REAPER is amazing.
- KVRAF
- 5175 posts since 29 Apr, 2006
Xenakios has made a REAPER Plugin for the sound design tool CDP. This is a massive workflow improvement over the old way of typing into Terminal.
This extension makes CDP way more accessible and fun to use with great integration with REAPER.
https://xenakios.wordpress.com/2014/07/ ... on-plugin/
https://m.youtube.com/watch?v=i7FjwnSddSI
This extension makes CDP way more accessible and fun to use with great integration with REAPER.
https://xenakios.wordpress.com/2014/07/ ... on-plugin/
https://m.youtube.com/watch?v=i7FjwnSddSI
- KVRAF
- 5175 posts since 29 Apr, 2006
Interview with Playtime plugin creator Benjamin Klum
http://reaperblog.net/2014/11/interview ... amin-klum/
A live style session view for REAPER has been requested for years, what made you want to be the guy that made it?
I’m a REAPER user since 2009. Before that I used Cakewalk, Cubase and EnergyXT. I love REAPER. It’s an amazing piece of software and I greatly respect Cockos for pulling off something like that.
As many others, I occasionally was missing a feature that enables me to make music in a non-linear fashion, something like the Session View in Ableton Live. What options did I have? Switching the DAW? Not an option for me. I’ve several solid reasons why I prefer REAPER over the other DAWs out there. Using Ableton Live and REAPER in combination? That sucks in usability. Waiting until this gets implemented in REAPER natively? I would not bet on it.
The idea of making Playtime came to me when I was experimenting with the REAPER extension API in C++. I found out that it is possible to position an item (MIDI or audio) on the timeline in realtime. Intrigued by that discovery, I tried to hack something together that would allow me to reposition an item triggered by pressing a key on my MIDI keyboard. It worked! That’s where it all started. Being able to trigger a loop on the REAPER timeline by pressing a key… that’s the essence of Playtime. To put it simply, the rest is just some nice logic and a fancy user interface
Full interview here
http://reaperblog.net/2014/11/interview ... amin-klum/
http://reaperblog.net/2014/11/interview ... amin-klum/
A live style session view for REAPER has been requested for years, what made you want to be the guy that made it?
I’m a REAPER user since 2009. Before that I used Cakewalk, Cubase and EnergyXT. I love REAPER. It’s an amazing piece of software and I greatly respect Cockos for pulling off something like that.
As many others, I occasionally was missing a feature that enables me to make music in a non-linear fashion, something like the Session View in Ableton Live. What options did I have? Switching the DAW? Not an option for me. I’ve several solid reasons why I prefer REAPER over the other DAWs out there. Using Ableton Live and REAPER in combination? That sucks in usability. Waiting until this gets implemented in REAPER natively? I would not bet on it.
The idea of making Playtime came to me when I was experimenting with the REAPER extension API in C++. I found out that it is possible to position an item (MIDI or audio) on the timeline in realtime. Intrigued by that discovery, I tried to hack something together that would allow me to reposition an item triggered by pressing a key on my MIDI keyboard. It worked! That’s where it all started. Being able to trigger a loop on the REAPER timeline by pressing a key… that’s the essence of Playtime. To put it simply, the rest is just some nice logic and a fancy user interface
Full interview here
http://reaperblog.net/2014/11/interview ... amin-klum/
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- KVRAF
- Topic Starter
- 3496 posts since 9 Oct, 2004 from Poland
BTW don't laugh at me, but after so many years of using REAPER, only recently i learned that i can have feedback loops in routing...
This new knowledge helped me make a shimmer reverb effect just like in this Sonicstate video:
https://www.youtube.com/watch?v=yf0yqK3yzMQ
(The video has nothing to do with REAPER, it just shows the way to achieve that effect.)
This new knowledge helped me make a shimmer reverb effect just like in this Sonicstate video:
https://www.youtube.com/watch?v=yf0yqK3yzMQ
(The video has nothing to do with REAPER, it just shows the way to achieve that effect.)
[====[\\\\\\\\]>------,
Ay caramba !
Ay caramba !
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- KVRian
- 673 posts since 6 Dec, 2015
How/why did he fail ?bungle wrote:By those standards EnergyXT 1.4 was a miracle then haha, it fit on a single 3.5 floppy TWICE hahaha, had a huge amount of features, a better sampler than Reaper, some would say a better MIDI sequencer than Reaper, and updates came just as fast, and yet that developer went from being the king of audio to a joke in a very short space of time.chk071 wrote:That's not the topic though. The topic was Reaper is amazing because it fits on a couple of 3 1/2 inch discs. Which, considering that it doesn't come with any content, and only a rudimentary set of GUI-less, or non-graphical GUI plugins, is not a huge wonder, or achievement really. But hey, i'm happy it fits on my 1 TB harddrive that way...memyselfandus wrote:I will definitely keep this in mind when posting. It doesn't mean I won't paste some stuff in the future. I like you and you are constantly helping out with very knowledgable information on various forums. See you over in reaper landEvilDragon wrote:As long as you don't paste anything that doesn't add to the discussion, all good. And all your pastes never add anything to the discussion. I wish you'd stop doing it. Here and elsewhere.
Can we get this thread back on topic now?
Btw.. I tried out playtime some more and holy crap it is pretty damn amazing! Blown away by what it can do. Thanks for reminding me about it in another thread. It is way closer to live session view than I had thought.
It has been updated since this video
https://m.youtube.com/watch?v=45o-PbWe-VU
Fanboys are funny in their ability to deify and then destroy in such short spaces when they dont get their own way haha.
BTW, Reaper is so small because it's written in C. Well-written C usually tends to take far less space than the equivalent C++ for the same amount of functionalities. Of course it's way harder to write a correct program of significant size in C than in modern C++. Writing in C a program of this level of functionality so stable is very hard. I suppose EnergyXT was also written in C.
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- KVRAF
- 1889 posts since 12 Mar, 2004
Pretty sure Reaper is written in C++ against the Cockos C++ Libraries, EXT was written in Delphi.
Why did EXT fail, he decided to rewrite XT, and make it super dumbed down, after making promises he did not deliver on, good will only goes so far.
Why did EXT fail, he decided to rewrite XT, and make it super dumbed down, after making promises he did not deliver on, good will only goes so far.
Duh
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- KVRAF
- 9130 posts since 6 Oct, 2004
http://www.guitarampmodeling.com/viewto ... =1&t=21537
Links are there for an actual product created using Reaper,
instead of using superior competing products.
Links are there for an actual product created using Reaper,
instead of using superior competing products.
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- KVRAF
- 16977 posts since 23 Jun, 2010 from north of London ON
Wasn't FL written in Delphi as well?bungle wrote:Pretty sure Reaper is written in C++ against the Cockos C++ Libraries, EXT was written in Delphi.
Why did EXT fail, he decided to rewrite XT, and make it super dumbed down, after making promises he did not deliver on, good will only goes so far.
Barry
If a billion people believe a stupid thing it is still a stupid thing
If a billion people believe a stupid thing it is still a stupid thing
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Robert Randolph Robert Randolph https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7328
- KVRAF
- 2225 posts since 25 May, 2003 from Saint Petersburg, Florida
It IS, not was.trimph1 wrote:Wasn't FL written in Delphi as well?bungle wrote:Pretty sure Reaper is written in C++ against the Cockos C++ Libraries, EXT was written in Delphi.
Why did EXT fail, he decided to rewrite XT, and make it super dumbed down, after making promises he did not deliver on, good will only goes so far.
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- KVRAF
- 16977 posts since 23 Jun, 2010 from north of London ON
XT should have then been kept as a Delphi then...I have eXT2.5....was that the one that got dumbed down?Robert Randolph wrote:It IS, not was.trimph1 wrote:Wasn't FL written in Delphi as well?bungle wrote:Pretty sure Reaper is written in C++ against the Cockos C++ Libraries, EXT was written in Delphi.
Why did EXT fail, he decided to rewrite XT, and make it super dumbed down, after making promises he did not deliver on, good will only goes so far.
Barry
If a billion people believe a stupid thing it is still a stupid thing
If a billion people believe a stupid thing it is still a stupid thing
- KVRAF
- 7746 posts since 13 Jan, 2003 from Darkest Kent, UK
My undrstanding is that from v2 it's a complete rewrite in C++ so a mac version etc could be developed. v2 is really a different product and maybe should have been marketed as such. It's missing loads of the midi, performance bits etc that people loved in v1 but I'd argue it ain't a bad, simple DAW in it's own right (simpler to use for everyday stuff for sure imo). But, yeah, you could argue for 'dumbed down'.trimph1 wrote:XT should have then been kept as a Delphi then...I have eXT2.5....was that the one that got dumbed down?
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Robert Randolph Robert Randolph https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=7328
- KVRAF
- 2225 posts since 25 May, 2003 from Saint Petersburg, Florida
DP8 on windows was not the best of releases.EvilDragon wrote:Does it? Because when I tried DP8 demo on Windows, Reaper sweeped the floor with it regarding CPU...
Perhaps it's a "too big" DAW to try and be as sleek and optimized
DP9 is better... still better on Mac.
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- KVRAF
- 1600 posts since 2 Apr, 2006 from Studio City, California
No!
Brought to you by the Hall of Sound
http://soundcloud.com/section-d-records
www.soundclick.com/theresistanceband
http://soundcloud.com/section-d-records
www.soundclick.com/theresistanceband
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- KVRist
- 171 posts since 19 Oct, 2009 from Gold Coast /Australia
Well for you its no...for others its yes!!
At the end of the day thats only your opinion amongst hundreds of other opinions.
And in reality it comes down who can make the most interesting music in their DAW, who has the skills and can create something thats unique and musical, thats the real test, not opinions.
At the end of the day thats only your opinion amongst hundreds of other opinions.
And in reality it comes down who can make the most interesting music in their DAW, who has the skills and can create something thats unique and musical, thats the real test, not opinions.
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- KVRAF
- 1889 posts since 12 Mar, 2004
1 You are on a forum, so if you don't want opinions, you are in the wrong place.Astromann wrote:And in reality it comes down who can make the most interesting music in their DAW, who has the skills and can create something thats unique and musical, thats the real test, not opinions.
2 Who makes the most interesting music is based completely on the listeners opinion and what is interesting to you, will not be interesting to others, opinion.
Duh