUnitType_MusicEffect"}
11 : <CFString 0x7fdbaad167f0 [0x7fff7bdf6ed0]>{contents = "name"} = <CFString 0x7fdbaad1c670 [0x7fff7bdf6ed0]>{contents = "Inear_Display: Danaides"}
12 : <CFString 0x7fdbaad1c860 [0x7fff7bdf6ed0]>{contents = "version"} = <CFNumber 0x1000237 [0x7fff7bdf6ed0]>{value = +65538, type = kCFNumberSInt64Type}
}
2016-11-04 04:07:38.048 auvaltool[4578:48452] 04:07:38.048 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: PA1.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaae02700 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaae07500 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = PAin
7 : <CFString 0x7fdbaae06fe0 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaae07320 [0x7fff7bdf6ed0]>{contents = "PAPlateReverbFactory"}
8 : subtype = pa1x
9 : description = <CFString 0x7fdbaae07b70 [0x7fff7bdf6ed0]>{contents = "AudioEffect"}
10 : type = aufx
11 : name = <CFString 0x7fdbaae08260 [0x7fff7bdf6ed0]>{contents = "Physical Audio: PA1 Dynamic Plate Reverb"}
12 : version = 1289
}
2016-11-04 04:07:38.048 auvaltool[4578:48452] 04:07:38.048 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: PA2.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaae06fe0 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaae07950 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = PAin
7 : <CFString 0x7fdbaae07860 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaae06540 [0x7fff7bdf6ed0]>{contents = "PARingerFactory"}
8 : subtype = pa2x
9 : description = <CFString 0x7fdbaae02700 [0x7fff7bdf6ed0]>{contents = "Physical Audio Little Ringer"}
10 : type = aufx
11 : name = <CFString 0x7fdbaae08290 [0x7fff7bdf6ed0]>{contents = "Physical Audio: PA2 Little Ringer"}
12 : version = 65541
}
2016-11-04 04:07:38.049 auvaltool[4578:48452] 04:07:38.049 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: PanCake2.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaae070c0 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaae02370 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = Cabl
7 : <CFString 0x7fdbaae02700 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaae02a60 [0x7fff7bdf6ed0]>{contents = "PanCakeAUFactory"}
8 : subtype = CGP1
9 : description = PanCake2
10 : type = <CFString 0x7fdbaae08370 [0x7fff7bdf6ed0]>{contents = "kAudioUnitType_Effect"}
11 : name = <CFString 0x7fdbaae06570 [0x7fff7bdf6ed0]>{contents = "Cableguys: PanCake2"}
12 : version = <CFNumber 0x2020237 [0x7fff7bdf6ed0]>{value = +131586, type = kCFNumberSInt64Type}
}
2016-11-04 04:07:38.157 auvaltool[4578:48452] 04:07:38.157 WARNING: >compload> AudioComponentPluginLoader.cpp:445: ParseInfoPlistArray: WaveShaperCM.component -- file:///Library/Audio/Plug-Ins/Components/: trouble parsing Info.plist's AudioComponents; entry: <CFBasicHash 0x7fdbaad30630 [0x7fff7bdf6ed0]>{type = mutable dict, count = 7,
entries =>
2 : <CFString 0x7fdbaad30c10 [0x7fff7bdf6ed0]>{contents = "manufacturer"} = Cabl
7 : <CFString 0x7fdbaad30d10 [0x7fff7bdf6ed0]>{contents = "factoryFunction"} = <CFString 0x7fdbaad30d70 [0x7fff7bdf6ed0]>{contents = "WaveShaperCMAUFactory"}
8 : subtype = CWC1
9 : description = <CFString 0x7fdbaad30920 [0x7fff7bdf6ed0]>{contents = "WaveShaperCM"}
10 : type = <CFString 0x7fdbaad30fc0 [0x7fff7bdf6ed0]>{contents = "kAudioUnitType_Effect"}
11 : name = <CFString 0x7fdbaad30dd0 [0x7fff7bdf6ed0]>{contents = "Cableguys: WaveShaperCM"}
12 : version = <CFNumber 0x1030037 [0x7fff7bdf6ed0]>{value = +66304, type = kCFNumberSInt64Type}
}
Manufacturer String: Airwindow Plugins
AudioUnit Name: Density
Component Version: 1.0.0 (0x10000)
Component's Bundle Version: 0.0.0

* * PASS
--------------------------------------------------
TESTING OPEN TIMES:
COLD:
2016-11-04 04:07:38.382 auvaltool[4578:48452] Error loading /Users/Marc-Olivier/Library/Audio/Plug-Ins/Components/_Auganizer32 x64.component/Contents/MacOS/_Auganizer32: dlopen(/Users/Marc-Olivier/Library/Audio/Plug-Ins/Components/_Auganizer32 x64.component/Contents/MacOS/_Auganizer32, 262): Symbol not found: _TTLWrapperPluginEntryImpl
Referenced from: /Users/Marc-Olivier/Library/Audio/Plug-Ins/Components/_Auganizer32 x64.component/Contents/MacOS/_Auganizer32
Expected in: /Applications/32 Lives.app/Contents/Resources/TTLWrapperPlugin.dylib
in /Users/Marc-Olivier/Library/Audio/Plug-Ins/Components/_Auganizer32 x64.component/Contents/MacOS/_Auganizer32
FATAL ERROR: OpenAComponent: result: -50,0xFFFFFFCE


validation result: couldn't be opened
If your plugin is a Synth-edit/synth-maker creation, Say So.
If not Make a Mac version of your Plugins Please.

https://soundcloud.com/realmarco

...everyone is out to get me!!!!!!!

Post

None of that is my plugin. I'm not manufacturer 'Cabl', and Density is not Squashit or AMSynth or B-Step or CA-2A or Danaides…

Whatever you did, broke Logic. That validation pass is completely scrambled. If whatever you installed actually wrecked all the plugins too, redownload my plugins: http://www.airwindows.com/wp-content/up ... pdates.zip

If it just wrecked Logic or the validator, I don't know specifically what to do but start trying to fix that. If you can't I can try to research it for you, but it looks like you're trying to find out what broke 'auvaltool'…

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There's a set of references to the plugin manager AUganizer at the end, which suggests that something went awry in there. I don't use AUganizer so haven't seen this error, but if it wraps things that might explain why a bunch of stuff related to other plugins has turned up when AUvaltool crashed.

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i contacted Auganizer

turns out 32bit lives was wrapping Auganizer itself

i deleted the double wrapp and now everything works
If your plugin is a Synth-edit/synth-maker creation, Say So.
If not Make a Mac version of your Plugins Please.

https://soundcloud.com/realmarco

...everyone is out to get me!!!!!!!

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realmarco wrote:i contacted Auganizer

turns out 32bit lives was wrapping Auganizer itself

i deleted the double wrapp and now everything works
Woot! I'm glad to hear it. If you need fresh copies of my plugins ever, use the link :)

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