Well, I got close, though I suggest you demo it and see for yourself (and please share). There does seem to be something magic about that Logic tape delay and the way it distorts and builds, but maybe together we can figure out how to get close with UVI. Here is what I did. Set the repeats to 1, turned off modulation, pan, FX. Went into feedback section and made sure the high pass and low pass were letting everything through, put the Analog drive up to 100% (IMO tape mode made weird frequency stuff happen; tube and analog sounded very similar to me so you could use that one too).TheoM wrote:elxsound wrote:That actually sounds lovely! I'd have to keep playing around with it to get it to match, but the short answer is not quite.TheoM wrote:hey yes it's identical.. I can send you an example, but really, all you need to do is load logic, insert tape delay on any audio track and drive the feedback knob without touching anything else.elxsound wrote: Hey Theo if you want... send me a PM with an example, or if something is online send me a link to an example and I'll see if I can reproduce. I have Logic 9, so is it safe to assume that the Tape Delay remained the same in Logic X?
You will hear it get intense with distortion.. what i usually do is automate it for a second to drive it hard then pull it back .. it sounds awesome IMO..
Or i can send you an example.. whatever you prefer.... and, thank you
It is easier in Tape Delay because you only have to adjust the Feedback.
In Relayer, adding Waveshaper in the FX section sounds the closest to it (Biquad and Redux sound different) and I do think it's possible but at the moment (dead tired by the way), it's missing that nice buildup you get in Tape Delay, plus the quick drop when you pull back on the feedback.
It is possible to mimic it, but I think it might be a matter of automating something, or increasing the number of taps, and then drawing in your buildup there... Which might be a plus over Tape Delay depending on how you look at it.
IMO the UVI just doesn't get that wild "out of control" feedback you can achieve with the Logic Tape delay. It its like it builds to 80% and then gets stuck, where as the Logic Tape Delay goes up to 11.
Maybe the UVI developers might be willing to try this and figure out if it can achieve it, as like I said its close, but its not close enough IMO.