KnobMan3D
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- KVRist
- Topic Starter
- 485 posts since 22 May, 2004 from Yokohama, Japan
Though this is still a primitive prototype, now testing KnobMan3D, the 3D style knob designer.
http://g200kg.github.io/knobman3d/index.html
http://g200kg.github.io/knobman3d/index.html
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- KVRian
- 1153 posts since 11 Aug, 2004 from Breuillet, France
What a great idea ! Thanks for sharing this, I'm going to try it asap !
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- KVRist
- Topic Starter
- 485 posts since 22 May, 2004 from Yokohama, Japan
- KVRAF
- 23077 posts since 7 Jan, 2009 from Croatia
How about fixing some JKnobMan bugs in the mean time?
* "Individual" export option doesn't work correctly with oversampling set to 2x or 4x.
* File names of "Individual" exported frames is not as it's stated in the help (which suggests filenames like image-0001.bmp, image-0002.bmp etc., but that doesn't happen, in reality, the names are image.bmp, image1.bmp, image2.bmp... the first frame doesn't get a number!) Ideally we should be able to decide how we want to name the exported frames (and also when importing them to the Image primitive as "multiframe").
* "Individual" export option doesn't work correctly with oversampling set to 2x or 4x.
* File names of "Individual" exported frames is not as it's stated in the help (which suggests filenames like image-0001.bmp, image-0002.bmp etc., but that doesn't happen, in reality, the names are image.bmp, image1.bmp, image2.bmp... the first frame doesn't get a number!) Ideally we should be able to decide how we want to name the exported frames (and also when importing them to the Image primitive as "multiframe").
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- KVRist
- Topic Starter
- 485 posts since 22 May, 2004 from Yokohama, Japan
Hi, it's been awhile.
I would like to make time to fix the oversampling export issue.
About file name issue, the help document is insufficient.
filenames are generated keeping specified suffix numbering format like:
image0.png => image0.png, image1.png, image2.png....
image0001.png => image0001.png, image0002.png, image0003.png...
and you can start from any number:
image12.png => image12.png, image13.png, image14.png...
in all case, the first file is that exactly you specified (this is next best thing for overwrite prompting).
then automatically suffix number from 1 is added if the specified filename has no suffix number.
I would like to make time to fix the oversampling export issue.
About file name issue, the help document is insufficient.
filenames are generated keeping specified suffix numbering format like:
image0.png => image0.png, image1.png, image2.png....
image0001.png => image0001.png, image0002.png, image0003.png...
and you can start from any number:
image12.png => image12.png, image13.png, image14.png...
in all case, the first file is that exactly you specified (this is next best thing for overwrite prompting).
then automatically suffix number from 1 is added if the specified filename has no suffix number.
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- KVRian
- 685 posts since 17 Sep, 2007 from Planet Thanet
Nice! It's appreciated, thanks
- KVRAF
- 23077 posts since 7 Jan, 2009 from Croatia
OK thank you - this is helpful!g200kg wrote:About file name issue, the help document is insufficient.
filenames are generated keeping specified suffix numbering format like:
image0.png => image0.png, image1.png, image2.png....
image0001.png => image0001.png, image0002.png, image0003.png...
and you can start from any number:
image12.png => image12.png, image13.png, image14.png...
in all case, the first file is that exactly you specified (this is next best thing for overwrite prompting).
then automatically suffix number from 1 is added if the specified filename has no suffix number.
Is this same numbering behaviour valid for "multiframe" importing to Image primitive? So we could import only SOME frames, not all of them, according to the number in the filename?
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- KVRist
- 353 posts since 15 Nov, 2005 from Melbourne Australia
3D !! awesome thanks.
Also a million thanks for creating knobman in the first place, it must be nice to know your creation has helped put knobs on the front of so many GUI's.
Also a million thanks for creating knobman in the first place, it must be nice to know your creation has helped put knobs on the front of so many GUI's.
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- KVRAF
- 10984 posts since 19 Jun, 2008 from Seattle
There are always KNOBS in front of GUI's.Terrafractyl wrote:[...] it must be nice to know your creation has helped put knobs on the front of so many GUI's.
Ooooh!!! "on the front"... oh, yes. Well that too.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
- KVRist
- 77 posts since 23 Jul, 2013
Perhaps a bit late for the party, but i just tried knobman3D in the last few days. The shaping capability are still very limited and got some strange bugs here and there, but other than that it was great and usable. It's been awhile, but are you planning to add more features in near future? Please allow us to import a custom svg, more common save/load, and also please make the desktop version!
Thanks for creating such a useful softwares for us GUI/plugin designers.
Thanks for creating such a useful softwares for us GUI/plugin designers.
- KVRian
- 878 posts since 2 Oct, 2013
I'd "thank you" for this wonderful tool! I use it for my first creations Thanks dude!
I want only to notice that JKnobMan (2d, standard) won't close clicking on the X on Windows 10 (neither on 7). I need to go on Task manager and kill it from there. Is it normal?EvilDragon wrote:How about fixing some JKnobMan bugs in the mean time?