An insanely detailed sampled 22 inch kick drum: $5 US
- KVRAF
- Topic Starter
- 5703 posts since 8 Dec, 2004 from The Twin Cities
A Slingerland 22 inch kick drum made in the 70s.
500 samples.
4 microphones, each with a separate volume control.
a 5 key keyboard mapping in the sfz format, each key with its own complete sample set, with 5 velocities and 5X round robin.
That's 4 x 5 x 5 x 5.
For 5 bucks!
Demo Song.
Go here for the samples.
The bells and whistles have yet to be added to the page, but I thought that I would give a heads up to my friends here at kvr right away.
This sample set has only been tested succesfully in Plogue's Sforzando player, but as this player is pretty near universally available for free, the set is still a good deal.
This sample set is completely compatible with the freeware instrument called the Real Snare Drum, available on my freeware page. Sforzando only allows you to load one instrument at a time, so you will need to use two instances of Sforzando fed from the same MIDI input device, but in terms of CC#s and mapping configurations, they fit together precisely.
500 samples.
4 microphones, each with a separate volume control.
a 5 key keyboard mapping in the sfz format, each key with its own complete sample set, with 5 velocities and 5X round robin.
That's 4 x 5 x 5 x 5.
For 5 bucks!
Demo Song.
Go here for the samples.
The bells and whistles have yet to be added to the page, but I thought that I would give a heads up to my friends here at kvr right away.
This sample set has only been tested succesfully in Plogue's Sforzando player, but as this player is pretty near universally available for free, the set is still a good deal.
This sample set is completely compatible with the freeware instrument called the Real Snare Drum, available on my freeware page. Sforzando only allows you to load one instrument at a time, so you will need to use two instances of Sforzando fed from the same MIDI input device, but in terms of CC#s and mapping configurations, they fit together precisely.
-
- KVRAF
- 2141 posts since 20 Sep, 2013 from Poland
Very interesting. So, what's the difference between the different keys? Different tuning and/or beater?
- KVRAF
- Topic Starter
- 5703 posts since 8 Dec, 2004 from The Twin Cities
No. Each key has the same beater and tuning, but with a different set of samples. The reason for the different keys will become more evident as the whole kit comes together, but you can see the basic idea with the Real Snare Drum on my freeware page.DSmolken wrote:Very interesting. So, what's the difference between the different keys? Different tuning and/or beater?
I have to be elsewhere right now, but I will be back with more details as the day progresses.
Thanks.
- KVRAF
- 40249 posts since 11 Aug, 2008 from clown world
Will you make a Kontakt version?
BTW I purchased your snare a long time ago.
BTW I purchased your snare a long time ago.
Anyone who can make you believe absurdities can make you commit atrocities.
- KVRAF
- Topic Starter
- 5703 posts since 8 Dec, 2004 from The Twin Cities
I hope so. I am just getting back into sampling, after a long legal headache over a trademark took me out of it. I prefer Sforzando for what I do, but I know Kontakt is very popular, so if things start to gain momentum I will start doing versions for it.Aloysius wrote:Will you make a Kontakt version?
Thanks! Wait till you see the new one!BTW I purchased your snare a long time ago.
Just so you know, this kick drum is part of my new modular kit idea. Every drum and cymbal is recorded in a small heavily treated space that reduces room noise to almost nothing. This allows the user to mix and match kit components with impunity, as every component will be recorded in the center of a stereo field in a neutral environment.
My hope is to eventually have a large collection of drums and cymbals available, where the user can either buy solo instruments or create kits of their own choosing.
I already have many more instruments lined up for recording. Speaking of which, I should get to work!
- KVRAF
- Topic Starter
- 5703 posts since 8 Dec, 2004 from The Twin Cities
OK, so it was more than a day.herodotus wrote: I have to be elsewhere right now, but I will be back with more details as the day progresses.
The idea for GASKit1, of which this kick drum is a part, is to have drums and cymbals that are sampled in regions, as in the diagram below:
So not only will the kit components have numerous velocity layers and round robin variations, but they will also be sampled in different regions and mapped to reflect this.
Obviously this doesn't really apply to a kick drum, which has a fixed beater, but it is important that the kick drum keys be playable from anywhere that the other kit components are, as the interaction between them is constant and essential. That is why I made the kick drum playable from multiple keys.
At the same time, I wanted to avoid phase issues, and the dreaded machine gun effect, which is why each key has a completely different set of samples.
I hope this makes sense. In any case, the kick drum is extremely easy to play, offers a large variety of tonal possibilities with the 4 different microphones, and makes creating killer metal kick drum patterns a snap. Plus, did I mention it was only 5$ US? I mean, that is a mere penny per sample!
-
- KVRAF
- 2141 posts since 20 Sep, 2013 from Poland
Thanks, now it's starting to make sense.herodotus wrote:So not only will the kit components have numerous velocity layers and round robin variations, but they will also be sampled in different regions and mapped to reflect this.
Obviously this doesn't really apply to a kick drum, which has a fixed beater, but it is important that the kick drum keys be playable from anywhere that the other kit components are, as the interaction between them is constant and essential. That is why I made the kick drum playable from multiple keys.
- KVRAF
- Topic Starter
- 5703 posts since 8 Dec, 2004 from The Twin Cities
Good. I sometimes have trouble describing the big pictures in my head in a way that makes sense to anyone but me.DSmolken wrote: Thanks, now it's starting to make sense.
Encroaching senility, I guess.
-
ethermusic1981 ethermusic1981 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=367267
- KVRist
- 131 posts since 29 Sep, 2015
Very cool!
- KVRAF
- Topic Starter
- 5703 posts since 8 Dec, 2004 from The Twin Cities
Thanks.ethermusic1981 wrote:Very cool!
I have to remember to start an RSS feed. I can't expect people to keep coming back to the page every day just in case.